It's a neat game, and I'll keep tabs on it, but Tenshi Samshei is correct: Compound editing needs to be improved. It's almost impossible to play as is, which is unfortunate.
It is a bit tough. You need to combine the rhythm bar and the turret somehow, and make the music reflect the rhythm. (If it doesn't already -- I wasn't paying enough attention perhaps, but the music is hard to hear in any case)
Eh... awful physics, (take your foot off the gas, as it were, and you slow to a halt immediately and plummet straight down from the sky? The LENGTH of the first level does not lend itself well to such a difficult game. If there was a way to skip the guy's monologue and go straight into the landing, then maybe. The lack of a mute button or volume control does not help, 2/5.
It turned dark and froze for me too, so there's a few bugs. It doesn't connect to the database, and it occasionally freezes and stays darkened. (It doesn't come back up after the menu closes)
I think it's neat. An interesting puzzle at any rate, but I solved it by accident. It needs to be clear that you can move in that way from the start, to my mind, or it's sort of cheating.
It's alright... The graphics could be better, and there's a few collision problems. (Not to mention other bugs that happen every so often...) Good idea, though, just needs better implementation. :)