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As of v1.0.5, scouts give too much money. By the end of the game Scouts are around 1000 times more profitable than Dreadnoughts.
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this seems to be how progression works with ~300million ppi : get a scout, get 100 scouts, get all zone1 upgrades, get 200-300 scouts, get all upgrades availible within 20 secs, get 100 dreadnoughts, upgrade ships in segments of 100, at this point i have most of my money coming from dreadnaughts and scouts and escorts, later i get a bit of money from battleships. cruisers and frigates seem to be underpowered
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it would be nice to be able to zoom up on planets and see how they are progressing/what is happening like luna independence
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jan 8506 after long time of grinding i finally beat it, after the update it became way to easy. PPI is out of whack, you earn your current PPI in 2 mins no matter what. currently at 10k+ duotrigintillion with 59.1% PPI and now at 13k+ while writing this
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FINALLY onto Stage 2. Took long enough. But the amount to move to Stage 2 says 1,000 Octillion. It should say 1 Nonillion.
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Like the new update, really seeing progress now. One bug, the Xenology upgrade is in the wrong place. It's priced at $250 tredecillion but it's listed underneath the Nanotech upgrade at $850 tredecillion.
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Really needs a total $/s counter ... too much hassle adding up the numbers, and trying to work out whether to buy ships or upgrade production ...
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I know where the problem is with that jump . Having just 1 of each ship , you can clearly see that each ship costs more AND produces more . But having 400 of each ship , you can see that the bigger the ship , the less it will cost and the less it will produce . That is the opposite of what it SHOULD be .
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For some reason at Lv7 ships the bigger ships are cheaper than the smaller ships... Except for scouts because they are scouts.
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money oer socend would be nice and the upgrade for 350 septillion comes after an upgrade thats more expensive i dont knw if you want it so i just say you
great game mice idea but with potental for more like wars or something more to do with all your ships
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Why does it have Clicker in the title when you can't click to earn money? It is a good idle and upgrade game, but it is not a clicker game, unless I'm completely missing something.
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a bug i see is that when on lvl 6 te cost of buying 100 additional ship sems off.
100 crusers cost 1.05 octilion
100 warships cost 902 septilion
100 destroyers cost 767 septiollion
100 battleships cost 647 septilion and
100 carriers cos 543 septilion
etc
so the better the spaceship the less it costs to buy them..
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Thanks for the updates. They are wonderful BUT this is still one of cursor-grabbiest games I've ever experienced. Any way to fix that would be greatly appreciated. (Cursor-grabby: can't get a responsive click anywhere on page sometimes up to two minutes, including upgrades, adds to ships, and also tab changes, page closing, etc.)
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Just a small gripe, but I wish the affordable upgrades' color was more distinguishable from the upgrades that I can't afford. Black and grey aren't exactly perfect contrasts.
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Great Update...makes things a little more accessible but still have to work to get there. Just about to finish stage 1 and move on to stage 2, looking forward to it.
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year does not reset when you ascend, the game doesnt save, the upgrades eventually stop working if you keep the game open too long.... sad
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Loving the balance changes man. Thank you for actually putting your time in to make your game better! A lot of people are lazy and don't do that...
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I think it would be pretty cool if, when I hovered my mouse over the planets and various other things in my little galaxy, it would tell me what it is/what purchase made it appear. Overall, great game with the rebalance.
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My game is still frozen from when I bought jupiter mining. I cannot seem to locate the save file on my computer in order to delete it. What is the name of the file I should be searching for?