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@31eee make a randomly generated mode without any distractions,like minecraft creative except you dont instantly break stuff.
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Great game, i loved it. Oh yeah, people who are complaining that hey want a second one, go on his site and click games. The full game isn't out, but you can play the prototype. Its very diffrent.
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I love the concept but I need more motivation to play, a story line, a place to spend the money I make from mining, a world to explore, and most importantly the replacement of the time limit with some kind of hazards as the source of challange, enemies for example.
also I would like to be able to move faster.
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Terrific game! :)
A few remarks/wishes:
- when the game is over, is it possible to provide data about how many minerals are left on the field?
- again, after the game it'd be nice to show the original map with the field sizes shown on them - that'd help to feel the game better;
- in general, some more statistics would be nice - eg the number of collectors used;
- wrt to the ore remaining after the game - is it possible to calculate the extraction percentage and make it a highscore rating? I mean, if you get a field w/ 50k ore total, there's no way you can complete for the highscore now; but if you still mine say 95% of it, and this is measured and submitted... I think that'd be cool and would still allow you to compete for the high score even with the poor map;
- one more wish - is it possible to remove the exhausted collectors? They really start to get in the way later in the game.
That said - great game! Will look for the sequel, will play SecretNet and your other games later.
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Damn, great and addicting game, but I really wish there was some kind of sandbox mode, with unlimited time and preferably really big maps, so I can dig EVERYTHING
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Noticed a bug: When digging through white ore and the Collectors, the red ore increments as if you were digging through red ore, but the score doesn't change.
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@Colorblind/partially colorblind commenters: Thanks for commenting. Minerbot 2 indeed has a larger per-tile size--as a result, I can fit proper textures onto them. The problem with Minerbot in this respect is that the tiles are 2px by 2px, and the game architecture made it really hard to do extensive fiddling with the rendering system. 2x2 isn't really enough to make a bunch of unique ore types, but 16x16 will definitely make this happen.
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I eagerly await the sequel with all of it's upgraded goodness. Oh, but could you please use easier colors to tell apart, or at least make the current ones more distinguishable. I'm somewhat colorblind and I know there are others like me on Kong.
-Sincerely, Guy on the top of the scoreboard :P
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Fun game. Before adding all the upgrades and stuff though, I'd work on the mapgen. Right now it's waaay too random. I've gotten 50K where I only have a bit of cyan left, and when I got my best score of 100K, I still had 3 huge red veins and a huge yellow and a pair of smaller (but still big) yellow veins I hadn't tapped.
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@JoeSkywalker Where in here does it say it has anything to do with minecraft? I searched the game and 0 results! Have a nice day.
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I first thought "this is gonna be simple and ill be done in no time.." and then i try it and the thing that happens with other very simple game is that you actually like it :S but i think you could add alot more to it, like maybe different weapons, enemies and maybe even a (mobile) base and then you go out and mine, while also killing enemies and defending that base (maybe also your collectors), and something like Dynamite to blow yourself through ore alot quicker, but then maybe you dont get any of that ore you blow away, and as everyone else says, upgrades would make this game even better, id say 4/5 for it so far
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Pretty nice game, I wish though there was an 'exploration' mode (No time limit or points, just seeing what you'd uncover). Though in the whole action/upgrade/etc rush I suspect this may be ignored.
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Really cool game. Loads of fun and would be awesome if you made a second one. I really liked the music. Is there anywhere I could download the music.
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very cute game. I'd love more level variety, speed/gather rate/gather area upgrades and such, and cosmetic bot and background upgrades though! 4/5 for a great idea