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Dopaminium: The Heal Journey

Play Dopaminium: The Heal Journey

May. 16, 2015

Rating: 2

Well that was... uh... something. From an concept standpoint it works pretty well; it's not supposed to make sense, and it definitely doesn't make sense. The art is nice, if a tad bizarre, but again it's intended to be strange. The biggest flaw is the part where it's a game. As a game it gets tedious and frustrating if you're not lucky enough to find the stuff quickly (the last area is a good example of this issue; most everywhere else I figured it out with relative speed but that one took a while for no obvious reason). The game is good, and I'd recommend playing it, but be prepared for some flailing about with the mouse to find the cursor changes in a couple places.

Cube Escape: The Lake

Play Cube Escape: The Lake

May. 16, 2015

Rating: 8

I wound up playing Seasons before I played this, so I'll admit I was expecting the creepy, but it was still well used I think. Though I'm a little confused about the recurring shrimp. Gotta say though that I agree with others about the "Go play our other game so you can get the good ending" is kind of grating. All in all it's well done, and Seasons is pretty dang good too.

Cube Escape: Seasons

Play Cube Escape: Seasons

May. 16, 2015

Rating: 1

Well that was weird. Good, but weird.

Hello Worlds!

Play Hello Worlds!

Apr. 17, 2015

Rating: 0

I'm not in any way sure what caused it, but in the level "bottom up" in the bonus area, I managed to get clipped out of bounds by a moving platform.

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Dec. 10, 2014

Rating: 2

I'm not very good at it, but man is this good. The music is fantastic, and the game works well.

Idle Blacksmith

Play Idle Blacksmith

Nov. 15, 2014

Rating: 1

Uhh... Steel ore?

oO

Play oO

Aug. 07, 2014

Rating: 2

This is probably one of the best game of this type that I've seen; and I've seen quite a few. I'll admit, I gave up in the middle of the third level, but everything I saw up till then worked exactly the way it needed to.

Suck My Card CCG

Play Suck My Card CCG

May. 29, 2014

Rating: 7

There's clearly quite a bit of balancing to be done here. The previous incarnation gave out coins like crazy if you were winning (not so much if you were losing, but eh.). The problem now is that although it no longer costs coins to play, you also don't earn them. Which means that aside from your starting pool, it seems that the only way to get coins is to buy them. Which in turn means that you're stuck with the same limited selection of cards. I understand it's to earn some money off the game, but it feels incomplete as opposed to simply limited.

Straw Hat Samurai

Play Straw Hat Samurai

Jan. 12, 2014

Rating: 0

I seem to have died while in the final battle, and instead of a game over screen I've been frozen in place. I can ready attacks and pull out the bow, but neither of these do anything due to the character being dead, but I'm not getting a game over screen either.

Jacob and the Gyrocopter

Play Jacob and the Gyrocopter

Jun. 19, 2011

Rating: 1

Excellent game, though as others have said, improvements like more enemy types could be made. Still, I haven't found a Nerdook game yet that I didn't like. Playing this with Blind Guardian's Tanelorn or Sacred Worlds is freaking awesome.

Up & Up

Play Up & Up

Jun. 13, 2011

Rating: 0

Very interesting, and quite fun. Not to mention the off the wall graphics. Very good overall, once you get used to the controls and mechanics.

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