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TheUnforg1ven recommends making "bosses" even by shooting one 3 (if appropriate), then spamming 2s. I've found that you can't shoot 2s quick enough (around level 20) to kill them in time. So, start spamming 3s immediately instead. In the meantime, calculate how many 2s you need to put in the mix as well (hint, you always need either zero, one or two 2s, never more).
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i dont see why your all complaining about the debris. if you shoot them just right, you make yourself a little cave. and the question of math shouldnt need to be brought up, you just gotta spam the 3. 690, l20, hah
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idk about how ppl get 4000+ scores......... i try kill big boss with 3 and keep getting hit by small numbers...... then another boss comes....... the greay shit keeps piling and thus making any chances for survival even slimmer
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Great game, though it really sucks when you first get a boss and a little guy comes in while you're spamming 3s on it. And then when you try to remove the last of the boss's health, a fast+tough one comes in from behind the boss and touches you.
I'm really sure that the game was purposely programmed to send in little guys while you're spamming on a boss, and then a fast+tough one when the boss gets close enough. It's happened at least 3 times, and all of them couldn't have been timed better. Not only that, but each time, my game was pretty much over after the combo.
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Probably one of the only educational games that are any fun, But there is to much stuff that falls down after a failure. 4/5
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Sometimes alternating between 2 and 3 for the pentagons can worth it. It will always destroy the pentagon...if you don't miss any key when alternating the shots.
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For the large pentagons, I suggest shooting them with enough twos to make them divisible by three, then spam the 3's.
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you should be able to shoot in all directions cause when the debris piles up...you are screwed (cause you can't shoot under)
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the debri piles up too fast- it should pile up slower if you have the number at 1 or overshoot something. also, it's annoying when a shot ends up on the wrong target simply because the targets moved different speeds :(
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If it's a odd number push 2 once then repeatedly spam 3s. If it's even repeatedly spam 2s.Better than other tips. Hope this helps! Vote up if you got a really high level, because of this tip. Good game by the way! Favorited.
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While the math isn't hard and the game is rather addicting the debris increases too quickly and the large numbers are almost impossible to take down and if you manage it you tend to miss every one of the smaller ones that are coming in simultaneously. Overall good concept but could use some work around the edges.
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it's just hard when it gets to lvl 10, with the multitasking and stuff. Eventually, the debris piles up without you even knowing it. Good game though 4/5 favorite
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Too fast of a curve between very easy playing and very difficult playing. If you miss one large number, all the sudden you're almost halfway.
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I know I am continuing the sort of broken record by saying, "good concept", but it really is. I think the large numbers should move slower. Also, that line should be about 50 pixels or so lower. By the time you get close to it, you're pretty much screwed anyway. Overall, what I think would make this game better is more small numbers to shoot, but they shouldn't leave so much debris. Possibly make the debris left depend on the number remaining. For example, the squares leave 3 debris, plus 1 debris for every 2 they have left. Also, if there were a healing mechanism involved, that'd be great. Overall 3/5 for a good concept, but I can tell not much effort went into this.