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Comments for Dead Zed 2

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eastafrican15

Feb. 27, 2014

Under rating threshold (show) this game is great

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(0)

Alnumber01

Feb. 27, 2014

Under rating threshold (show) I like the diversity of each weapon so each seems to have its own unique feel. The person assistant is a pretty cool touch that I used right away. I also like how the reticule fades when you run out of ammo, kind of like your bolt locking back after your last round. Pretty cool over all!

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(1)

Jigabachi88

Feb. 27, 2014

Under rating threshold (show) Nope... restarted it 5 times now. The dying scouts completely unbalance the whole game. Not fun to play like that. Please fix that mess.

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(3)

Achtyn

Feb. 27, 2014

Under rating threshold (show) It's almost impossible to shoot near the bottom of the screen: as the aim circle is above the actual cursor location, I sometimes clicked below the game window, trying to kill the closest zeds.

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(13)

yonimajic

Feb. 26, 2014

Under rating threshold (show) Ummmmm who should i take to the roof for defending the house from a mob of zombies? of course! my cat Bradley Fernandez!

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(2)

Sk8wise12

Feb. 26, 2014

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(-4)

NUBANATOR

Feb. 26, 2014

Under rating threshold (show) aim is off... search is off...i kind of like what you are wanting to do here but it is half good.... don't play if u want a game to fulfill your zombie hunger. The game lacks a lot of depth and skill.

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(-1)

UrashimaK

Feb. 26, 2014

Under rating threshold (show) itsa me, zombie Mario!

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(-1)

BraveMan400

Feb. 26, 2014

Under rating threshold (show) I found a cat...AWESOME!

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(2)

JoranAtPlay

Feb. 26, 2014

Under rating threshold (show) Bolt action rifles are good, but my preferred weapons are to snipe with: Steyr AUG and M4. Set them to single mode and you get high accuracy and less time wasted between shots; headshots don't need high damage.

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(3)

Fanmeiler

Feb. 26, 2014

Under rating threshold (show) Refreshed 5 times game wont load, only black screen. Fails.

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(-1)

SirCristabarcia

Feb. 26, 2014

Under rating threshold (show) there is aproximately 100 zombies in the yard and the other survivors could kill one each survivor... maybe a cat is not the best option for a shooter

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(0)

MarmaIade

Feb. 26, 2014

Under rating threshold (show) Nice update. Easier than the first one, I lost four guys total from my search parties, never used mines, never had the barricades damaged. Sniper rifle primary, machine gun secondary. People complaining about the screen size should use CTRL+ to magnify the web page.

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(2)

moonwarrior

Feb. 26, 2014

Under rating threshold (show) I take pride in the fact that my melee squad could probably fend off these zombies on their own, but never having had the chance to.

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(4)

hai401

Feb. 26, 2014

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(-3)

OakenB

Feb. 26, 2014

Under rating threshold (show) Bolt action rifles are actually all you ever need. Headshots have never been easier, they just die before they reach you. Never had a need to use an automatic weapon or even a rage mode.

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(3)

Fizer05

Feb. 26, 2014

Under rating threshold (show) i assinged a cat as a shooter?

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(12)

Fizer05

Feb. 26, 2014

Under rating threshold (show) antvenom? anyone?

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(0)

yuhkuroda

Feb. 26, 2014

Under rating threshold (show) nice!!!

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(0)

drudru6776771

Feb. 26, 2014

Under rating threshold (show) Skydoesminecraft intro music in the background!!! LOLOLOL

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(1)

Jigabachi88

Feb. 26, 2014

Under rating threshold (show) Additional content: 1. More stuff to collect (scraps, parts, medicine, etc.). 2. More stuff to research. Weapon attachments, which offer slightly improved stats (better sights, foregrip, etc.) or other stuff (flashlight, grenadelauncher (1 shot per wave), etc.pp). Requires certain collected "parts". 3. Better inclusion for survivors. Let them throw molotovs or fuelcans you can shoot (firedamage over time), smokebombs (make zombies slower). Let them equip weapons. And show them on the screen. 4. Let players improve their base. Barbwire, spear-traps (kills 1 zombie per wave), minor defensive stuff. 5. Make the game more dynamic. "The scouts attracted/led away a huge group of zombies, the next wave will have +/-X zombies. 6. More kinds of zombies and more details. Make bigger zombies slower, add faster ones. More hitzones, hits to the legs let them fall down and start crawling.

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(5)

Jigabachi88

Feb. 26, 2014

Under rating threshold (show) Suggestions: Fixing stuff: 1. Rework the scouting-system. Maybe survivors should have "instinct" in addition to the other stats. So survivors with high instinct have a higher chance of survival. And make it less RNG-dependant. 2. You should be able to save your own setup for bombs and mines instead of the "auto" one. E.g., I place mines right next to the house and have to move them before every wave. 3. Insta-switching of weapons! Waiting for the weapon to reload before switching is really stupid - especially if you have a helper.

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(3)

jayzoo

Feb. 26, 2014

Under rating threshold (show) Why did the developer use Antvenom's intro?

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(-1)

Jigabachi88

Feb. 26, 2014

Under rating threshold (show) Well... where to start? When I saw "Dead Zed TWO" on my screen, I was really excited, because I liked the first one, even if it had some problems. After playing this one, I think that the dev(s) missed to fix the major problems. New (and good) graphics, survivors, helper, bombs, etc.pp. - that's awesome! But the game still lacks content. There are only 4 things to research and you still have a pretty basic set of weapons to use. That said, you discovered 50% of the game after 5 waves. On top of that, searching/scouting is still a problem. In DZ1 it was possible to get stuck with poor weapons, because you didn't find anything. Here you get stuck because your scoutparty tends to die all the time. Please, devs... PLEASE! Put some more effort into the game - there is so much potential! Read my other post for suggestions...

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(1)

marine212

Feb. 26, 2014

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(-4)

AcidU

Feb. 26, 2014

Under rating threshold (show) Once your scout dies, you´re f..... up :( Should be possible to get new scout(s) or recuit or new survivors wander by or else. And more upgrade options (e.g. better barricades, towers etc.). Though it makes fun.

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(1)

Myrakaru

Feb. 26, 2014

Under rating threshold (show) Nice game. My combo was grenade launcher for long distance crowd conrol and machine gun. Weirldy, at short ranges greande launcher wasnt very effective.

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(-1)

Roki123

Feb. 26, 2014

Under rating threshold (show) Badges please!

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(5)

kattenelvis_2

Feb. 26, 2014

Under rating threshold (show) i like that when i searched the hospital, i found a sniper rifle, 4 bottles of vodka, 1 pack of ciggar and a cat whit shooting skill 2 XD

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(7)

DiMiser

Feb. 26, 2014

Under rating threshold (show) First thing that came to my mind when my survivors were dying off: why don't they just reproduce? Let players spend time (a legitimate resource in the game) to speed up the gestation process. Just an idea. Also, it would be rad if there was an option to lead a search party yourself so you could increase the odds of survival by actually killing zombies yourself. The base can be protected by the rest of the survivors and zombies would deal some damage to your base as a penalty of you leading a search party. Fun game, 4/5 for now. Hoping for some updates.

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(0)

kaliwete994

Feb. 26, 2014

Under rating threshold (show) easy...now whats next???...

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(1)

juicebox1

Feb. 25, 2014

Under rating threshold (show) I make the emo kid my reload bitch

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(-2)

kainic

Feb. 25, 2014

Under rating threshold (show) a weapon testing mode would be neat, also a bit more information on how stats affect abilities, like how melee reduces the chances of search parties being spotted

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(1)

WebMage

Feb. 25, 2014

Under rating threshold (show) It would appear that when assigning searchers, in addition to Search skill...Melee skill determines how likely they are to avoid being seen, Shooting skill determines how likely they are to survive if seen.

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(0)

pikmin630

Feb. 25, 2014

Under rating threshold (show) am i the only one who beat the game without getting a hit to the barricade ONCE?

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(-2)

Neq11

Feb. 25, 2014

Under rating threshold (show)

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(-3)

DainTrinity

Feb. 25, 2014

Under rating threshold (show) You know what's kind of annoying, whenever I try and kill the zombies close to my barricades I keep clicking off the area. The edge from where you can shoot and the edge of the screen are too close.

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(4)

kevin0909

Feb. 25, 2014

Under rating threshold (show) here Bradley Fernandez, reload my gun. Meow? BEING A CAT DOESN'T CHANGE ANYTHING!

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(4)

roklem

Feb. 25, 2014

Under rating threshold (show) the game has problems the explosions, looks all pixelated. This good, but see that you got packed the place where are the survivors that attack and got someone who will reload the gun, it becomes very easy to play and when you got M249 or PKM zombies have no chance.

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(1)

darkblack509

Feb. 25, 2014

Under rating threshold (show)

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(-13)

thredith

Feb. 25, 2014

Under rating threshold (show) It's funny, 'cause once you finish the game, you realize you've been killing zombie Marios over and over again!

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(3)

Bananamama

Feb. 25, 2014

Under rating threshold (show) Zed's dead baby

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(2)

inman28

Feb. 25, 2014

Under rating threshold (show) and possibly upgrade for the guns

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(3)

inman28

Feb. 25, 2014

Under rating threshold (show) There needs to be more cities that you can go to and search. Each city should have a different building and yard and there needs to be a wider range of weapons such as a rpg-7 and ak-47 and perhaps scopes that you can look down by pressing right mouse.

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(-2)

sicarius92

Feb. 25, 2014

Under rating threshold (show) To do list: -switch scoped gun's mode to automatic -collect mines

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(0)

Century22

Feb. 25, 2014

Under rating threshold (show) Way , way , WAY TOO SLOW on Reloading !

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(1)

Guldpung

Feb. 25, 2014

Under rating threshold (show) This was way too easy, all i had to do towards the end was having 2 machine guns and never stop firering, a potential fix to this problem would be to make weapons with larger magazines have a way longer reload time than guns with small magazines.

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(-2)

RemiM4

Feb. 25, 2014

Under rating threshold (show) Need survivors to search for stuff to keep morale high, more scavengers = more deaths, death = no morale, no morale = less likely to find stuff, less likely to find stuff = shitty guns. Shitty guns = fail game.

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(2)

sxc4eva7

Feb. 25, 2014

Under rating threshold (show) Music is SkyDoesMinecrafts theme tune :D

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(0)

tristen98

Feb. 25, 2014

Under rating threshold (show) I.... have a survivor...... named "Bradley Fernandez"........ who is a cat........ and is apparently awesome at shooting guns..... WHAT?

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(4)

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