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Zoen's Comments

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bit Dungeon

Play bit Dungeon

Sep. 24, 2012

Rating: 3

Hello james. Nice way to show people that you hack high scores.

Reactance 2

Play Reactance 2

Jul. 08, 2012

Rating: 2

Am I the only one who thinks dying *shouldn't* be an achievement? "Oh hey, look at that, I got rewarded for dying 100 times!"

Decision

Play Decision

Apr. 04, 2012

Rating: 10

I think the weapon mechanics need more work. You'd think if it takes 2 shots from a 120 damage Bazooka to kill a zombie, then a 350 damage Napalm should be able to take out the same zombie in 1 shot. Absolutely not the case here, so "damage" just seems like an arbitrary, pointless number.

New Star Soccer

Play New Star Soccer

Mar. 30, 2012

Rating: -2

Not sure what kind of soccer/football league allows 5 players to stand right in front of you during a free shot...

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Nov. 02, 2011

Rating: 3

GLITCH: If you click "cook 5 snails into 1 burger" before the bar finishes filling up, you'll lose 5 snails for each click and only get 1 burger. So if you click 2 times, you use 10 snails to cook 1 burger, if you click 5 times you use 25 snails to cook 1 burger, etc.

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 30, 2011

Rating: 1

Is there any way to get rid of the random lag every 4 seconds when my fastbar fills up? Rather, is there any way to get rid of the random lag every time I gain money? It's gotten to the point where it's affecting my minigames.

Grinning Cobossus

Play Grinning Cobossus

Oct. 21, 2011

Rating: 1

"The damaged was multiplied with 100 for testing purposes in that version, and that also completely ruined the point of the leaderboard…" Looks like this bug still exists, it started occurring to me on wave 4 in Survival Mode.

Developer response from Gama11

That's another bug, though. Hopefully fixed soon.

The Last Stand: Union City

Play The Last Stand: Union City

Oct. 14, 2011

Rating: 18

Companion falls down, holds hand up...I stand near them pressing G the entire time, nothing's happening. What's the point of having a "help companion" button if it doesn't work? Also, why have companions if they fall down in 2 hits?

Escape from Puppy Death Factory

Play Escape from Puppy Death Factory

Aug. 28, 2011

Rating: 5

Expecting to see a "Escape from Kitten Death Factory" next.

Get Off My Lawn

Play Get Off My Lawn

Jun. 14, 2011

Rating: -1

Apparently, even if you mute the music, it still comes back after a little while...

Hacker vs Hacker

Play Hacker vs Hacker

Jun. 09, 2011

Rating: 6

Ok, why was my opponent on level 15 allowed to send out viruses he had not yet developed?

Starcede

Play Starcede

May. 20, 2011

Rating: 0

Hate to say this, but...this game has a VERY BAD memory leak. Over 1 GB of RAM after playing for 20 minutes? No thanks.

Magi: The Fallen World

Play Magi: The Fallen World

Apr. 27, 2011

Rating: 9

There needs to be a way to store souls or filter what you want to sell at a merchant...way too much clutter due to souls.

Trollface Launch

Play Trollface Launch

Apr. 04, 2011

Rating: 1

This game is funnier than it should be.

Run 2

Play Run 2

Mar. 25, 2011

Rating: 5

I swear, half of these levels were designed with malicious intent for psychological warfare.

Roadkill Revenge

Play Roadkill Revenge

Mar. 25, 2011

Rating: 5

1. Some bonus objectives are entirely luck based, ie "destroy x of y". Some levels that required 2 or more, only 1 would appear after launching, and sometimes some level generations would spawn more cars after launching than others. 2. There is a SEVERE memory leak somewhere, after clearing 42 levels and playing some over again, the game was taking up over 400 MB of RAM.

Critter Forge

Play Critter Forge

Mar. 24, 2011

Rating: -1

So...this game finally gets badges after 9 months? Oh well, at least I still have all of my creatures.

Fat Warrior 2

Play Fat Warrior 2

Mar. 09, 2011

Rating: 1

Oh dear God the vampires sparkle...

Escape to Hell

Play Escape to Hell

Mar. 09, 2011

Rating: 4

Needs hit box detection work. Level 2, the block disappears instantly, which means you have to dart your mouse across and hope it doesn't catch you, then hope the game doesn't claim the devil catches you even though he was at least a character block and a half above you.

Mitoza

Play Mitoza

Feb. 28, 2011

Rating: -3

What is this I don't even.

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