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Is this game happening in an Aladeen alternate universe ? Because it seems that the word "Peace" has some 300 uses for it.
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While it IS all nice and deserve 5/5... gold gain at ~40 lvl+ is sloooow, you need to grind few lvls to get ONE upgrade. And since there is no reason to keep playing...
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wish all these newer games would tone down on their graphics. these new games are pretty awesome, but I am unable to play them due to lag. I wish devs would keep this in mind when creating games.
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If I were wielding a giant knife, I wouldn't throw it in the trench, I would jump in the trench and start cutting him up.
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Fun game, but once the challenges are completed, you don't earn enough money from the levels to get the high upgrades.
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Another example of why I get excited every time i see Berzerk has come out with a new game. Pas simplement parceque j'aime les francophones!
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3/5 for the simple fact that money doesn't come on higher levels
you need 7k for a simple upgrade and you get 2k per round (maxed backpack) while the quests are laughable
5k for winning 30 round
It's a great game, amazing concept but once you have to grind for upgrades... well, it loses interest... it's just another boring shoot'em up
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like the game but i would prefer to choose the lvls u like to play to beat the last 3 bosses. In the last lvl u get so little money...
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OMFG L O L!!! if you die when a kamikaze is charging at you you get endless amount of some 24 year old man screaming at you!
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The mechanics of this game are really fun and challenging, but it'd be nothing without that peacing incredible dialogue.
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Could use more missions to help with upgrade costs after wave 30. I 'finished' with only 1 mission left but waves only award 3000 coins at best so buying an upgrade at 14000 coins is pretty insane.
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Just a quick note... I'm not sure you have the correct spelling of the word cannon... You have it spelled "canon" which means a standard. I believe you indeed meant to have the extra n in there, which turns canon into cannon... a standard into a bloody, gory, killing machine!
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Axe-solutely bad-axe. the axe-procimate amount of bad-axe is undeniably axe-emplary in this case, an axe-cellent game.
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money drops seem to not grow with the difficulty, which i think makes the game too drug out. Been buying the more money upgrades and again they are not exponential enough to make up for increased difficulty of lowered weapon and gear upgrades.
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It's just so peaceful.... it's all serene and there's flowers everywhere.... and then somebody is shot in the face and it's even more peaceful..... I think somebody got their idea of peace wrong somehow. I personally have no idea how, but something seems off.
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Clever funny little dialogue parts, interesting fire from cover gameplay mechanic, the things i feel let this game down are that there is a limited amount of upgrade customization or weapon types and the difficulty doesn't appear to scale very smoothly (too easy for the most part) Despite the new enemy types being introduced the game does still feel like it's a little repetitive towards the end.
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Epic Boss Mode really needs to be it's own wave... repeating the entirety of wave 30 gets really grindy. Extra karma if you were given a ration of coins at that stage every time you died, as incentive to keep trying it.