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Comments for Shape Fold 2

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Asmora

Feb. 14, 2014

Under rating threshold (show) Quite enjoyed it. Would've liked it to be longer.

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(0)

Jedat

Feb. 14, 2014

Under rating threshold (show) The concept is good, though the snapping makes the game way too easy, and the pieces don't follow mouse control very well. This could be a decent game on tabloid.

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(1)

Kajin420

Feb. 14, 2014

Under rating threshold (show) Good idea but way too simple with the "snap to" feature. Should be optional.

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(0)

suttercane101

Feb. 14, 2014

Under rating threshold (show) fun , impressing but easy ... not that its such a bad thing tho

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(0)

aghloe

Feb. 14, 2014

Under rating threshold (show) Great game. the snapping feature is pretty cool, but i found a lock position in the Key puzzle (23). http://postimg.org/image/wd6jnury7/ Cheers~

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(1)

SkyPork

Feb. 14, 2014

Under rating threshold (show) Thank god there were only 25 levels ... this is like crack for me. If there were 1,000 levels I wouldn't have been able to quit until I'd solved them all.

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(0)

rougewarrior_49

Feb. 14, 2014

Under rating threshold (show) Great game! The pieces don't swing right sometimes. I mean, you pull one side and the whole piece moves instead of just that side swinging. It didn't bother me much, though.

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(0)

Chromeflash

Feb. 14, 2014

Under rating threshold (show) Good one

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(0)

tdr75

Feb. 14, 2014

Under rating threshold (show) Great little game for younger kids I think... the snapping makes it pretty easy for me, but my 6/4 year olds will probably like it :)

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(0)

Steeleye1

Feb. 14, 2014

Under rating threshold (show) nice concept, but far too easy

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(0)

Nata123

Feb. 14, 2014

Under rating threshold (show) I can't do the last puzzle because one of the pieces has snapped in place too early. (I didn't have this problem on any of the other levels, so I think this is a glitch, rather than a problem with the controls like some others are suggesting).

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(0)

hukutka94

Feb. 14, 2014

Under rating threshold (show) Very short =(

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(0)

EjV15

Feb. 14, 2014

Under rating threshold (show) i found a bug....when i click two times in 1 item i can't click it anymore...(Sorry for my bad english)

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(1)

Etterra

Feb. 13, 2014

Under rating threshold (show) Way too easy but fun. If you added a timed mode there would be some replay value.

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(2)

kajjie

Feb. 13, 2014

Under rating threshold (show) Nice boot

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(0)

Alodiaalmira2

Feb. 13, 2014

Under rating threshold (show) instead without snap, should add a 'pin' function for us to keep pieces immobilized while we move other pieces

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(2)

Alodiaalmira2

Feb. 13, 2014

Under rating threshold (show)

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(-3)

Alodiaalmira2

Feb. 13, 2014

Under rating threshold (show) smart algorithm

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(-1)

kiraninja

Feb. 13, 2014

Under rating threshold (show) After you beat it it should let you do another run through without snapping :L

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(1)

malkavs

Feb. 13, 2014

Under rating threshold (show) Needs click to hold pieces and joints. It would be like if you tried to do the puzzles with 2 hands instead of one finger. It would let things get more complex and maybe people would stop rage 1 star rating.

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(3)

bshimoda

Feb. 13, 2014

Under rating threshold (show) Fun, but way too easy the way it locks in correct pieces.

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(1)

dorian321

Feb. 13, 2014

Under rating threshold (show) One way to easy... until the last level. It`s kind of hard move that pieces, more hard than complete it.

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(0)

Drakel

Feb. 13, 2014

Under rating threshold (show) Just played your last one, understands why it snaps when you're right, it's less infuriating. But, why not use some sort of pins? Give the player a score based on time, and give him x free "pins". The player keeps the pieces in place with these pins causing it not to move. If the player removes a pin, they don't get it back. If they try to pin without any pins left, points are removed from the timer.

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(0)

Drakel

Feb. 13, 2014

Under rating threshold (show) It's simple, but it doesn't take that simpleness and elaborates on it.

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(0)

828burke

Feb. 13, 2014

Under rating threshold (show) easy

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(-1)

vorpalauroch

Feb. 13, 2014

Under rating threshold (show)

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(-3)

MrBrookins

Feb. 13, 2014

Under rating threshold (show) Good game in general but it is waaaaay too easy.

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(-2)

TigerG

Feb. 12, 2014

Under rating threshold (show) I feel that controlling a string of many pieces is still a bit tricky. The locking-in-place mechanism is nice, and it certainly is a way to circumvent some control issues. However, it does make the game somewhat less challenging, and it also introduces the chance of producing insolvable puzzles such as the case in that "the key" level, because of the sequence of the pieces being locked in. So, how about double click to manually lock a piece into place, instead of simply automatically locking the pieces? Nonetheless, this is a good simple game. Definitely an improvement from the first one. Thank you. Good job and keep up the good work.

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(4)

Sonshou

Feb. 12, 2014

Under rating threshold (show) Because of the many moving parts of the last one, it was a little fiddly trying to nudge each tile into the position I wanted. Still, a nice break from more frenetic games.

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(-1)

thirteensenses

Feb. 12, 2014

Under rating threshold (show) Relaxing...

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(-1)

GSarahC

Feb. 12, 2014

Under rating threshold (show) I'd like to see an expert mode where you have to press space bar to lock a piece into place, or some other function that makes the game a little less simple. As it is, the only level that gave me any trouble was the final one.

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(-1)

shteev

Feb. 12, 2014

Under rating threshold (show) Total arse.

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(-2)

Emerald_Moon

Feb. 12, 2014

Under rating threshold (show) The last level with all the squares actually took me a little while.

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(0)

msb2003

Feb. 12, 2014

Under rating threshold (show) this game gets annoying because the first connecter moves when its in-place if the game doesnt render it. its what makes this hard. other then that, 3/5. why not 4/5? because i cant my own levels

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(0)

wtfatwomfg

Feb. 12, 2014

Under rating threshold (show) I don't feel the snapping made it all to easy. Excluding the key, I new where I wanted every piece I was placing when I did it. I mean, sure, I guess you can just flail until you get it right, but if that's where you're at I think you need the help

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(0)

spinet53

Feb. 11, 2014

Under rating threshold (show) boring

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(-1)

bastischo

Feb. 11, 2014

Under rating threshold (show) the end was anticlimatic. i was switching between tabs, always doing some reading after completing a level. then i got back and search for the "next level" button when i suddenly notice "you have completed the game"

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(2)

HwoDragon

Feb. 10, 2014

Under rating threshold (show) Put together very well, feels polished, but also way too easy. The last level was really the only one that took me more than a minute.

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(0)

hutchclaw200

Feb. 10, 2014

Under rating threshold (show) takes awhile to load though

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(-2)

hutchclaw200

Feb. 10, 2014

Under rating threshold (show) love it

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(-2)

cosmos5000

Feb. 10, 2014

Under rating threshold (show)

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(-4)

kalfornoc

Feb. 09, 2014

Under rating threshold (show) This is so short and so easy.

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(-2)

Kathalys

Feb. 09, 2014

Under rating threshold (show) Eh, the only level that was at all challenging was the last one, and that's because I didn't accidentally come across a "snap" until quite a bit of experimentation. Once things start snapping in any of the puzzles, it just becomes a game of which one snaps in first, and so it's not too much of a puzzler in the end.

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(2)

CradilyR

Feb. 09, 2014

Under rating threshold (show) Seems like the creator doesn't have much of an idea on where to take this game. If I may pitch an idea, maybe have the next game have 'transforming' shapes, where the puzzle starts with a decipherable shape, and must be folded to make a new shape. That's just my idea, though.

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(0)

megachromulent

Feb. 09, 2014

Under rating threshold (show) Yep, cool game, but way too easy... the snapping with the only one direction or the other options makes it a very simple logic puzzle. But well done game. 5/5

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(0)

goose13

Feb. 09, 2014

Under rating threshold (show) The ragdoll physics are worse than the havoc engine

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(0)

Kuurus

Feb. 09, 2014

Under rating threshold (show) Snapping into place makes it no fun.

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(1)

Gloups

Feb. 09, 2014

Under rating threshold (show) There was one time (on the puzzle of the key) when the snap prevented me from finishing th puzzle. Otherwise, this is a good option but that make the game too easy. Instead of th snap i would have prefered if i could to freely choose which piece i want to block, by (double clicking it maybe).

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(0)

Falconsly2

Feb. 09, 2014

Under rating threshold (show) Guys, the thing is that the pieces need to snap or else when we're satisfied with where one piece is and then we try to move another piece, the piece that we're satisfied with will also move, and then it won't be a matter of thinking but rather how efficient we are at manipulating the pieces

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(0)

torterra2234

Feb. 09, 2014

Under rating threshold (show) excellent concept, but the puzzles are made far too easy once the snapping starts, before that though they can be reallly hard

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(0)

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