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"That's something we're still looking into. In the meantime, it's possible to continue to next round by using the skip round button (it's the one besides the mute button)."
Nope, the Skip round-button doesn't work when I have cleared the screen. :(
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LOVE this game. Issue: use of the magnet button causes browser to eat up all the memory and the game slows to a crawl. Sometimes this happens anyway, and it becomes unplayable. On firefox.
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id like a endless mode no highscore just keep going it kinda soothing likking them but not so much going back to the beginning
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clear benefits are actually a real neat thing i must say, and it's really lovely to see this type of a game.
(btw: if you clear wave 1, you have to reload XD)
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I have to say thank you for making this game. There are a couple of similar games on mobile now, but they're just buggy, microtransaction and ad delivery systems. Nice work on this and I hope that you keep going with it!
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Let us change the direction of the stream of balls as they are moving? Why should all 50 balls follow the exact same path - it would be more fun if i could guide it to a precise path, or a new path when zombie are gone..
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Okay. So. Concerning the clearing of zombie heads and the subsequent glitch lock up. I am noticing a pattern in which if you get a new ball during the screen clearing round you get a lock up. But if you do not get a new ball during the screen clearing round you get a "clear" notification and a free ball. I have not, at this point, thoroughly tested this.
We're working on it but it's a bit tricky. This bug turns out to be tougher than expected to crack. ---- Update 01.03.2018: We found the bug that made the game hang! Should be fixed with the update we just released. Give it a go and let us know!
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I'm also playing on FireFox. The lockup that occurs when there are no zombie heads on the board is pretty consistent.
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Also, don't think it needs 'long term upgrades.' Don't think this game needs it. Perhaps the devs could keep a "pure" mode or something.
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I noticed thet killing all zombies freezes the game, but killing all zombies and recalling the last balls with the magnet results in a "Clear!" message and allows the game to continue.
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"That's something we're still looking into. In the meantime, it's possible to continue to next round by using the skip round button (it's the one besides the mute button)." ---- Um. Nope. That does not work.
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I'm playing on firefox and I'm experiencing no trouble whatsoever. I think the game is pretty decent, and the with the upgrades in the making, the game has potential to be played for a lot longer than 20 minutes.
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Ball needs to speed up over time.. got one trapped up top, it's slooowly working it's way through zombies of 120 health.. one.. ping.. at.. a.. time.
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Very fun and addictive game.
I'd suggest some more upgrades other than more balls, and also permanent upgrades, so that one can reach higher stages slowly.
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How do you get superballs? I went one game and got like 4 of them in <20 levels. This run I got to 57 without seeing a single one.
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GJ man, i played 99 balls and that was one of my favorite arcade game of all time, glad to see you've taken it one step higher!
That should not happen... Instead, you should be getting a "clear screen" bonus! You can use the skip round button to move to the next round too in case the game gets stuck.
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The concept is cool, but the game is lacking mechanics that would make it interesting past the first 5 minutes. The concept would allow for a zillion different kinds of balls and upgrades, all of which are making their absense known.
That's something we're still looking into. In the meantime, it's possible to continue to next round by using the skip round button (it's the one besides the mute button).
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Update 01.03.2018: We found the bug that made the game hang! Should be fixed with the update we just released. Give it a go and let us know!
Cheers! Working on it. In the meantime, did you know you can mute your browser tab?
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UPDATE 21.02.2018: The current version now has a 3 state sound toggle button. On, mute music, mute all.