30 days, 800+ kills, no badge. It's basically a matter of luck, which weapons, how many food and how many survivors you find.
Just a remark: How can this happen that the supply duration does not depend on the number of consumers? :-) And I guess more people can make more search/repair during a night. Programming these two aspect would have made the game more realistic and the player more thinking: Should I feed more mates who help me, or should I keep the food for myself.
Is it intentional that some waves don't give XP at all to their killers on Path to Shoreview? I had a row of mages killing everyone passing, but all of them with 0.00 XP.
I've played the bonus map several times (I still don't have the badge...) but I've never met invisible tanks on this map.
Depending on your moves, it is possible that the AI builds a battleship. I think I've built a ship in the first round to trigger this.
Nice a bug: I've completed it in 184 steps, haven't received the badge. I've completed level 12 again, now I'm at 205 commands... (Still without a badge.)
This game is simply a crap. I'm glad I don't have to play it after having the badges.
Swordsmen hitting after I've beheaded them, spearmen dropping two spears (even if I kill them with sword), and the dumbest: After having the badge, I wanted to die so I've stopped in the middle of the screen. Two guys came in from the sides and they stopped just far enough so that they couldn't hit me no matter how hard they beat the air.
So boooring. Got everything maxed at Field 8, nothing new afterwards until The End.
Thanks for the autofire trick. I myself have used the hardware solution: a pencil sharpener on the keyboard.
Yes, it's fun to have an invisible parasite being spotted so fast. And also a 15-20% deadly virus without a single casualty after 80 days.
And yes, the Magascar problem makes it a matter of luck and that sucks.
Nice. On reaching level 9, I've lost all my equipment. When I try to buy something I already own (unequipped), I get "error on purchase".
And yes, the fonts are totally screwed up.
Agree with robotrevolition. Repetitive, and missing only the very last key pisses you off. Very small vocabulary.
The game in the old character-mode DOS-based "Typing tutor" was magnitudes better game.