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Spearmen are the best at the last boss. Use bertha bomb and then everyone can use special ability to run to the goal.
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It's pretty difficult but I like it! Sometimes after a while of playing I can't move the bombs with ease... Makes me waste precious time.
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Knights > all. Just spam special ability straight across the screen for insta-win, bombs are hardly even needed. Spearmen are basically knights that suck, so you need bombs BADLY for them. Wizards are the one class that wants a different play style; spawn waves of them so that the rear ranks can spam laser to allow the front ranks to cross the screen.
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I'm getting hit with horrible lag. I sometimes have to wait up to 2 full seconds before another key click registers. Troublesome with lots of enemies on the screen.
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It's a neat little game, but it's horribly imbalanced. It takes a couple of battles to figure out the game mechanics, but after that there's no challenge in winning every battle almost instantly.
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Seems... incomplete. Yes, it does have an ending, but it just seemed far too short. I was able to go through and not even get everything because I didn't play enough battles to do so. Once you figure out the ice bomb-charge combo, the swordsman army is completely unstoppable, and practically is before that too. Just needs a fair bit more content, and then it will deserve a very high rating. Great mechanics, just need more of them.
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This type of lane pushing type of gameplay is not a new idea but this game makes it feel so natural and not forced like other games. Its simple but its a pixel game so I was not assuming that it would be to hard but I had fun. I would be interested to see what more this dev would make down the line because I like my games to be fun over highly detailed in my opinion.
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derek200 said: if you have more levels would be great, great gameplay, this game will go down the list of favorites and put a new version with more levels and heroes and I would love to know that others also liked
In portugese
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The game is very cool, loved every second of it, especially when I found out that I didn't have to have one unit on every path.
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Fun little game. It was over pretty quick, admittedly, and I think that having a longer campaign, one or two more unit types, and perhaps the ability to mix units in a wave (like the enemies do) would all be welcome features.
All that said, did anyone else have issues with the spear infantry being crushed really easily, compared to the wizards and the knights?
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se tiver mais níveis ficaria ótimo, jogabilidade ótima, esse jogo vai entrar para a lista de favoritos e coloquem uma nova versão com mais heróis e níveis eu vou adorar e sei que outros também gostaram
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sehr gute spiel aber etwas gibts dann doch: Was mach ich mit dem Geld nachdem ich alles gekauft habe? Ein Voreschlag währe die Bomben zu upgrate mehr schaden zb
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Sometimes rushing is the best thing to do. I once got the enemy team down to 15 health in about 6 seconds, I'd say the fight lasted about 10 seconds. Use your bombs to clear a path!
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This was an awesome game. Please make a sequel with more upgrades and maybe a choice of more units and a longer campaign. Besides that this game was awesome
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The nidea is good and gameplay is fun. It's only unbalances, mages are way too powerful. After some time I realized I should spend all my points on Attack and maybe Piush (whatever that does) and then the battles were no problem.
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Man, I immensely enjoyed this game. When it was over, all I could think was "I want more!"
Please expand upon this game. It's very fun, and I would love to see more depth added!