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zotjes95's Comments

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Qoosh

Play Qoosh

Jan. 18, 2013

Rating: -10

penis

Developer response from AethosGames

informative

Dillo Hills

Play Dillo Hills

Jan. 07, 2013

Rating: 0

If you're going for a highscore always check if the first level actually counts the time bonus. There seems to be a bug that prevents this from happening sometimes.

Coins

Play Coins

Dec. 17, 2011

Rating: 18

You can make acing a level a lot easier for yourself by counting the number of turns it takes to ace and then calculating what moves you can permit. Eg: you have to ace it in 8 turns and 6 coins are in the wrong place. That means you can move a coin from a wrong place to a wrong place twice or move a coin from a good place to a wrong place once. The rest of the time you have to move coins from a wrong a to a good place.

Developer response from Onefifth

That's a really cool way of looking at it, thanks for sharing!

WarLight

Play WarLight

Oct. 09, 2011

Rating: 3

If you liked this, be sure to check out the multiplayer version on the dev's site.This game is kind of like CoD, the singleplayer is fun and good to know the basics, but it's all about the multiplayer

WarLight

Play WarLight

Oct. 08, 2011

Rating: -2

I don't think the fogs belongs in this game. It takes away strategy and replaces it with luck. A big part of strategy is being a step ahead of your enemy. If I can't see the production, the backuptroops and the possible other conflicts of my enemies how can I possibly know what they are going to do?

Creeper World: User Space

Play Creeper World: User Space

Sep. 20, 2011

Rating: 2649

'This blaster looks inactive, might as well use it for my next attack.' *Half the buildings get flooded*

Murloc RPG 2: Episode 1

Play Murloc RPG 2: Episode 1

Sep. 13, 2011

Rating: 5

Death penalty doesn't add anything, also there should be either a run option or a option to see the stats before attacking.

Accelerator

Play Accelerator

Sep. 12, 2011

Rating: 0

Challenge mode starts normally (slowly speeding to 100) but when the countdown stops it jumps to the speed set at training mode and doesn't accelerate.

Developer response from TenebrousP

Hmm... I'll check that out when I get home!

Accelerator

Play Accelerator

Sep. 10, 2011

Rating: 1

The new version seems to have some collision problems , I escaped 4 times now without trying.. around 1000 speed and mostly in turns if I remember correctly.

Developer response from TenebrousP

Eek, thanks for letting me know :)

Accelerator

Play Accelerator

Sep. 09, 2011

Rating: 1

Could the spinning 9-hole be removed/tweaked? Because it seems like a deathtrap to me...

Developer response from TenebrousP

It's possibly a bit too 'deep' - it's really easy to get whacked on the side as you pass through it... I will look at it :D

Accelerator

Play Accelerator

Sep. 06, 2011

Rating: 1

I'd would be great if there was a special genre for highscore games like this , games like Dolphin Olympics, Music Catch, Love etc.. Great game btw (to compensate for the slight off-topicness)

Developer response from TenebrousP

Interesting idea, and thanks!

Accelerator

Play Accelerator

Sep. 05, 2011

Rating: 0

@Felix Maxwell and Mindragon, highscores are bound by name if you don't set a name you're name will be guest. The highest rank achieved with the name guest is 7th, so if you don't put in a name your highest rank will be 7th.

The End

Play The End

Sep. 02, 2011

Rating: 0

So eventually deadly monsters will get tired of devouring everything in their pad and look for a more intellectual challenge.

Steamlands

Play Steamlands

Aug. 08, 2011

Rating: 0

Am I missing something or is there no replay button?

Zombotron

Play Zombotron

Jul. 26, 2011

Rating: 2

Don't let the zombies distract you, falling is the real danger on this planet.

Run From the Sun

Play Run From the Sun

Jul. 25, 2011

Rating: 7

So the moral of the story is that the sun is going to attack us if we ever leave earth.

Racing Comrade!

Play Racing Comrade!

Jun. 14, 2011

Rating: 1848

Finally, a realistic racing game! Unlike what all the western propaganda is making you believe, sometimes you just lack the talent to win. And at that point a man is left with no choice but to violently kill everyone.

Hands of War 2 - Expanded Edition

Play Hands of War 2 - Expanded Edition

Jun. 11, 2011

Rating: 1417

Skills should be directly activated by 1,2,3,4,5. I just hate forgetting to switch back to my normal attack..

Hands of War 2 - Expanded Edition

Play Hands of War 2 - Expanded Edition

Jun. 10, 2011

Rating: 4

So some quick calculations.. there are 3 classes, there are the phoenixes and the guardians and also the merchants and the bandits. So assuming that there's an even spread between all those camps there just a change of 1/3*2*2 =1/12 that you're not at war with a random other person.. Don't trust anyone!

Hands of War 2 - Expanded Edition

Play Hands of War 2 - Expanded Edition

Jun. 09, 2011

Rating: 71

It's great you're adding extra content but instead of 3 extra classes, I'd rather see more depth in the classes that were already there. 5 Skills per class barely leaves any room open for a customized playing style.

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