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aww man! Done already. Definitely fun, although I believe that it is too short, and it really didn't take long to complete.
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i accidentally clicked new game instead of continue and erased my game! i didn't even do anything on the new game :( also needs a button to get back to the main menu or something
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good game, but the real tactic for spearmen and swordsmen, is spamming them in a small bit, and just nuke the enemy down, mages however, they might lose you fights if you arent careful
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Remember, you can 'train' your units by intentionally losing when you get close enough to one gate. This makes the final boss much, much easier.
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I like the art style and the overall setup -> battle concept with several lanes, although there never was any need to, say, rush top lane to stop it spawning enemies.. It was really easy once I started bomb spamming with the number keys.
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in the end you can win any level as knight or spearman by rushing down one side, including the final encounter. Also spamming bombs.
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My knight was my most powerful. He was given the task of defending against the stronger hoards, keeping them at bay. My wizard was not as powerful, but was tasked with defending against just as many monsters. Then we have the third guy (pike?)...God what a disappointment he turned out to be, he was always tossed out on the weakest track or had one of the stronger guys behind him to clean up his mess...
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good game, will be eagerly awaiting the next installment if they plan to make one, could see this being a mobile game as well. well done!
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Decent game, good idea. Would have liked some more in-depth upgrades, and just longer in general. It was fun while it lasted, but it didn't last very long.
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I like the game, but i must say i was disappointed in how easy the "end" boss was. I just blasted through it. That fight should be a bit more difficult.
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it's not really balanced , I defeated the final boss using only my underleveled spearman , the trick is to combine ice bomb and spearmans charge , they push really fast and do hellovalot dmg
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need to be able to structure units to have multiple soldier types. Mixing knights with mages would be ideal. spearmen suck immensely.
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I thought the spearmen were useless. But if you stack them up top and use their boost to push through you can defeat most mobs handily. Later on, it takes some bombs and careful planning to use this method.
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Any wave in the game can be beaten by massively spawning spearman in one place, and then rushing them all forward. I even destroyed the endboss in one single attack without losing even 1 health. Make sure you put "push" as high as possible, and combine with attack.
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Fun little game. Wish I'd known about the hot-keys for bombs (1-5 supposedly). I was able to beat any row with any type. For knights and spearmen, spawn all your units in the same spot, drop all your bombs on the enemies in front of them, then spam the special attacks to drive your force to the enemies line; you should be able to win each fight in about 5s this way. For wizards, spread them across the battlefield and have the back of the wizard line use their special; let the front of the line keep charging forward. For all types, I recommend push as the primary skill you train.
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well lancers are the weakest at the start. completly useless which means you will lose with them unless you go middle most likely. but after you learn that sending them in a small cluster they are great.
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BEAUTIFULLY made game! I agree that it would be nice to see a sequel w/a deeper storyline (but the simplicity of this one was nice).
There are about a millions suggestions on what I'd like to see in the sequel (a storyline, classes selected by leveling route, mercenary armies, etc.) but honestly, I'd rather just mention what you did right about this game which is: Everything!!! 5/5
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I made one mistake early and I can NEVER recover from it. I didn't build one army's defense right away. Now they lose every battle and I can't ever build their defense like i was supposed to.