Right lets get the status information down :3 There are 5 status problems, Illusion, Darkcloud (This will make all % atk items (% items hit all enemies however each attack on a person still gambles upon the % so if one person gets hit not everyone else will) hit 100% of the time to the person afflicted) , Fog (This will make you unable to see the enemies information, Be it from hp to gods if any), Glory (This limits your use of defensive items to one, Meaning when attacked you can only defend with ONE defensive item) and cold (Cold can be branched into 4 sections, It's first level is cold which will deal 1 damage per turn, the second is fever which will deal 2 damage per turn, the third is hell which will deal 5 damage per turn, next comes heaven which heals for 5 then comes Seizure. This will instantly kill you, every time the damage from this effect takes place there is a percentage that it will raise to the next level.)
Glitch: When you die as soon as a blue bolt is fired by a magician the bolt glitches onto the screen and stays there. So it like sticks onto the screen throughout like on the menu screen and the game screens.
230 deaths first time. I found it rather easy with a few difficult levels but the only real difficulty is the timing of the jumps which after a few attempts yield a very low difficulty. At least for me it was.
They close everyone and vaccinate. Because viruses are known to mutate very quickly, the effects are unknown of the later mutations so they quickly attempt to destroy it in a hope to stave off possible pandemic.
Quitesimple really.
Months of beta testing and nobody caught that. Thanks, that's a fix for the next version.