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As a suggestion, perhaps you could implement autobuy as either an exploit upgrade or a one time memory module upgrade?
Very enjoyable theme and story concept. I would love to see it fully fleshed out. :)
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I really enjoy this game. You'll get 5 stars from me.
The biggest issue, since the change from having to select a MM upgrade to no longer needing one, is there is no diminishing returns. Later, its better to do very very quick 32 MM runs over and over as opposed to try and progress any further, until the game is extremely fast.
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very neat concept. slightly educational. haven't run into any bugs yet myself, but it looks like a lot of people have, so I guess it still needs some work
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Why did you incorporate the M/B/T/Qd/Qt/... notification instead of something more readable? Please, developers of the world, realize that in other languages these abbreviations make no sense and are not understandable!! > Nice game otherwise! Fun story, although it could have more content/story. The childProcesses seem useless at first, but quickly become very important. Some memory upgrades are pretty bad compared to the others. Variable upgrade is very weak compared to the loop and later on exploits.
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If the issue has been fixed, why is it that every time I get the 32mm exploit upgrade, the game is immediately broken on next reboot?
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To help you diagnose the game breaking issue, I am on Windows 10 using the most up to date version of Chrome. My save file is as follows:
U2FsdGVkX1/NoqhZotW7/eMpRbrj3Cvdb7pJoysdg8ZPuknLT7rb5gmgq2HXjddeD6+13f6iTayPaYrWG/DQx0PH0P0ZrC6L4h7D+NSfv/SlxAHHSSN/jnsPpXVNKG6ke5x+Q57hHidRPfhZJLVknS81qUH9O4w0r4e0jPmzKYdajEa+YQoKIHLwxALgfRSi1VTx79JcM80HuQ91wbly8Ep3p5nh/j09d7CWfiKKXQDGpkBVTCABpNlSDqjA2gOw3SnfirxvsTd29+8IB0K0BDwFGFC4NF6H4w3fafEWjb52q7fR8qaJi4VfbOJnvh63kSkpSk/cvE7zq8MOkpsBgPcTgCM2VopF4w/UPCjh1ZPw/sJXDVMLLWd8b2o8xjFhNet4S/12eS0xeMLgO+gzfOckE545uOZXSTboWPNfO7WkzOpqkK9OGgolUIKRcWssc7Fl7l5lMyWqQEcUj95aSemnU5qJJHB0ehZN7MwmEcYKcAcRY2nyGCGeneOI6SuF7XC8KfnJ2gQpr4ge6hH9pZRYAq4wCpImt2TwNIVM9b08mnO8fMTV5XEdQmnXmfpm+0Rb878ozJKfTwuvy494nlZcPqmXLewcITq/aTMw543Q9VGswpAQHSkGpo9C7a2c
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The call click button not working bug seems to be happening when upgrading the loop value multi then rebooting. Rebooting it again right after seems to fix it, at least for me. (I'm on Firefox if that helps)
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well, i was interested until i found out i can't reboot without selecting a skill... i'll be back later since this issue has been raised and the dev seems to be addressing the issue... but, other than that... i was enjoying it
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So was I supposed to spend my MM before the Reboot? Since I didn't I get no bonus to reboot.. That CRAP needs to be fixed or at least explained to players.
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One problem I have is the fact that it doesn't count total resources earned in the current run towards memory modules, it simply counts the amount you currently have, this practically eliminates chances of getting towards a new MM faster because I can no longer re-invest to get stuff quicker, I know have to just sit on my resources and wait for an hour instead.
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For those who got the broken click-button:
I wasn't able to reproduce the problem. So maybe someone who is encountering the problem could send a PM containing your save-game and the info which browser you are using. That'll help me figure out what's going on.
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It would be nice to reboot without selecting an upgrade so you can accumulate enough MM over a few runs instead of having to idle for hours to hit the next upgrade.
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Welp, i've come to a point in which i may be completely stuck. Everything cost 64 module point, and i'm not even close to be able to get those. Really need the "reboot" whenever you want, now.
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the no reboot without upgrade thing is broken. with each price doubling and each point in the run taking 10x the previous one that means for 32 you have to get to 1e42 to get the next upgrade which seems about impossible. the balancing is way off without fixing this the game ends pretty early
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Alright, loving the game so far, but there seem to be a huge problem with the "loop value" when you reboot. I've upgrade my loop to x8 in the prestige section, but when i buy a loop, it only give me x2 instead. I'm talking about the very first loop you buy when you reboot.
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Bit confusing that you need to have X amount of resource on hand to gain a module. Was wondering for a while, why the number was jumping back
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Finally a game with a storyline. It is very well balanced (with an autoclicker). However, I am stuck, because resetting requires selecting an upgrade, which now costs 32 memory modules, and since I only have 27, it would take weeks to get there. Can you fix it? :)
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This game got some nice ideas, but in the end it's just boring. Need a lot more work on top of it.
Also, while the theme of the game seem to be about programming (which is great), it's doesn't really take advantage of that concept at all, which is a pitty.
Bottom line: nice prototype, but a very incomplete game. I'll come back at a later date to see if you improved on it.
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when you refresh the page it resets everything, so i'm not gonna play anymore and just because of this I hate you ....
And i must refresh because my pc has to do update and turn off etc
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On the surface the scale of increasing costs for reset perks makes it look like we will never "beat the game." i.e. bonuses aren't doing as much as expected. Did you actually test the game parameters already, or are you just making it up as you go?
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Very nice HMI ,design is nice, but it's a game xhere you have to use an autoclicker to get anywhere. Progress is a little too slow I think and deserve a rebalance.
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A "next" or "ocd" function is always a nice thing to have with a game that continues indefinitely with x25 increments. Alternatively you can make the x10 and/or x25 functions actually get to the next multiple of 10 or 25. Thanks for the game.
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after a reboot when you click more than ten time to buy the v1 x10 (430 cost) it's only registering the first 10, so if you click 430 time, you'll get to spend only 10.
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Same, after 2 reboots, total of 5 modules, call click no longer does anything and can't go forward. Refreshing doesn't help
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After my latest reboot (17 memory modules currently in use), clicking the call click; button does nothing, and the story doesn't advance.
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Preheat oven to 375 degrees F (190 degrees C).
Mix sugar, cornstarch, salt, and cinnamon, and sprinkle over blueberries.
Line pie dish with one pie crust. Pour berry mixture into the crust, and dot with butter. Cut remaining pastry into 1/2 - 3/4 inch wide strips, and make lattice top. Crimp and flute edges.
Bake pie on lower shelf of oven for about 50 minutes, or until crust is golden brown.