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"I'll do it,no problem."
Then he made a tower defense and disappeared.
-.-"
I like this game so much...I like how every one can level up,that you have a hero with perks,and you can also buy flow units which you can't control!
It's all so cool,all these features,but he just left this game saying it was "experimental"... I'd like new maps and an option to make a custom hero! It would be AWESOME! I could even pay five euros for it!
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I've played this game ever since it was released and I have only one thing to say. I LOVE IT. But only this version and south osetia are my favourite. I'm bored of the tower defense ones. I like how the unit gains experience and gets better and better with time. PLEASE BADIM' PLEASE MAKE SOME MORE WITH THIS STYLE OF GAMPLEYA. PLEASE!!!!!
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77zip879, DotA came from Warcraft III/Frozen Throne. DotA stands for: Defence of the Anceints (If that's how you spell it...)
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this is A LOT better than the second one. the second one sucks as they took out the ability to make a flow and they made it full tower defense >.<
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i love it! i like the fact that you can buy flow units. aren't there other game with the set up of the map 'Dota'? please tell me some, because i love that map and this game :) 5/5
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This doesn't really take alot of skill, except for Desert Defence and Advance (Advance is the hardest map I've played. Stupid Long-Range Cannon T.T).
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i agree 3! maybe... but shame on me, i still didnt play Halo! will do that once i will get xbox.
Costumes is not from Halo, that is 3d scene that i build in Poser.
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Its the most awsome game ever but the conquest game sucks i thought it would be like takeing over contrys and producing guys to attack and defend besides that i think this game is AWSOME
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why in the world does the screen start scroling before I get to the lower level of buttons... the controls are some of the most frustrating I've ever experienced.
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hey vesperbot, yep, still checking what i can fix or add.
http://www.kongregate.com/games/Badim/elite-forces-south-osetia
this is campaign pack for warfare.
and mupltiplayer version almost ready - just need fix few things at first.
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I think it's time to harden things... First, make damage/hp/armor upgrade dependant on the current value (say 10+level, so a level 11 upgrade will cost 21$, might need a bit more, hum), since the money flow at the later stage of the game is tremendous. Second, give the computer the ability to upgrade his special troops, like say rockets. Might be once per three normal upgrades. Also there might be need to give a buff to rocket unit, it's so far inferior to a firebot, the only advantage is range, but the firebot can get range upgrades.
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Just passed Coil Pit with zero casualties... hmm, you seem to have a kill-based score, so the player just needs to play a long game killing and killing, and the score will be bigger. That's somewhat unfair, might be that the faster you beat the map, the better? Or a map-specific score system perhaps, say Desert Defence isn't a map you can finish quicker, so the time bonus is the same any time you play it.
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oh really? That's a tricky stuff indeed, you have triggers in here, timed events, customizable AI party with routes, not mentioning the route itself, the preset objects and any obstacles that might be here.
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vesperbot, got you bug report about scores, will try to fix it asap. i`m now trying develop map editor, that will be possible to use inside game, and save maps online. it really tricky stuff.