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Other than having a good art style and concept, I wasn't impressed with this game. The only obstacle that I EVER encountered was just moving stuff so that others would fit, making this game significantly more time wasting than challenging or even fun.
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Lvl 50. Well, I enjoyed it pretty much. Simple & relaxing, so to say. But there are 2 moment I'd like to change: (1) the image disappear right after solving the riddle, need some more time to watch at the picture, so make it disappear after clicking (2) need more different templates, all the current ones are kind of... wooden :\
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interesting game idea sadly it does get the problem of that its basically just some pieces that need straightening, and it gets very early on and only a few of the puzzles actually deviate from this
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At around level 46 I had problems with the puzzle sections wigging out and getting stuck against the wrong piece. I couldn't move the sections after they got stuck. I tried refreshing the puzzle but this happened four times. Please look into this.
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After 50 levels, it starts getting slightly challenging and brain stops idling completely. After 60 levels, game over. Anyway, nice art.
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Horrible game, not even worth playing in "spare time". When i play the game the puzzle is basically already finished. All i have to do is move it to match the outline in which 90% of the time is just a frustrating thing to do because they barely even move the way you want them to. It's not challenging and its not fun it's just a daunting waste of time. 1/5 would rather clean my garden.
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There's no winning, is there? I remember with Shape Fold that most of the complaint was "I hate that the pieces set and I have to start all over" and now it's "I hate that the pieces don't set, so it's too easy"! I liked this game. It was fast and easy, but you know what? It challenged me just enough, and there are some times I just want to sit down and do a quick little game. This is a great one for that!
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The real challenge in this game wasn't the puzzles. Anyone with spatial acuity can figure these out in their sleep. The problem was getting the parts to move how you want them to, then stay there once you've managed it.
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I feel like this was more of a demonstration of IK than an actual puzzle game. Still, it's relaxing and a good way to gently massage your brain.
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I clicked this game hopping for a challenge, but instead, got a kindergarden level based difficulty. I personally think there should be a HARD mode where each piece is sliced into 5-10 more little pieces, then make the drag speed much slower.
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I was expecting a bit more. I don't want to sound like an ass, but the game was way to easy. The shapes were at times in a way that you could close your eyes and still get it right. Also there are times when the shapes do go outside the screen so you may want to fix that. Also can you add a "are you sure you want to reset" because at times I accidentally click it and start over again, though the puzzles aren't that hard.
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There is no difficulty ramp, just the pieces not staying put or not wanting to move unless you move then a millimeter at a time.
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I would suggest making puzzles with more moving parts so it's harder to turn and match. Right now it's way too easy. Perhaps good as children's game.
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This would actually make a great real world childrens puzzle game. You should so craft this in wood! Great learning tool for kids and get them interested in puzzles while training their spacial awearness