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Znarf's Comments

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Super Ball Idle 2

Play Super Ball Idle 2

Jun. 03, 2016

Rating: 0

I only buy increase pixels per click and on level 29. 80 clicks later i'm on level 32 which doubles pixels/click. 38 clicks later i'm on level 35 which doubles pixels/click. 22 clicks later level 38. 12 clicks lvl 41. 6 clicks lvl 44. 4 clicks lvl 47. Then it hangs because of a while loop in radiusneedsfunc().

Super Ball Idle 2

Play Super Ball Idle 2

Jun. 02, 2016

Rating: 1

What are off pixels and buying an auto clicker does not work.

Developer response from joao8991

Off pixels are the quantity of pxs you earn when close the window. Edit: Autoclickers bug it's fixed.

Orbit

Play Orbit

May. 02, 2016

Rating: 0

"Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. " Yes it does.

Bitcoiner Game

Play Bitcoiner Game

Feb. 17, 2016

Rating: 0

Where is the stock market history graph and buy BTC button?

Developer response from wernersbacher

You can't buy BTC, only sell. But that's a good idea.

Midas' Gold Plus

Play Midas' Gold Plus

Feb. 17, 2016

Rating: 1

Can't run the game. Examine code. Find unity. Add tag "UNITY" Get down voted. ...

Developer response from HolydayStudios

Hello Znarf, try using Google Chrome, if it doesnt work message us to tell you what to do :)

Monster Shooter

Play Monster Shooter

Feb. 17, 2016

Rating: 4

"NetworkError: 404 Not Found - http://game257346.konggames.com/gamez/0025/7346/live/c2webappstart.js"

Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Jan. 30, 2016

Rating: 2

@Top60 Yes, the homing missiles make the game, but its not about the money, its about dodging the bullets. That is, on hard mode. I wasn't aware of survivor mode. I'll try that to feel the difference.

Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Jan. 30, 2016

Rating: 2

The end bosses are surprisingly original. Well done!

Tapularity

Play Tapularity

Nov. 08, 2015

Rating: 1

Its a bit out of balance. Play for 5 minutes and got the 5 upgrades. Switch to Ads and activate the upgrades. Money and followers increase intensely and with each new ad available press "Buy All". Within 30 seconds I've got "Banner on the moon" and ad income totaling to 911M/c. When the effect of the upgrades ware off, the followers/income returns to normal which is not even a fraction. A reset is the only reasonable option.

Tapularity

Play Tapularity

Nov. 08, 2015

Rating: 2

Started with limeJournal lvl 50 income of 525$/c. After Few Die Fie it was reduced to $275/c.

AoD TD Alpha + hardcore

Play AoD TD Alpha + hardcore

Sep. 22, 2015

Rating: 4

Level 2 with 64854 food? and no upgrades?

Reactor Incremental

Play Reactor Incremental

Jan. 30, 2015

Rating: 0

The heat outlet should be smarter. It is overloading adjacent components that are already hot instead of routing it to the coolest. I had the outlet surrounded with vents and they popped in sequence.

Cosmic Clicks

Play Cosmic Clicks

Feb. 17, 2014

Rating: 3

Is there an upgrade that auto-clicks the upgrades?

Developer response from Dark_Timmy

HAAAAAAAAAAA!! Good idea! I'll put it on the suggestion list! Thanks for the comment and the play! I appreciate it! Best, -Tim

Bugger Wars Live

Play Bugger Wars Live

Feb. 14, 2014

Rating: -2

Unplayable because graphics are way too dark. Only the smoke and shots have enough contrast to be visible. Please make a gamma setting available.

Bubble Sky

Play Bubble Sky

Mar. 05, 2013

Rating: 6

Bomb balls are not your friend. I'm on level 4, have about 1200 balls on screen, and the 4th bomb ball causes a penalty wave of about 200 balls. To make things worse the miss detection is faulty causing multiple (or random) waves in succession resulting in 1700-1900 balls on screen. When I manage to get that down to 1200 it repeats all over. Stopped when my score reached 1M.

Brill krok

Play Brill krok

Apr. 18, 2012

Rating: 0

Magnet towers.

Super SOPA Bros.

Play Super SOPA Bros.

Jan. 20, 2012

Rating: 2

The creepers should be SOPA iconified.

Dead Metal

Play Dead Metal

Sep. 16, 2011

Rating: 2

This game has so much potential. The graphics are mid blowing and give the same euphoria as when I played Total Annihilation. The controls, look and feel reflect the atmosphere of Bubble Tank which I enjoyed playing so much. Both are so close, yet so far apart. What made Bubble Tank truly unique was that hits from both sides had a immediate influence on statistics. Hit and get stronger, get hit and become weaker. This whole concept is missing. You keep playing on (maximum) status until you pop. Incoming hits are taken for granted because scrap just increases life not stats. You enhanced the engine to levels beyond awesomeness, but it misses the shine. Just as if it were an amputated Bubble Tank 4. The Bubble Tank experience (and code) is there, please don't let that stay in the shadows.

Castles Wars

Play Castles Wars

Jun. 22, 2011

Rating: 2

Nice game. However, the strategy to win is too simple, being: Let castles with enemy neighbours grow. All others are used to feed troops to capture enemy.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jun. 22, 2011

Rating: 10

Graphics are nice, but I still do not understand the economics. A lvl 1 Fink has 200 health and 300 damage and costs 1500. For that goo you get a group of 6 Pokeys with a combined damage of 360. Stronger monsters seem to get slaughtered nearly as quick. Is that worth the effort? A lvl 2 pokey costs 80% more but stats increase with just 10%. Are larger groups of lower level monsters better? I sent groups of monsters to pester neighbours. It cost me hands full of goo but the spills of war are just a fraction of the investment (harvest+time). Attacking is just not worth it. I still have player protection but I guess that defense will just boil down to building a large wall and upgrading the towers to max. What started out promising has now changed. Added to it the constant waiting and not being able to play longer than 5-10 minutes makes this more like a visual candy toy (for the moments you get bored when on the net) instead of a game.

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