I wanted to enjoy this, as it's a cute concept, but I dislike the execution. Lining up to get moves is hard enough on tile games like these, much less having an opponent steal literally every one of them from you. There's no strategy in sitting around hoping that your enemy lines something up for you, and no sense in setting up a board for your opponent to use against you. More frustration than fun, at least for me. I play games like this for stimulation, for seeing how well I can stack the proverbial deck... not for just hoping I get lucky.
Just another money-bilking game. Goes from too easy to "grind out that last star just so you can afford the next upgrade" by level 3. Has potential, but here's a tip: don't make me feel like the only way I could possibly have fun is if I spent real money. Give me something fun, and offer me something MORE fun for real money. That's how freemium works. You have to hook us before we'll buy things. We're not going to spend money to make a frustratingly hard game fun. We're going to go look for another game that's already fun.
Has promise, but gets way too tedious too quickly. I think some of it may be the lag issue. For a runner, it looks like it's running pretty slow. This makes it take exponentially longer to run the game, and when you're making multiple runs.... it gets dull real fast. Wanted to love this, because cute little cats and foxes, but can't.
Repetitive, no challenge (drones everywhere = win), no hot keys yet. But well made, nice music. 3/5. Don't poop out random stuff Nerdook, take your time. Don't wanna burn out do we? :/
Is this site really populated with that many butt kissers? Sure it's shiny. Sure it's got... a single okay song. Big deal! It's not that original of a game, there are missing features, and once you blow your one shot, you just have to sit back and hope for the best. There is no counter, no level editor, and the fact that the orbs spawn in random places means that there is incredibly little room for strategy. This game is 90% luck, 10% skill. You might as well go play roulette at the casino.
It has potential, this game, but I find it unplayable because I'm sick and tired of trying to find things. The map areas just aren't memorable enough for me to be expected to know where I'm going. I'm running in circles looking for ANY wall to open, and I have FOUR KEYS. I can't find a single one. I always seem to be able to find a door I don't have a key for, but this is absurd. I know I saw a blue door in this cyan looking terrain but I can't find it again for the life of me. Same with the green door- as it stands, this is nice for the first ten, fifteen minutes, but it's simply far too frustrating to call "good".
Come on bro- x5, x10, just give us more speed. I'm sitting here practicing sketches while I wait on x2 turns to pass on endless. Your x2 speed is x1 speed on most other games.
Laaaaaaaaaaaaaaaaaaaag. Seriously, the game lags pretty bad. My computer is plenty powerful enough to play a dang flash game, but this one is a CPU hog.
This game really is NOT a special snowflake. Most mediocre game in the top weekly spots yet. Gamestop, you f****** suck; if Greg were still running this show, crap like this wouldn't be in the top ten. Hire Greg back on to make his website good again, you dumbtards. Why the heck do we have all this crap Engrish stuff all of a sudden, anyway?