After experimenting with quitting after getting the goblet, I've discovered some things:
- You can easily stack up wins by repeatedly dropping the goblet, then picking it and quitting.
- The goblet sells for 250 gold, but you can't actually sell it.
- The maximum number of enchants on an item is apparently unlimited, at least definitely higher than 100.
- You can get any item, by repeatedly resetting wells of wishing and scrolls of acquirement.
- There seems to be no limit on how much damage you can deal/take, I intentionally killed myslef by shooting a crystal golem with a +100 Long Bow on water, and I took over 3100 damage.
Overall, this glitch is pretty cool as long as you have enough patiente to keep doing it, you could definitely do some crazy stuff with the mages.
the graphis was bad but its an arevage game here are somethings you cat put in the game:
health bar upgrades better wapons stages and a longer game,but i was feeling jesus of beging imortal!