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Comments for Shape Fold 2

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UnclePunish

Feb. 04, 2014

Under rating threshold (show)

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(-3)

Deadl9Ball

Feb. 04, 2014

Under rating threshold (show) simple but well made had to think on the key with the snapping pieces but well made 4/5

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(0)

kaiwoklaw

Feb. 04, 2014

Under rating threshold (show) I think a nice medium between no locking pieces at all and pieces locking automatically would be a manual locking system where the player can lock and unlock pieces on their own.

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(3)

TeapotKiller

Feb. 04, 2014

Under rating threshold (show) Really fun game, but the fact that the pieces will instantly snap into place when placed in the right position makes it way too easy.

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(0)

moose_pigeon

Feb. 04, 2014

Under rating threshold (show) simple, fun game. too easy though. instead of automatic locking, you should implement a user initiated lock. then its not just "move the nodes back and forth until it locks into place"

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(0)

Kazeodori

Feb. 04, 2014

Under rating threshold (show) You know, the snapping into place is a nice change. Sure, it makes it a little easier, but that's what makes it a little more fun. It's a game that you CAN succeed at, without making your brain hurt too much.

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(1)

Buggibu

Feb. 04, 2014

Under rating threshold (show) Great game! As others already mentioned, the snapping function works flawless but makes the game a bit to easy. Maybe this function should be turned off for the harder levels.

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(0)

JackTanner

Feb. 03, 2014

Under rating threshold (show) Fun game. Maybe not showing the resulting shape could help up the difficulty.

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(0)

big_bush

Feb. 03, 2014

Under rating threshold (show) I cant figgure out the hat one

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(0)

komode0

Feb. 03, 2014

Under rating threshold (show) It's funny how the top comments in the first game were asking for a snapping feature and the top comments in this game are complaining about the snapping feature.

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(8)

DuckAndCower

Feb. 03, 2014

Under rating threshold (show) The auto-locking makes it way too easy. Having the option to need to manually lock pieces in place would make it worth playing.

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(-2)

GarryWay

Feb. 03, 2014

Under rating threshold (show) The original definitely suffered when all the pieces were free, but I think the automatic snapping is a step too far. What about an option for the user to fix any segment in its current location, whether it's right or not? That might be a good balance on gameplay and difficulty.

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(4)

FranzDerKaiser

Feb. 03, 2014

Under rating threshold (show) I agree with most people here: the game is just too easy. Only level 25 presented some difficulty.

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(1)

TBTabby

Feb. 03, 2014

Under rating threshold (show) Cute concept, but the last level is the only one that isn't ridiculously easy.

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(2)

MaltheSR

Feb. 03, 2014

Under rating threshold (show)

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(-18)

Baymina

Feb. 03, 2014

Under rating threshold (show) More, more!

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(1)

Porkstorm

Feb. 03, 2014

Under rating threshold (show) Far, far too easy... but there's something deceptively satisfying about watching the pieces click together

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(1)

Zorgondo

Feb. 03, 2014

Under rating threshold (show) Realy good game

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(0)

iMephiles

Feb. 03, 2014

Under rating threshold (show) Best background music ever. Beat the game and loved it. Now I have it running in the background while I play other games.

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(0)

Garetson

Feb. 03, 2014

Under rating threshold (show) This game is to short :/

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(-1)

Ciji

Feb. 02, 2014

Under rating threshold (show) way to easy and short to be fun.

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(0)

rhn18

Feb. 02, 2014

Under rating threshold (show) Really like it, but its really too easy/short

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(3)

Lavi04

Feb. 02, 2014

Under rating threshold (show) On the level with the key, a piece snaps in place too early; it's impossible to finish if one tries to solve it that way.

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(-1)

name333

Feb. 02, 2014

Under rating threshold (show) Here'san idea: Instead of the auto-lock, have it so the player chooses when it locks. Something like space to lock/unlock would go a long way in making it more difficult but easier to control.

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(3)

Wredie

Feb. 02, 2014

Under rating threshold (show) Just as the first one, really nice, but somewhat easy

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(0)

hammerboy3

Feb. 02, 2014

Under rating threshold (show) The last level is the only one that is a challenge

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(5)

Anubis579

Feb. 02, 2014

Under rating threshold (show) Pretty fun puzzle game. I think the shark is bugged. Two of the "nose" pieces are stuck together and won't rotate.

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(0)

blackgun

Feb. 02, 2014

Under rating threshold (show) be a lot easier if I had 2 mouse

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(3)

Celebelena

Feb. 02, 2014

Under rating threshold (show) Way too easy but fun for 5 minutes.

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(4)

chimer51

Feb. 02, 2014

Under rating threshold (show)

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(-3)

Incontrolabil

Feb. 02, 2014

Under rating threshold (show) good try with this game...

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(1)

Incontrolabil

Feb. 02, 2014

Under rating threshold (show) and its not the reset button...

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(1)

Incontrolabil

Feb. 02, 2014

Under rating threshold (show) big bug at lvl 23

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(0)

Black_Claw

Feb. 02, 2014

Under rating threshold (show) Really good game but some easy. I completed levels fast. But 25th level hard.

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(0)

anonymous_me

Feb. 02, 2014

Under rating threshold (show) Not really a puzzle game as it is rather pointlessly easy. The only challenge is that the pieces are sometimes slightly awkward to move into the correct position.

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(2)

SaphiresFlame

Feb. 02, 2014

Under rating threshold (show) Enjoyable and unique!

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(0)

Jellinator

Feb. 02, 2014

Under rating threshold (show) Reset button doesn't work on #23

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(2)

michaelbaue0

Feb. 02, 2014

Under rating threshold (show) The ability to snap is a very important feature. This game would be very annoying without it, trying to get the shapes where you want them. However instead of having the game snap the pieces for you, which practically gets rid of its puzzle element, the player should be able to lock the pieces instead(click to activate piece, double click to lock and unlock or whatever is easier to program).

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(3)

MMorwen

Feb. 02, 2014

Under rating threshold (show) Certainly too easy but I enjoyed it so it gets full marks.

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(3)

incpassion

Feb. 02, 2014

Under rating threshold (show) Way easy and boring. 5 minutes games.

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(-1)

Fishy7777

Feb. 01, 2014

Under rating threshold (show) It kinda pisses me off when the shapes don't stay where I want them to stay.

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(1)

ihalfhand

Feb. 01, 2014

Under rating threshold (show) looks nice, but no real game. The pre made connections mean only one solution is possible. Maybe they could show a picture of finished design at the beggining instead of having it constantly in the background. then disconnect the pieces.

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(0)

arugala

Feb. 01, 2014

Under rating threshold (show) A handsome lttle relaxing game, but not particularly challenging. Might be more interesting if instead of auto-snap we had to lock/unlock each pivot point.

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(1)

kivat

Feb. 01, 2014

Under rating threshold (show) game shows up too small on my screen needs to be sized right.

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(-1)

milford

Feb. 01, 2014

Under rating threshold (show) @DarkReality: It's not completely true :) I did find an error in this algorithm on lvl 23. Still, with the second try it's a self-solving level :D And I suppose that this algorithm is nothing more than an order manually set by the developers, represented with a tree shaped graph.

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(-1)

Kishero

Feb. 01, 2014

Under rating threshold (show) Way, way too easy. good concept, great execution, no challenge.

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(0)

Wadou

Feb. 01, 2014

Under rating threshold (show) gets annoying maybe a fix key that just stop a block from moving

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(1)

Bandicoot

Feb. 01, 2014

Under rating threshold (show) Great :D

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(0)

damsel1

Feb. 01, 2014

Under rating threshold (show) Nice idea but too short and too easy.

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(0)

8008man2

Feb. 01, 2014

Under rating threshold (show) Make some way to control the pieces other than clicking and dragging. It doesn't really matter where you click since most pieces just rotate around the middle.

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(0)

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