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Comments for Balls vs Zombies

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TonyLon

Mar. 06, 2018

Under rating threshold (show) Nice and simple, cool! but it needs more development. Thanks!

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(0)

chainkill

Mar. 06, 2018

Under rating threshold (show) A game with a neat concept that's fun to play.

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(0)

jacksonas

Mar. 06, 2018

Under rating threshold (show) I loved it so I rated 5 stars to give you a boost and hopefully you can develop it even more!

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(1)

RichP8

Mar. 05, 2018

Under rating threshold (show) Would like to suggest adding a "head count" score in addition to Level score. Get 1 point each time a head is hit. Thanks.

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(1)

Developer response from bitgem

Thanks for the feedback! Nice idea.

breid7718

Mar. 05, 2018

Under rating threshold (show) Nice game.

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(3)

Coolmike13A

Mar. 05, 2018

Under rating threshold (show) The borders of the game need to be clearly defined. It needs a way to escape from the game when running, to restart, things like that.

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(25)

Developer response from bitgem

Thank you for the feedback. We're thinking about how to best implement those.

weskerD

Mar. 05, 2018

Under rating threshold (show) This is a really great game, I look forward to seeing where you take it!

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(4)

Developer response from bitgem

Cheers! We have a few ideas ;).

idjles

Mar. 05, 2018

Under rating threshold (show) You fixed the freeze, but now you get no rainbow ring for clearing a level.

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(1)

Titanious

Mar. 05, 2018

Under rating threshold (show) Great blueprint for what could be an outstanding game. One minor change: Upgrades! Starting ball count, extra damage, more frequent white/red coins. One tip: Play a mobile game called Bounzy, it's very similar but suffers from FTP-PTW syndrome. Not saying take their ideas, but for sure take what they did wrong and improve upon this nestegg you've got going!

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(3)

beregorn

Mar. 05, 2018

Under rating threshold (show) still freezes

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(2)

Mikey76500

Mar. 05, 2018

Under rating threshold (show) No one else will say it, so, I have to; The overall outcome of any given game--completely independent of your skill level--is how many balls the game decides to give you before the blue zombies show up. I personally believe that one coin--doesn't even have to be a supercoin; just a coin-- should show up in every new line until your score reaches 20. At least then, it'll take a lot of the luck out of the equation, at that point; the red zombies REQUIRE you to rack up balls to take groups of them out, and it's hard to do that without a favorable start, especially since coins [especially SUPERcoins] show up LESS by the time the red zombies show up. Can only give a 2/5 for the time being, but if the game prepped you more for the onslaught of blues and reds to come later, I could easily see myself giving a 4.

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(4)

Scram

Mar. 04, 2018

Under rating threshold (show) Super fun. Thanks for making this.

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(0)

Developer response from bitgem

Thanks for commenting! Much appreciated. :)

WexMajor

Mar. 04, 2018

Under rating threshold (show) I like the IK+ music.

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(1)

Cantplaypiano

Mar. 04, 2018

Under rating threshold (show) I'd be interested in seeing an "efficiency counter", number of hits vs. number of balls launched that turn.

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(3)

Developer response from bitgem

Quite an interesting idea...

slaavek

Mar. 04, 2018

Under rating threshold (show) Music 5 on 5! It's like i'm back on atari 520 ST!!! Great work!

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(4)

Developer response from bitgem

We actually started on the C-64 and that‘s the main inspiration. But we also had Atari STs ;-)

landuck

Mar. 04, 2018

Under rating threshold (show) Sometimes a particular arrangement of balls adds a nice percussion beat to the music.

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(3)

Rushy

Mar. 04, 2018

Under rating threshold (show) zombie health bars outscale the player's damage output a bit too quickly IMO.

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(2)

T3hHappyEmo

Mar. 04, 2018

Under rating threshold (show) No menu or restart option? I have to manually refresh the whole page.

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(1)

Navaho

Mar. 04, 2018

Under rating threshold (show) some things I think will improve the game. 1) a fast forward button or any other way to make the balls move faster , since when reaching levels of 60+ you may have 80 balls or such . waiting for 80 balls to fully complete their "journey" can become somewhat tedious. 2)As already mentioned , some permanent upgrades to keep the player playing for more than once and just beating his high scores. 3)I would love a more clear outline of the bounds and where the balls hit the walls. Maybe an enhanced background could help with this. Other than that , it's a cute little game :)

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(5)

Dorcas_Aurelia

Mar. 04, 2018

Under rating threshold (show) I keep thinking the walls are the green border, but it's actually halfway into the brown part. Not sure if that's a collision detection error, or a design choice that might be changed.

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(2)

Developer response from bitgem

The upcoming version will make the borders more obvious.

slaughty

Mar. 04, 2018

Under rating threshold (show) Hiscore 79! Thanks! Would be nice to get a fireball for like 10 kills to progress some further ;)

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(-1)

densch

Mar. 04, 2018

Under rating threshold (show) 73 current score. Highly doubt that anyone ever chieved 150+

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(0)

James_Voltaire

Mar. 04, 2018

Under rating threshold (show) The game is fun, but not enough to do to spend more than 5 minutes on it. One problem I noticed is when there is a cluster of balls heading towards one zombie it has a hard time correctly keeping the score or hits.

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(1)

sokob4n

Mar. 04, 2018

Under rating threshold (show) i finally put 4/5, cause good game / concept / music / sound / fun, but not 5/5 because of the walls that don't help to know where balls will bounce, the pixelization of graphics that don't help for accuracy, and some small bugs when sometimes the balls are launched before you mouse up

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(3)

Bill999

Mar. 03, 2018

Under rating threshold (show) Surprisingly good game for the concept.. I would like the option to see the extended trajectory of my balls past the first zombie hit though.

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(3)

Lometar

Mar. 03, 2018

Under rating threshold (show) So... a BBTAN copy... I find the balls too slow, and the side walls make confusing to calculate the angles of the rebounds, I think it's something with their perspective.

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(5)

easterwave

Mar. 03, 2018

Under rating threshold (show) Great game.

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(-1)

spacedock

Mar. 03, 2018

Under rating threshold (show) softlocks when a ball is stuck with zero vertical velocity

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(0)

Developer response from bitgem

You can always use the magnet button to bring the ball down. Besides that there is a micro gravity so even without the magnet the ball will slowly come down.

ginokami

Mar. 03, 2018

Under rating threshold (show) this game is incredibly satisfying. when you hit that back row and just watch the zombies get DEEEEEECIIIIIMATEEEEEEDDDDDDDDDDDD its just SO good. or when that 1 ball puts in that over time smacking around a few more zombies in the back. beautiful. 5 stars

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(0)

TR2N

Mar. 03, 2018

Under rating threshold (show)

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(-4)

rngsjk

Mar. 03, 2018

Under rating threshold (show) I just recalled my last ball with the magnet, and now I'm stuck with 0 balls to shhot, the next lvl button doesn't do anything, and this time there are still 4 zombies on screen. This game is sadly too bugged to be playable.

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(-1)

terwin80

Mar. 03, 2018

Under rating threshold (show) Add "FAST BUTTON"

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(1)

Saizken

Mar. 03, 2018

Under rating threshold (show) either let skip calculate the remaining dmg from the shot or make a fast forward button. waiting for 50+balls is really annoyingly long

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(0)

abatele

Mar. 03, 2018

Under rating threshold (show) make the blue spawn every 5-10 waves or so

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(2)

Dragon_77

Mar. 03, 2018

Under rating threshold (show) Mute button only affects the music, not the sounds.

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(1)

Developer response from bitgem

It has three states: 1) Sounds and music, 2) Only sounds, 3) Full mute :-)

lindzasaurusrex

Mar. 02, 2018

Under rating threshold (show) It'd be nice if there was a casual mode. Like, I just enjoy watching the balls fly and bonk zombies but I don't really want to have to start over after two failures.

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(3)

Developer response from bitgem

We were actually thinking about this as well...

Simezgames

Mar. 02, 2018

Under rating threshold (show) I`ll played this game for 1 min and its like other puzzles ish game and its ok i guess

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(0)

klahey196

Mar. 02, 2018

Under rating threshold (show) I like the game.

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(0)

KrisAnticknap

Mar. 02, 2018

Under rating threshold (show) I thought this game was really dumb when I started playing, and now I'm addicted. Balls vs Zombies = 1, Kris = 0

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(3)

Developer response from bitgem

It‘s satisfying and motivating to read comments like this. Glad you like it.

redrufus

Mar. 02, 2018

Under rating threshold (show) need more power balls at higher lvls

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(2)

qwer12qwer

Mar. 02, 2018

Under rating threshold (show) High score of 512, huh?

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(1)

del8561132_6492

Mar. 02, 2018

Under rating threshold (show) frustrating hitbox

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(2)

abyssoft

Mar. 01, 2018

Under rating threshold (show) the mechanics often make no sense and it is very hard to tell where the actual walls are. needs a bit more work to be a 3/5

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(2)

abyssoft

Mar. 01, 2018

Under rating threshold (show) balls get stuck in a pattern that just hangs the game.

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(0)

Mickk

Mar. 01, 2018

Under rating threshold (show) simple game, but like a lot of simple games, addictive!

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(0)

densch

Mar. 01, 2018

Under rating threshold (show) 57. I have no idea how people get a score of like 160 and more O_o

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(2)

densch

Mar. 01, 2018

Under rating threshold (show) got unto score 50 when suddenly al these levell 100+ zombies showed up and I was overrun in no time :-(

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(1)

FranzDerKaiser

Mar. 01, 2018

Under rating threshold (show) Skip button is useless, it just makes all of the balls disappear without hitting a single zombie.

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(3)

kittemple

Mar. 01, 2018

Under rating threshold (show) Quite good - but it lasts far too long. First try I got to level 63 and was getting rather bored, and then there was a continue after I died! Much better to be shorter with grind upgrade system. I know you said you are working on that, but since it becomes a bit of a non-game after 10 minutes play I am not sure you will keep many on-going players after it leaves monthly hot-games list.

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(0)

bitgem

Mar. 01, 2018

Under rating threshold (show) We found the bug that made the game hang! Should be fixed with the update we just released. Now you can clear the screen without being afraid of a crash. Give it a go and let us know!

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(1)

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