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I love what you have here! I have a few problems though. It feels that scavengers die quickly imo. You should be able to switch while reloading. When buying floodlights you should be able to just buy them and have them activated at night only. Otherwise awesome game keep up the great work brother :)
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I'm really in need for weapons so I put all my survivors on a search party. Then, 5 of them died. That's it, this game sucks. (Just kidding, it's pretty good, but there are some problems. I had to keep restarting the game.)
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AK-47 should have more dmg then M4 (larger caliber), could offset with slower RoF (600 rounds/min vs 950 rpm of the M4).
Steyr Aug is too accurate (the scope shouldn't increase the accuracy of the weapon) might use a different fire mode to do that?
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Anybody else go a really long time without finding anything? My search parties are horrible at their job. Super lame that I'm going up against huge waves with a bow and arrow.
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A cupple things...
First the survivers should be shooting rapidly to where you can see there bullets, Not just a random zombie falling to the ground...
Also the M4, In settings it says its burst/auto, ingame it's semi/burst
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I liked Dead Zed 1 and I like second part as well. But imho the game play should be a bit more challenging. Last waves are too easy and those final weapons aren't even necessary to win the game. Plus I'm waiting for nice Kongregate badges. Anyways, nice job.
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I'd like to be able to shut off just the music. It tends to get repetitive after a while. I realize I could mute the game, but then you miss the audio cues of the action.
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Day 17: Apparently, there are no survivors left on that building, but we found a cat. He is an amazing assistant and manages to reload a grenade launcher better than anyone else.
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I think this was a great game. The only thing i miss is the ability to give my unused guns to the people i have shoting. I think that it would be great if you made it so i could, for an example, give one person the thumper and that would make it a 5% chance of them fireing a grenade, or give them an assault rifle and it would be a 5-10% chance of them fireing 3 shots instead of 1. I understand if this is impossible for you to do, and it's just a suggestion from my side. Thank you for reading my idea.
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The morale loss for a survivor is a bit too large. People would toughen up after a while. Not to mention morale boosts are tiny. Needs a better balance or you spend most of the time at zero.
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Tibbles the wondercat, by far my best assistant. Thanks for the fun game. Sights aim would be a fun improvement (might need unity for that). Add ammo counts to make the bows more useful and unlimited bow ammo. Looking forward to 3.
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Cats should have 5 melee skill. Also, for those wondering why the search party always dies: You must not send only people with 3 searching skill, you need to balance. Melee = chance to go unnoticed, melee and shooting = chance to survive if noticed, and searching = chance to find loot.
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the survivable if caught should increase proportionally with the number of survivors to the same degree the chance of going undetected goes down. this games is well polished, but not good. like who is brave enough to shoot zombies from their roof, but too scared to look off the edge of roof to kill them? how hard is it to put a fence back up when you are sending people halfway across town?
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Really fun game. Wish there were more upgrades though, i have a ton of time and nothing to use it on. Maybe you could send multiple search parties or buy better weapons?
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The game turns from too easy to difficult too fast.. and i'm not talking about the shooting part, thats easy asf, but my search partyes just keep dieing... 3 die 1 found and so on...
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my search party gets killed too often... i'm running out of party members and get no new ones because nobody is left with search skill... thats a bit of a fail conceptioning...
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The search party should have characters with high melee & search skills. My team has two characters (1-3-2 and 1-2-2). It works but with loot 53%.
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Beat it on the first try lost 4 survivors,trick for the search party is send those that are good with melee and searching,it lowers the chance of getting spotted while giving them a good survival rate,the reload helper is beyond usefull,it kept me with very little down time to reload,i used the bolt rifles and subs till i picked up the m16 then went from that to the AUG and grenade launcher which was tricky to master the reload dance but made wave clear too easy.Only complaint is scopes are useless in this game ,they block your sight on the right more than help as far as game play goes
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the shooter itself is nice. but the "search simulator" around it gives me headaches. 2/5, could actually be a 4/5 w/o these already brain-eaten groupmembers...