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How does the arcade Payout work ? played multiple times but I do not seem to get any payout (even if I confirm with >). The game resets but no tickets
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hmmm.. I just prestiged with a bonus of roughly + x5. After prestige... all income seems to have been divided..... lapin compris
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1. After reaching certain point of meteor chance upgrade (25-40) they stop appearing completely...
2. Cannon after reaching upgrade level 30 technically goes into - (-0,03 to be precise) but still shoots with certain delay.
3. Total income upgrade (prestige one), doesn't seem to work properly (at 3x i was receiving 1.75x).
4. Kaiokat upon reaching 70% seems to have quite different value... At least for me it activates 1/3...
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Also. The meteors that contain all ores also don't account for prestige mods. This makes the final upgrade for the meteor prestige tree a DOWNGRADE instead of an upgrade.
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It also seems that prestegium meteors from meteor rain still aren't affected by your prestige mod. Only the ones that spawn automatically are affected.
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It also seems like the cannon isn't affected at all by the prestige upgrade that increases your click power based on cps.
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Seems like sometimes the text for the Mega Click upgrade appears atop where the Kaiocat upgrade should be. Pressing it still unlocks the kaiocat upgrade. I think it might have to do with prestiging, but I'm not certain. By the way. I really like this game.
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on earlier, I meant a tool that increases the happiness of all pets without the tedium of clicking, but at a cooldown to be more clear. as for the tree, well, I try auto-mining again and it still far too weak even with 13.2 vers going. The tree is still the only way to maybe make progress but even then, I can't take anything past 15 in the Prestige skill tree the mod cost are now really high. Understandable for some of the passive skills however.
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So to confirm. Mining prestigium meteors spawned in using "meteor shower" shouldn't be boosted. The prestige skill that auto-mines meteors shouldn't be boosted in any way for prestigium. Mining the rainbow meteor shouldn't have it's prestigium boosted. Also, found out that meteor shower can drop a rainbow meteor on the click button instead of the area underneath.
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Anything that increases a number, either from pet/skill/ups/item/prestige should be increased by prestige mod. If not that thing becomes useless. Thanks for the continued development. Thanks for making prestigium mining increase from mod, though the prestige skill to auto-mine them doesn't go up or meteor shower prestige meteors or the 3 in 1 meteor.
Everything except prestigum gain is modified by the prestige mod, Prestigum mining should not be boosted by mod. The automine / meteors contradict your previous thanks :P but these act as intended. This makes it essentially makes it more rewarding to prestige again and again.
Without being able to connect to Kongs API system I am unable to target specific players to give anything so it is capped at 5k due to new players. Please refer to all disclaimers, This is why they are present.
You can change the 'worse' by suggesting your own updates, as is the whole reason for this project, I am only adding content as asked by players. As for broke, please see all 3 disclaimers.
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couple of things, 1. would love a tool that does (upgrade level = click) to ALL pets at once, but at a cooldown, so its less tedious. 2. it just me or the pickaxe now useless for mining the prestigium? The tree is by far easily giving WAY more than I can possibly hope to get through mining. 3. would've loved a way to see what the prestige tree can offer without needing to unlock first, or reset to even see it but that just a personal opinion. Like the direction the game is going though.
1 - do you mean an upgrade all? I will be working on a multiple upgrade option soon if that helps.
// 2 - The pickaxe is now a starter item in regards to prestigum gathering, I was asked to remove the prestige mod multiplier from the pickaxes vs prestigium as it was super OP.
/// Tree -- Would you like this to be de-buffed?? /// 3 - I plan to make the skill tree available pre-prestiging
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I prestiged with a +4.5 and spent 5 mod points for an unlock. So base 1x, +4.5x and - 5x. Started my second round with a 0.5 prestige mod, oops.
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you should up the cost for more click + as it get really op and you dont really need to buy cps as we all have auto clickers
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Version 13.1 is now live, for those who lost their saves (or didn't) you can now add 0-5,000 additional prestige mod (multiplier) to help you get going again and get ready for the first mini-game, coming soon!
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I had my last save open before prestige update. And so i had no save between or such. But non the less my save is gone...
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It seems for those who played V13 before the fix will have lost their previous file due to the load failure then it saving blank in its place, I will be added an option for a one-time prestige mod boost for those who wish to gain a starter boost, hopefully available within a few hours. (Teaser -- I will hopefully be adding the first mini-game tomorrow! :) )
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Version 13 has been re-released, your previous save file should now be restored + the time difference, please comment / Message me if you are still having issues, Thanks!
I do not have to ability to alter your saves as they are cached on your computers, as this seems to be multiple people I will see if it's a load issue, your file will still be available.
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Not sure if my losing my save was an accident or if the dev did that, but I do not enjoy losing all the hard work i put in to be overpowered.
I do not have to ability to alter your saves as they are cached on your computers, as this seems to be multiple people I will see if it's a load issue, your file will still be available.
I do not have to ability to alter your saves as they are cached on your computers, as this seems to be multiple people I will see if it's a load issue, your file will still be available.
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My cannon fires every -0.03 seconds, yet still doesn't seem to fire like a gattling gun. Dev I'm a little sad it isn't firing faster :P
Ah yeah i fixed this in the next build coming shortly. maximum fire speed is 30 per second (1 per frame). might be OP now and lag a bit but we shal see!
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i want a skill mice and a pet elefant. the mice can scare the elefand and it runs in the oposit direction. when the elefant hits the click-box one gets x-times cash :D
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Kaio-ken cat attack is broken. Only ever gives 0. Unless there is a mechanic at play that I am unaware of. Instead of an auto pickaxe, you can have an upgrade section with an upgrade for the cannon (Probably call it Drill Cannon) so that it breaks meteors and gives the equivalent of one swing of the pickaxe at your current prestige multiplier. So you don't get all the awesome of the pickaxe without being active but still get SOMETHING out of the meteors. It can have further upgrades that allow it more "swings" per shot. Upgrades in general would be nice. A replicator for pets that requires a LOT of cash and Petanium to have more of the same pet, and upgrades to make the pets more effective. Upgrades using Prestigium that either unlock new content or make advancement even quicker would be nice. Keeps it from being a "collect to win" resource.
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Would also be nice to have buy 10 buttons as atm setting up a run takes like 2-3 min of actively clicking upgrades non stop
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prestige mod needs to compact into either the M B T aa bb system or scientific notation because it is starting to get really hard to tell if I should prestige yet due to having to coutn the numbers places carefully
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more tooltips for all the things, one thing I can think of is a count for left-side cps purchases and/or mousing over resources to see what they're used for/how to get them.
A drill or similar hold down mouse button item as a replacement for clicking on the "click" button and meteors, my finger is starting to hurt and dislike using my clicker program. Upgrading = ore/click currency multiplier. Should auto-select.
A Pet that would stand loyally, like man's best friend, next to the most efficient CPS purchase.
Lastly, I wanted to see an exponential growth component (see swarm sim). But due to limited space I can't see that happening. So perhaps just a CPS increase over time mechanic.
All great suggestions, I love swarm sim! I have been looking into side activities / mini-games and I'm sure I could whip up something using a similar functionion.
-- tooltips: I can definately set that up // -- mouse-drill: I would like to add this to the skill tree with 2 or 3 upgrades. //-- prestige mod will multiply your income //-- Pet - Dog with a calculator? :)
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@dev well could you possibly fix that? I mean I double click rapidly.. to get more clicks per second.. it's not allowing me to do so.
The only way I can fix this is to make it reward you when the mouse is released as well, but that would mean you can just mouse-over the click area and you would get tonns of currency / blow up your computer. (can you send me a private message with what browser and mouse model your are using? I might be able to come up with something to help) -- If anyone else is having this issue can you please let me know! :)