This game has two problems: Spike hit detection, and lack of puke control. It would be nice if I could adjust the rand depending on how far my mouse is away from him, but when I try putting it where I want, it ends up bouncing off the ground to somewhere I don't want...
@Everyoneaboutchattingsystem
They added it for members only... meaning without paying 99 kreds (roughly ten dollars) to make this game typically playable...
Anybody who is having trouble with the hard achievement working for you like me, I had beaten the game before badge were released, and I recieved the easy badge on opening the game. For some reason I didn't get the hard badge, so I beat level 31 again, and no dice. Long story short, you have to reload the game to get the second badge. Hope this helps I guess.
I found a bug... the stats menu says I don't have any kills with the land mine, and yet I just killed like ten guys for the award... Do they have to be killed by the explosion? Does that mean no sun/shield/depths of space bouncage?
Soooo I know people have clarified a lot of problems, but on the building aspect, I think their should be more foliage blocks so I can make a garden, a better background for the room instead of just a lame black background, and a filler tool. Or... I could just buy minecraft instead of going pro on this... For a game that is all about the level editor, it is sure lacking on the options.
I'm confused on gold medals... So apparently I tried for one gold medal and completed a level without taking ANY DAMAGE, and go a silver, but when one of my guys get's launched into the air, and the lands on a mine, blasting himself into the sun, I get a gold? Huh?
This is one of those games I would prefer a bigger screen. I mean, this is one of the few flash games that can fit in my lappy screen without using f11, and I constantly click links. I mean the control is nice, but some of the precision jumps later in the game are impossible with blind jumps, even if you can see things at the beginning. This is also a game that is seriously a handicap on touch screens, and all in all this doesn't add together to be fun. Nice concept, though, so 4/5 just for some support.
This game is totally winning the 2010 award for, "The Flash Game with too many generic concepts" I swear to God the controls are incossistent, and they didn't even teach us anything with the first powers until they gave us another. I thought this would be an easy 45 points but I feel like rage quiting because of the tedious controls (That boss shouldn't have been so hard without that controller scheme problem). Also, why does the playtime keep going up when the game is paused?
This game has several Major problems...
1. Character consistency is terrible. I understand a chicken having bad attacks, but why are ALL THE DRAGONS (except one) using long recharge weapons that do a wopping TWO damage, when the mummy and others have quick recharge beams and slashes that do a great 16 damage... Also, when I unlocked the kraken, he had the powerful slash two, but the attack animation was high up on his body that I couldn't attack anyone.
2. Enemy AI is really dumb. They can just sit there unless you move or are near them, which made the final boss so easy.
3. Waaaay too many maps you must play for repeating ones all the time. All the maps are a bit boring to look at but it would be nice if you went with it at a more straight forward approach, and had all the levels be the same all the time, and just have us move forward, because then it would be a lot easier to find all the enemies if we know they must be on one of the maps.
This game is probably the most uncreative of the bartbonte games. It is just too repeditive with 3 snake levels, and most of the puzzles are repeated... It really brings down the other puzzles... 3/5
I hope this get's badges, because other than the sense of the accomplishment for beating all the levels, you get no bonus reward. All that happens after you beat level 31 is "Level completed, you win the game" or something like that, and you go back to the menu.
I beat ALL FORTY LEVELS!!! And while I only noticed orion and such, it may have used a bit more detail and info for those dedicated to astronomy, because I didn't get anything for pending 10 minutes on this game.
I dislike the fact that you reused the puzzles a lot, and the snake wasn't impossible, it just could get broken or hard depending on the placement of the ball...