4. It could be nice if we were able to see current picture quality on workshop screen instead of either waiting for quality increase or changing to the shop. 5. Money boost is too good. 6. Provided some balancing between painters is done, maybe the possibility to purchase more painters?
1. It would be nice if selling time was being reduced by for instance 25% for each 100 lvls of given painting. The time reduction is multiplicative, so N*100 lvls changes selling time to X*0.75^N (X=default time). 2. The exponential growth makes apprentiece painter useless. While both painters are at lvl 1k, apprentiece is 2k x weaker and the gap continues to increase. 3. I am missing some passive paint quiality lvling. This could be an upgrade that paints passively with 0.1% each picture. The power = current total pixels/sec taken from all active painters.
A bit boring game. Few things to point out:
1. No progress indicator. You don't know which lvl you are playing.
2. It is not obvious that you can repeat lvls.
3. Once you upgrade everything, the game turns into ability spam. There is barely any archer action. Their dmg becomes irrelevant.
4. Once it turns into ability spam, all lvls start looking the same. It is just more and more of the same monsters with increasing lag.
Overall 3/5.
How to unlock an easy mode: 1. Go for increased gold drop (cap it asap). 2. Don't upgrade weapons. Use pure versions. 3. Unlock minigun and the hat for it. 4. Win.
The game loses its point after reaching 50+ lvl (around Sextillions cash). When I reached ~1000 OMG power and cleared everything I could, I upgraded everything I could. All unit buildings lvl 600, gold mine 453. My current power rised around trillion times. No way I am gonna clean stages again, even with auto clicker.
Nice graphic, music. But the idea itself isn't that new. It feels like everything was taken from other games and mixed into one. The name of the game itself is bad, as this doesn't simulate hero at all (the hero is there for visual purpose only, he does nothing). Also, it is quite clear when does the game "ends". There are limited upgrades, few days and you are done. Resets give hero spirit, that reminds me Clicker Hero (similar name). Also once you unlock everything there is no actual point in playing this game anymore. And as always in idle games with bad secure and high score syste, you can't be in top as it is taken by hackers.
Remove animated coin drops from the game. It would be enough to have only the money increase notion of any kind, maybe a single +XXX marking over the enemy. Coints cause stupid lags that slows the game increadibly. Also - why the screen has to shake when the crit happens? That slows the game too... There are way too many other small things that lags the game.
Well I enojoyed this game until the computer crashed while loading the game. It wiped the save and starting over isn't what I would do... Unless someone friend me and send me the save code provided he/she reached unvigintillion. Cheers.
its meant to be a very fast game, my next game will be a plarformer and way better than this game