being a programmer, i give this game a 1 cuz of poor resource management - game gets too laggy and has poor interface (where's the options/settings menu btw?)
11 tries my first time :D
pretty neat game (for its simplicity in gameplay and development). i'll actually give you 5/5 for that! plus the music helped too :P
neat little game but not as great as people make it out to be.
1) shoot zombies
2) use action points to search for weps, supplies, ppl, and health
3) move to new town when ready
4) repeat
boring formula imo
hint for chapter 3 time trial:
YOU CAN AVOID THE AIR POCKETS AND SAVE A FULL MINUTE
- after reaching the first checkpoint, fall down vertically off the edge and you'll land just at the edge of the next platform.
- fall down to the vines and work your way left until you get to the (first) long vine. let yourself fall straight down (just to its right of the long vine) and, as soon as the vine ends, start holding left.
- you'll land perfectly into the opening of the underwater entrance with checkpoint and will have passed all the the air pockets - press SPACE immediately at the checkpoint to have full oxygen again (though i'm not sure if you'll need it ;)
- keep this comment alive!
first 3 times i played i got max multiplier of 3. then i got a multiplier of 5.8 because of green and yellow bouncing balls minigame is broken. if it weren't for that, the achievements are relatively too hard.
anyone else got the multiplier from broken balls?
i'm not liking these abstract games anymore. as artistic as this one may be, it's still essentially nothing. i'll give it an abstract 2/5 - it sort of just makes sense...
I loved infectionator, but this game had too many mini-glitches... like when your last unit died, but (a) new one(s) just generated, and you can keep playing, but it says "you lose" or something, and you can't click where that text is displayed... i defeated at least 7 towns with that.
Anyways, great game. a bit slow and not as fun to watch as infectionator