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Comments for Shape Fold 2

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blackgun

Feb. 02, 2014

Under rating threshold (show) be a lot easier if I had 2 mouse

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(3)

Celebelena

Feb. 02, 2014

Under rating threshold (show) Way too easy but fun for 5 minutes.

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(4)

chimer51

Feb. 02, 2014

Under rating threshold (show)

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(-3)

Incontrolabil

Feb. 02, 2014

Under rating threshold (show) good try with this game...

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(1)

Incontrolabil

Feb. 02, 2014

Under rating threshold (show) and its not the reset button...

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(1)

Incontrolabil

Feb. 02, 2014

Under rating threshold (show) big bug at lvl 23

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(0)

Black_Claw

Feb. 02, 2014

Under rating threshold (show) Really good game but some easy. I completed levels fast. But 25th level hard.

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(0)

anonymous_me

Feb. 02, 2014

Under rating threshold (show) Not really a puzzle game as it is rather pointlessly easy. The only challenge is that the pieces are sometimes slightly awkward to move into the correct position.

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(2)

SaphiresFlame

Feb. 02, 2014

Under rating threshold (show) Enjoyable and unique!

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(0)

Jellinator

Feb. 02, 2014

Under rating threshold (show) Reset button doesn't work on #23

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(2)

michaelbaue0

Feb. 02, 2014

Under rating threshold (show) The ability to snap is a very important feature. This game would be very annoying without it, trying to get the shapes where you want them. However instead of having the game snap the pieces for you, which practically gets rid of its puzzle element, the player should be able to lock the pieces instead(click to activate piece, double click to lock and unlock or whatever is easier to program).

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(3)

MMorwen

Feb. 02, 2014

Under rating threshold (show) Certainly too easy but I enjoyed it so it gets full marks.

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(3)

incpassion

Feb. 02, 2014

Under rating threshold (show) Way easy and boring. 5 minutes games.

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(-1)

Fishy7777

Feb. 01, 2014

Under rating threshold (show) It kinda pisses me off when the shapes don't stay where I want them to stay.

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(1)

ihalfhand

Feb. 01, 2014

Under rating threshold (show) looks nice, but no real game. The pre made connections mean only one solution is possible. Maybe they could show a picture of finished design at the beggining instead of having it constantly in the background. then disconnect the pieces.

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(0)

arugala

Feb. 01, 2014

Under rating threshold (show) A handsome lttle relaxing game, but not particularly challenging. Might be more interesting if instead of auto-snap we had to lock/unlock each pivot point.

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(1)

kivat

Feb. 01, 2014

Under rating threshold (show) game shows up too small on my screen needs to be sized right.

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(-1)

milford

Feb. 01, 2014

Under rating threshold (show) @DarkReality: It's not completely true :) I did find an error in this algorithm on lvl 23. Still, with the second try it's a self-solving level :D And I suppose that this algorithm is nothing more than an order manually set by the developers, represented with a tree shaped graph.

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(-1)

Kishero

Feb. 01, 2014

Under rating threshold (show) Way, way too easy. good concept, great execution, no challenge.

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(0)

Wadou

Feb. 01, 2014

Under rating threshold (show) gets annoying maybe a fix key that just stop a block from moving

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(1)

Bandicoot

Feb. 01, 2014

Under rating threshold (show) Great :D

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(0)

damsel1

Feb. 01, 2014

Under rating threshold (show) Nice idea but too short and too easy.

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(0)

8008man2

Feb. 01, 2014

Under rating threshold (show) Make some way to control the pieces other than clicking and dragging. It doesn't really matter where you click since most pieces just rotate around the middle.

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(0)

bugbrain_04

Feb. 01, 2014

Under rating threshold (show) What a fresh idea! Thank you.

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(0)

BomberMan198

Feb. 01, 2014

Under rating threshold (show) just an excelent game. nothing else to say.

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(-2)

Wrackspurts

Feb. 01, 2014

Under rating threshold (show) I'm pretty pleased with the snapping function. I mean, there were complaints about there not being a snapping function because all the pieces kept pushing at each other.

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(1)

Prophet13th

Feb. 01, 2014

Under rating threshold (show) really cool,its impressive even.

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(0)

moggfanatic

Feb. 01, 2014

Under rating threshold (show) Nice game. Intuitive controls. Maybe something 3d for the next game?

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(0)

Lustre

Feb. 01, 2014

Under rating threshold (show) Too easy if it locks pieces before you finish. You should make two modes or something to compensate for this. You should also make a bunch of puzzles that have more than one way to complete it, just to confuse people.

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(2)

Korri

Feb. 01, 2014

Under rating threshold (show) It would be really nice to have an optionaly 'temporary lock' function to set the pieces up, and then rotate the 'bigger' piece into place. Also turning off and on the autolock would increase the challenge level significantly. This knocked off a star down to the 4 rating.

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(2)

0_AAR

Feb. 01, 2014

Under rating threshold (show) Am I done already ?? wow that was easy..... should have different difficulty levels =p

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(1)

firecat6666

Feb. 01, 2014

Under rating threshold (show) nice concept, but the game would have been far more fun and interesting without the snapping-into-place thing

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(-1)

Kukironosuke

Feb. 01, 2014

Under rating threshold (show) thought the game was a 4/5 or 4.5/5 but i gave you 5 stars because i love this idea/concept and i hope you take feedback from this game and the first game and make more

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(1)

ChaoticBrain

Feb. 01, 2014

Under rating threshold (show) I'd prefer the ability to manually lock/unlock pieces, rather than have it done automatically. The way it is now makes most puzzles too simple.

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(2)

Kukironosuke

Feb. 01, 2014

Under rating threshold (show) i liked being able to deconstruct a puzzle in the first game, auto snap when the blocks are in the right place takes away from some of the fun of tinkering with the shape, but still awesome to see a sequel

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(0)

nxco

Feb. 01, 2014

Under rating threshold (show) Would love to see a much harder sequel...

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(1)

sokob4n

Feb. 01, 2014

Under rating threshold (show) very good puzzle game, not too hard but very pleasant to play

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(0)

coastline_pc

Feb. 01, 2014

Under rating threshold (show) I thought the game was going to suck I confess. But when I started playing it became addictive ! Nicely done !

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(2)

benjorke

Feb. 01, 2014

Under rating threshold (show) have to agree with others...it seems easier or as easy as the first part

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(0)

Dingleberry_Puff

Feb. 01, 2014

Under rating threshold (show) Fascinating little game.

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(1)

Kiatk

Feb. 01, 2014

Under rating threshold (show) very easy but very fun :) abit short

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(0)

rjclaudio

Feb. 01, 2014

Under rating threshold (show) The snapping should be an option, its too easy with this

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(288)

dodor

Feb. 01, 2014

Under rating threshold (show) Level 24 is bugged. Snapping made it impossible to complete it. Otherwise, nice game.

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(1)

InDark1

Feb. 01, 2014

Under rating threshold (show) Good game,well done,but with no challenge at all.Could be much more interesting if it were a bit more difficult like at the last level.

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(211)

dundulis1

Feb. 01, 2014

Under rating threshold (show) Very good relaxing game, but need sequel for sure because now it's way too easy.

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(0)

WaYoJin

Feb. 01, 2014

Under rating threshold (show) Pleasant little puzzle. Easy but fun to watch the pieces move around their hinges. You could make it more challenging by limiting the number of clicks on a level. Players could then search for just the right point to move multiple pieces into place.

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(0)

DarkReality

Feb. 01, 2014

Under rating threshold (show) On one hand, I'm impressed by the snapping algorithm not locking the folding pathways, on the other hand it makes it far too simple.

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(613)

machinhead

Feb. 01, 2014

Under rating threshold (show) a button for "next level" would be nice (like spacebar) :)

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(1)

AnotherDuck

Jan. 31, 2014

Under rating threshold (show) Still relatively easy, especially when stuff snaps into place, but also a fun puzzle that isn't frustrating. There was one level (the key) where the snapping made it impossible to complete the level due to not being able to move the pieces, but otherwise I had no problems at all with the controls.

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(448)

RilleRu

Jan. 31, 2014

Under rating threshold (show) Massive improvement on the first one, when you drag the arts it feels a lot less clunky, also when they snap in place, I know I've got that right.

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(218)

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