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cool but more backround work and maybe spread out the pictures and make they're price clearer and gps (gems per sec) they give clearer too, tok 10 mins to figure out what od i buy first :D great game tho
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Fun little game thats good for a short run... Just a thought, put a tiny little bit more power in those early upgrades, since it is a tiny bit slow at the start...
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Not perfect but a nice little game. I'd suggest seperating it out a bit, it's a bit overwhelming from the start. Also, I don't know if this is my computer but I'm supposed to be getting 312 gems a sec and I'm only getting about 150
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achievements should give you perks like: click 1000 times gives 1.5 permanent boost from all items (it's just an idea to make it more fun and you can try lower the click 25000 times or if you do end up adding perks give it a GIANT perk like 10x permanent boost for all items.)
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yea i know its not big enough but it gets boring really fast people get bored and just go off and then want to come back when they want to came back and with the save idle would be good
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after Big N letters there is small d. good luck for some1 to see that is after 9999d... but i dont think that some1 will get that far... and before any1 asks how? i used auto clicker. (dev said it is okay to use) this is response to 52people from dec 30, 2014: DEVELOPER RESPONSE
FROM AWESOMEGUY200
Sorry. It's very quick to beat the game anyway! (just use an autoclicker)
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I realized: This game doesn't really need saving. (at its current state obv.) Because, it only takes around 15+ mins to beat the game essentially. I'm almost at 10 decillion gems atm!
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I truly think this game has a lot of potential. I've got loads of experience with idle games. It needs a better layout. Some different menus would be really beneficial. The grid should be lost from the achievemnts tab. Upgrades are rather messy. At some point the GMP goes up dramatically and by clicking players are able to obtain hundreds of times more than by idling. That's how I don't like my idle games. Some might like it that way but I'm not one of them.
I wish you best of luck for the future.
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1) Save doesnt work 2) load doesnt work 3) the "king" line doesnt do anything to the game 4) game too big for the game frame 5) stuff like 1000k should probably be labeled as 1M (etc on the other sums)
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Upon loading the game for the first time, I found I had all my gems, but none of the upgrades I had bought. That's basic. And ugly. Also, all of the upgrades don't fit on one screen, and they're not organized? That's brutal.
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EDIT: nvm, I now see the structure that was intended. maybe playing a bit with the spacing could make it more clear :) also some alignments are not optimal yet
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It would be nice if the upgrades can be sorted on cost or type, because now it looks like this is intended to be done, but it is a little scrambled, also I would put the clicker upgrade as first, before the automatic thingies. But great to see that you put already much effort in the game ^^ looking forward to updates!
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cannon doesn't do anything either. fun game, like the variety of upgrades. however many, many bugs, and the clicker seems vastly overpowered once you start upgrading it. got all available upgrades and production of 9450 S/second and 500 O/click after about an hour of playing. good start to a fun idler though.
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I like the game but the interface needs a lot of work. The text is hard to read and the graphics are a bit ugly. Also the way things are sized they don't fit into the space provided. It's a bit irritating. Otherwise, it's a good clicker.
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Just started, didn't save. I clicked load, and for a split second, had 532k gems per click and 35507 gems per second, but changes back to normal. Plus I got 1015k gems.
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can't see full game screen (900x600 fix didn't work), can't see font(decreased font too much), can save game but can't load game with same upgrages (save not fixed), King doesn't work (king fix didn't work), production chain graphics don't load, "buy clicker" is unbalanced why would I spend 1 Trillion dollars to upgrade 3 clicks per sec?. A total gems/sec indicator would be nice(gem/s + gems/click). It's too hard to see if I have enough money to buy the next item/upgrade. 1/5