Under rating threshold (hideshow)
the potential is amazing. overall it sucks, in which it wouldn't if the creator would take 10 minutes of his sweet time to patch the bugs.
Under rating threshold (hideshow)
he vs aber que es eso yo entiendocomo es tu nombere pelotodo jaja patetico pelotudo aca dise : uberqenquin que pateti co
Under rating threshold (hideshow)
then there are some walls u can't shoot through, i thought i couldn't build towers on a wall. it appear under. stun trap looks exactly like slow trap on the field. finally, i escaped the bug that freeze the game if i click an upgraded mine: click on ennemy waves list. Why lvl8 is called final if there's a lvl 9 (called zorro) ? why should we start this lvl (9) by loosing life ?
And omg, that's true: get some laser weapon, put some slow on a line, send all the waves (care about flyings) and u get them all ... not easy game, not hard, ... strange if it's not a beta. First time i saw this kind of game on Kong.
Under rating threshold (hideshow)
4th time the game bug when i try to click on a lvl 1 (upgraded once) trap/slowing mine. bug = game frozen, need refresh, current game lost. Nice idea, i love the 8*6 missile turrets, the difficult levels is challenging, but as people say, it's really bugged, and tutorial doesn't explain some things like: "un-buildable" tiles (black ones), boost tiles (only explained at lvl3, if u think to try it: should be told at begining of level), the skill tree is complete, but i was surprised to see that reset has a cost , it was not obvious first time. Wait a minute, u expected to put premium upgrades on that "beta" version ? i won't buy it ... but nice idea for a game
Under rating threshold (hideshow)
I agree with all the bug comments especially uberpenguin. The two most annoying bugs I've found so far: When the zombies break the first barrier, they go straight to the core, bypassing everything else. Also, when clicking on a Light Artillery Tower, the game freezes and you cannot upgrade the tower at all. You have to select a different tower to unfreeze the game.
Under rating threshold (hideshow)
@Badim : it's like a beta version ? it's very buggy... and there is nothing really new about this game compared to Robots vs Zombies 1.
Under rating threshold (hideshow)
When clicking to update the Artillary Tower, the game freezes until I click on something else. Please fix, as I have became addicted to this game, and want to finish it... lol
Under rating threshold (hideshow)
Dude, with this game being as buggy as it is I had expected for there to have been an update of some sort by this point. I originally rated it alright since I could tell that the game could be rather good if it actually worked, but that was assuming that the developer wouldn't be so lazy as to leave a game as broken as this. If you aren't planning on fixing any of it, why the hell did you even make it in the first place? Why would someone put the work in to put together a game but refuse to go the extra little distance to make sure bugs were ironed out?
Under rating threshold (hideshow)
One of the more broken TD games of it's style... I had a team of zombies travel ONTO the upper level to break a door, then run ACROSS that platform, to the red orbs, steal them, and proceed to run to the end... That was bull. Polish your game before you release it!
Under rating threshold (hideshow)
Towers can be built with only 1 space between them ( enemies can move through it ) but the player can not move through it.. makes me have to choose between mobility or a good maze.. maybe you intended it to be this way..