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use 2 ppl to search with decent shooting/melee. ur search stats should be 40% 80% and you'll have a 1 in 10 chance of one of them getting killed. thats 1 per map. Do this an by map 3 you'll have more survivers than u can use. Put all w/ melee 3 in melee slot and you can idle the rest of the game because they will kill ALL the zombies that get by. This game needs a cap in that stat imo but if u cant beat the game then do as stated above. Good game other than that though
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Loved it! Please there be a sequel. At first, I didn't like it because my weapons sucked, but man oh man when I had the Remington and a good auto, it was so fun! And I loved how you get to switch weapons while reloading, brilliant!
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aug is awesome, that accuracy and minimal recoil make it my fav weapon. the barricade is really pointless, as the zed are so slow they dont even got a chance to reach it.. and melee folks didnt do a crap.
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@Shadow9Vesper It does suck, but you can look through the scopes on some of the weapons, the steyr aug has a scope. And it actually works!
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Aiming down the sights should be implemented, and it would be nice to have a loading animation instead of the weapon just disappearing from the screen
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Well done, Xealgraphat, a 100% chance of something does indeed mean there is a 0% chance of the inverse happening. You'll go far in this world with such incredibly powerful cognitive skills.
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I'd have a better chance throwing the bullets than using these guns. The accuracy is ridiculous. The survivors never livelong enough tofind anything better.
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oh yea i also wanted to mention that the morale factor is pretty useless as well. it has an effect in the game but its not a factor you can control. you simply randomly get supplies and jazz just like you do with survivors but it only does one thing so no active game play with it.
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Thought it was a good game, but I thought that you should be able to swap weapons while reloading. I also thought it would be nice if the game were longer.
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this is a pretty fun game. my only complaint like other people have mentioned is the survivor issue. if you are unlucky and lose survivors, especially early, it isn't as easy to get them back. instead you have a spiral effect where if you don't have survivors you just lose more even if you get them. it much more of a random chance factor at this point rather than a controlled chance like you might experience in say a tcg
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0% chance to go un-noticed means you have 100% chance of being noticed... So 0% chance to go Un-Noticed is BAD unless your survival chance is Really high.
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This game is so easy o_o;;; bow really helps at the beginning parts til you get the right combination of survivors for a specific task, and then helpful weapons.
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Great game! A bit hard to aim at first with the default-sized browser in Kongregate, but fixed the aiming issue just by zooming in!
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hive me likes
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1 of much thing u need to know is "chance to go unnoticed" is based on the number of the melee skill of the search party. and "survival chance if spotted" is based on all shooting and melee skill the search party have. Please + this comment so everyone can see