Turn Balance is pretty trash. Playing 5 player I'm going last. Have 2 spaces remaining with 3 pieces each. I'd expect to have more pieces if i'm going later in the round or have larger stacks that the early players have a hard time taking down. Good concept but a 6 stack should not lose to a 2 stack roll a 6 vs roll a 7 happens more often than odds would say. Dev must have some helper code in there for computer instead of a fair game with better Ai / Strategy.
can you put the Abbreviations on the mouse hover when you are looking to upgrade like TITLE
"Accuraccy (ACC) 20"
"Block (AVO) 10"
or maybe where it says the upgrade.
EXAMPLE:
Avoid(AVO):984 -> 1,083