So far the game isn't really that much more interesting than the game that inspired this one. 1. Here you eventually just spam red and blue balls. 2. Turrents quickly are useless even if they take 1/4 of each block's hp. 3. There's no other gameplay avaliable, just smashing blocks. 4. Prestige upgrades aren't really that fun. Just more speed/attack/money 5. The other game had power-ups, achievements and boss fight. This doesn't and it basically makes it worse. Slightly different balls and turrets with a little change in upgrades doesn't really make this game interesting for long play.
I'm level 28.3k I play "a lot" and I constantly drop in ratings. Despite upgrading often I can't seem to level as fast as the others. What do I miss? IS there any hidden trick to this game? I utilize "alt+tab" to keep the bonus for mouse hover.
The math in this game is off. Bonuses from different sources are additive which makes no sense. Crypt is a great example of that - adds 50%? No it just added me like 20% just because of additive effect...
1. The concept is old, but the execution is not that bad.
2. There are problems with loading the save. I had to refresh couple times.
3. The game itself is short. Once you do few prestiges, you can then increase prestige count by e10 every few minutes, reaching "infinity" and perm freeze the game in couple hours.
4. 2/5
Some things to comment and explain in this game: 1. Returning with resources resets all miners and restores the drill to the setting defined bu upgrades. Don't rush with returns. 2. Upgrading components of the drill is essential. Leveling up the drill gives a drill that is stronger than the one one level lower with capped upgrades. 3. You don't trade coal and other resources to gold. You purchase gold generators with them, providing cyclic gold income. 4. On the left panel, the % indicator buffs all exp income (blueish-badge resource), an integer below defines the depth level of the mine and the green sliding square (right to depth indicator) shows how far are you througth current depth level. 5. Drilling time doubles each time you drill. You drill by 10x the amount of speed (green arrow indicator). Drill deeper as often as possible as this buffs your exp income. Don't destroy your drill. 6. This game is rather slow and unlocking stuff requires some time.
Nice game :) Just for the record and comparision with other comments - click dmg dies early on but it gets its power back after unlocking a proper mana skill.
You start gaining other resources with high enough tree/stone level. When you have 1-6 stone/wood (no additional buffs), it gives 20% chance for the next resource.
This game is insanely bugged. 1. The savefile that I've made on local storage was gone with the browser's refresh. 2. The savefile from playfab bugged me to kingdom lvl 18565 for no particular reason. 3. Starting new game with save on playfab results in mine and smelter lvl 44100 and barracks and academy lvl 1024. They have base stats and are impossible to upgrade.
It yields one more obsidian ore on mine, which means it doubles it's value. similar to all other ores on every 50th upgrade.