Good game even if a little repetitive (no enough variety of strategy). Can be really become a wonderfull game if the dev improve the game (more challenge, more lvl or longer, more variety of ennemy and more different weapon style). I enjoy when you have the choice to collect during the level different style of weapon (for exemple, red, green or blue, each with different type of damage (zone or not, strong or not, accurate or not)), more you collect one type better it is and if you pick up a new color all the upgrade restart so the pick up must be accurate but wise... some level could be better with red weapon but the end or the boss, better with green etc... Good work for this game (that is why i hope dev will not stop ^^)
Hello!! Thanks for the tips, I liked the idea that each type of weapon has its own upgrade, it makes the game bigger and better in a way. At the moment I can't upgrade this game because I don't have any sprites for it anymore, the sprites came from a free package, so I did what I could with what I had. :) I will definitely make better games later on, and with all these constructive comments it becomes easier. : D Glad you enjoyed the game. Thanks for playing.
Very good game! At begining this seems not interesting but some campaign are very challenging and the game is very good balanced, fun and addictive... player just need reach at least campaign 3-4 or 5 to see this. I hope a map editor is the "create your kingdom at the end of the campaign"... A full map editor can make me playing a very very long time... A full screen mode could be very usefull also... Hoping this suggestion will give you some utility. ;) . At least : Ennemy IA should be improve in order they be able to built mine and fortification... A system of alliance could be interesting too... See you and thanks for this game that have many good idea that i have search a long time in many game... Don"t give up your idea... very very nice work ^^ :D
Heya yhaou, thanks for the many suggestions. i started making a map editor a while ago but i didnt finish it because of some complications. I may finish it later. The full screen is being blocked by browsers and/or Kongregate which i unfortunately cannot bypass in flash games at this time. Thanks for playing!
I can be good to make more different the action of surrender and reported... After 15 game, if i am very desesperate i can surrender... and, when it is the case, i click on my item, and make it... But if i missclick on opponent and not in my real item (this can arrive....) :/ ... Big mistake... i not surrender, i report... Maybe can be good to allow erase the missclick report if it is the case... Thx...
For my past comment i would say that i have well understand game spirit, that is idle game, but idle may not is no strategy for me... Game could be really more interesting is strategy could be assign to raider for optimize their behaviour when we go do some works during their framing :P
GG good game ^^
1) why we can't define a strategy before send fight (strategy in ring for exemple with warrior outside, archer and medic inside for protect them to melee, strategy in line for raid where we can chose to keep archer back, etc...)
2) allow to tune our raider... why 4 warrior, 3 medic, 3 archer ??? If i want 5 warrior, 4 medic, 1 archer why i can't decide this ???
3) Why i can't make group of raider that i can't send on different farming map for optimise farming ?
4) why i can't decide like in all RPG game if lvl up increase speed, damage, hp or armor ?
5)XP will be more interesting if based on each raider performances and not for global group...
It is only idea but all improvement that make i am not useless for my raider is good... If not, this great possible future game will go across his success i think because no interesting player action = no pleasure...
suggestion: 48h of full game and i see a great potential to this game but also, many gameplay lack that will do i will stop to play. Inddeed, the human mind is useless or near... only time you fram is important... the only task we have is to select the item to buy and select where farm...
It is sad since few improvement can improved player exeperience heavily (i want, when i play see that a good strategy provide good result...)...
Hello!! Thanks for the tips, I liked the idea that each type of weapon has its own upgrade, it makes the game bigger and better in a way. At the moment I can't upgrade this game because I don't have any sprites for it anymore, the sprites came from a free package, so I did what I could with what I had. :) I will definitely make better games later on, and with all these constructive comments it becomes easier. : D Glad you enjoyed the game. Thanks for playing.