Rotating defeats the purpose of the puzzle. My one main complaint is that if I drag a piece onto an occupied square, it should swap the two pieces rather than making me drop my piece, move the one in the way, -then- drag it where I want.
The controls drive me nuts. Once you learn a retreating move (or play a mode with all moves) you can't stand still anymore! Retreat moves are -only- supposed to trigger when you press back+attack, not plain attack!!!
The controls are really terrible. Using the mouse for both steering and special ability selection is -bad-, to pick an ability you're forced to steer towards it while you try to select it.
-1 for annoying controls. Change or make your state (marking yes or no) much more obvious in the main puzzle (colors?)
I keep hitting '2' or 's' instead of 'w' to switch to x's and getting penalized, which makes the otherwise fun puzzles annoying.
The controls are really wonky. I end up walking past opponents a lot, even without pressing the arrow keys, then getting stabbed in the back. Also, there seems to be no way to avoid the first arrow when an archer comes onscreen, as they fire before you can see them.
The runes aren't elvish, they're from RL. They look like Futhark (http://www.omniglot.com/writing/runic.htm) but don't appear to use their normal values. (Normal translations make no sense...)
iranaeus... 'b' does -not- cycle through potential targets. It just cancels the current target and lets you re-gain lock-on normally, which is almost always to the same target you were locked on to originally
There are quite a few areas in need of polish.
* army positioning defaults (seemingly random top-of-screen jumble)
* unit positioning during a fight (they all just pile on top of each other and you can't select individuals or tell what's going on any more)
* cavalry positioning on bottom row (in several fights certain tiles would be blocked for me when placing cav. Sometimes different cav units could go there without trouble, sometimes not. Annoying)
* overall balance
The text is pretty well written, and the game as a whole works pretty well. My only substantial complaint would be that the controls are annoying and inconsistant... sometimes you can click, other times you have to use 'x', enter and x are similar but different, 'z' does what we'd expect 'esc' to do, etc... chapter 1 actually had easier to use controls...
Downgraded my rating... Any game where the optimum strategy for 90% of the time is not to play has serious balance issues. I also don't like the use of 'control' to fire... I need control free to actually use the rest of my computer.
So the load problem seems hard to tackle...
It both works and fails for people with the latest flash.
It both works and fails under Firefox.
Has anyone running Linux gotten it to work?