Ech. The game crashes always on first campaign, 4th mission. After this happens, I cannot play anymore any mission. I have to choose a new save slot, game works, but always crashes on fourth level.
I only choose upgrades on the left.
Ubuntu 12.04, 32-bit system, latest opera browser
Day 70:
When will this madness end? I have killed on my way nearly ten soul collectors. Everytime I defeat them, a strange ghostly woman appears in the next room. I am so scared of her, that I go past her...
1) Leveling system is screwed up. For example, I cannot level up for two dungeon levels, but suddenly, when I enter monster dungeon (ground ticks, ghosts, etc.) I get an level up for every single room!
2) Shops are not worth to enter.
3) Chasing fiends and ghost to refill your health and mana pool is really boring and drops the pace down rapidly. I suggest that after you clear a room, your health and mana pool go back to 100%.
4) Mana steal items?
5) Souls do not accumulate.
To summarize:
Speed button (we already have the Send Waves earlier)
Ability to choose which blocks you want to use
Challenges
Some structures after upgrading don't seem to work on certain levels
Force the player to act. After a certain time limit, the level ends. If you don't manage to capture all the crates or kill all the zombies, you are left with fewer resources or xp. This will force the player to charge the zombies, not just stay and camp in the safe areas.
How about classes? Wizard, who has only ranged attacks, assasin that leaves traps and so on...
We are missing one important feature here... Custom levels, that other players could also play. Also, a scoring table where you could you see how other players are doing (how many custom levels have they solved)
Omg I love you.