Good game, but there is a consistent bug where a game in pre-production will be stalled because the workers are glued to the fridge. They'll leave at the end of the month, but they'll go directly to the fridge when the next month starts. It's fixed on a refresh, but a bit annoying.
It would be nice to be able to either skip to the end of a battle or fast forward way faster than the current speed, especially since it's looking like I'm going to be playing though the game several times...
Here's an idea: how about something like a fish bank? Just to add difficulty, something like only a maximum of 5 types of fish, and a fee per fish...I'd really like to be able to save my goldfish from session to session...