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Comments for Galactic Clicker

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rowan8041

Dec. 21, 2014

Under rating threshold (show) I don't know if anyone else feels the same way but the grey outs are hard to see on the black background...

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(32)

BATTLEFRONT778

Dec. 21, 2014

Under rating threshold (show) Game is not loading... Gray box...

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(1)

kblox

Dec. 21, 2014

Under rating threshold (show)

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(-10)

GZP_Ghostface

Dec. 21, 2014

Under rating threshold (show)

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(-11)

plexusnexusexus

Dec. 21, 2014

Under rating threshold (show) man it needs sorting. waaay too long a grind

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(5)

sharpnova

Dec. 21, 2014

Under rating threshold (show) i have 150 dreadnoughts and i'm looking at days and days of grinding before i can get through all these useless upgrades to frigates and gunships. needs some progression tweaking.

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(4)

Sereomontis

Dec. 21, 2014

Under rating threshold (show) This game starts out fun, but becomes ridiculously slow once you reach stage one. You should really try to balance the value of the ships a little more as well.

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(10)

Alexikon

Dec. 21, 2014

Under rating threshold (show) The year will not reset, when i pressed ascend. i am on year 3080 and it will not reset to 1960.

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(6)

NormaTheNorman

Dec. 21, 2014

Under rating threshold (show)

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(-6)

Digideus

Dec. 20, 2014

Under rating threshold (show) this is immensely boring

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(0)

NormaTheNorman

Dec. 20, 2014

Under rating threshold (show)

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(-3)

bonvivantone

Dec. 20, 2014

Under rating threshold (show)

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(-12)

bonvivantone

Dec. 20, 2014

Under rating threshold (show) I was hoping that after a while scouts or some such would start to contribute to the $/s but no such luck. Think you might have to go back to the balancing drawing board a bit on this one. But as always, thanks for the game

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(8)

KolekaX

Dec. 20, 2014

Under rating threshold (show) After playing for a day or so trying to learn and figure out a few things, I have to agree with many of the previous statements about the transition between quin and sextillion marks. The transition between them is a huge step compared to the ease of which we can get to the lower amounts. I've even tried to compensate by ascending at every dbling of PPI. This helps close the gap but not by much

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(7)

FinalHero2

Dec. 20, 2014

Under rating threshold (show) Remember that time when Ion Cannons were sold in 1969? Me neither.

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(7)

Lochrin

Dec. 20, 2014

Under rating threshold (show)

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(-6)

SomeoneEpic14

Dec. 20, 2014

Under rating threshold (show) Would it be possible to see your total production/second?

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(9)

ebik

Dec. 20, 2014

Under rating threshold (show) By editing save game I droped "Jupiter Farming (35 sextilion)" and game is working again. I can buy every other upgrade without any problems (but I cannot get past Stage 1, because buying Jupiter Farming freezes the game.

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(0)

Atombender

Dec. 20, 2014

Under rating threshold (show) As BraveDog said it is pointless to upgrade any other ship than Dreadnoughts past 100 and the extras basically only exist to let the game move on.

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(3)

Iluvalar

Dec. 20, 2014

Under rating threshold (show) I still wait for an idle game creator that manage to keep my proportinnal progression speed (say 30% per minute) somewhat constant. Until then, those games a getting boring. And since nothing new is added here, I'm not really impressed.

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(0)

ebik

Dec. 20, 2014

Under rating threshold (show) The upgrade before "Holo emiters (40 sextilion)" freezes my game while fully consuming one processor core (infinite loop?). Reload does not help. (Firefox 31, Linux)

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(1)

TNToman

Dec. 20, 2014

Under rating threshold (show) Now that quantities aren't randomly changing, I can increase my rating in good conscience :D

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(2)

Dark_Zhiro

Dec. 20, 2014

Under rating threshold (show) Is there not supposed to be any sound?

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(0)

Slothrop

Dec. 20, 2014

Under rating threshold (show) YOU FORGOT PLUTO

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(2)

RedeemedWahrior

Dec. 20, 2014

Under rating threshold (show) Why does mars colony have a visual while venus colony doesn't?

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(3)

darktotaled

Dec. 20, 2014

Under rating threshold (show) My advice for the beginner's: buy a scout ship and keep clicking till you by ten. Change the buyx1 to buyx10 and buy scouts till 50. Do the same to all and buy upgrades on the right side, if they are cheaper than the ship you want to buy. Reach the quadrillion wall and click on ascend and start it again. You'll get to quadrillion faster. Always ascend when you see a wall that is taking too much to go through.

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(2)

etmoonshade

Dec. 20, 2014

Under rating threshold (show) The game doesn't save for me. :(

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(2)

UltimateDuck

Dec. 20, 2014

Under rating threshold (show)

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(-25)

Slothrop

Dec. 20, 2014

Under rating threshold (show) @thielman: exclamation mark means that you get a new icon on the system map with that upgrade.

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(4)

Slothrop

Dec. 20, 2014

Under rating threshold (show) I really like the visual look of this game. @Jarvis9999 yes there is offline earning.

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(2)

Jarvis9999

Dec. 20, 2014

Under rating threshold (show) I have a quick question: Is there offline earnings?

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(0)

thielman

Dec. 20, 2014

Under rating threshold (show) Does the exclamation mark next to some upgrades mean something?

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(2)

ninjadude3030

Dec. 20, 2014

Under rating threshold (show) Umm,what the hell is a ramscoop

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(-1)

ceptri

Dec. 20, 2014

Under rating threshold (show) Ok 1.0.2 is published! Click issues should be resolved.

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(2)

thielman

Dec. 20, 2014

Under rating threshold (show) Thanks for fixing the changing quantities bug, much better now!

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(0)

Ardagan

Dec. 20, 2014

Under rating threshold (show) using FF. Mouse always clicks on main screen: switches from 1 to 10 items to buy, on options screen -- hard resets game (did like 5 times already) while just trying to turn off sound.

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(0)

hybridstarscream

Dec. 20, 2014

Under rating threshold (show) Am I the only one that thinks the pricing is off between the buying amounts.

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(4)

Waher

Dec. 20, 2014

Under rating threshold (show)

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(-4)

YooMomaOwnz

Dec. 20, 2014

Under rating threshold (show) The jump from quintillion and sextillion is waaaay to slow. There should be some upgrades that increase the effectiveness of Dreadnoughts or add in several more ships that are more expensive than in.

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(276)

cygh

Dec. 20, 2014

Under rating threshold (show) Game grinds to a halt about 1-2 hours in. It starts off pretty cool but you can pretty much close it when it starts to get slow, even if you idle for days you will not get very far ahead of your early progress.

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(1)

starzrayuk

Dec. 20, 2014

Under rating threshold (show) the sextillion wall takes way to long to break (stage upgrades) and cause it's no upgrade for the dreadnought or over all production it doesnt increase the speed :( It doesnt feel like progressing at all, even if I double my PPI to this point very fun game!

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(17)

PsyclonJohn

Dec. 20, 2014

Under rating threshold (show) Wow... game didn't save.

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(4)

Delta7x

Dec. 20, 2014

Under rating threshold (show) It'd be nice if if shown how much you make every second or minute. I could always do the math, but it's nice to have it shown somewhere.

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(12)

RedeemedWahrior

Dec. 20, 2014

Under rating threshold (show) My first impression is that this is too similar to AdCap, with the Lvl changes at 25/50/100/200/300/etc, and the ascends at 2%. The problem is no newspaper achievements, so the balance is all broken. The one upside is you get a nice visual for your upgrades, but that's about it.

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(2)

ceptri

Dec. 20, 2014

Under rating threshold (show) Ok, I have the fix for the clicking issue, but kongregate is having a hard time uploading the new version.

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(4)

PawahDani

Dec. 20, 2014

Under rating threshold (show) It's a very slowly game :( And the offline eranings....10% max.

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(1)

jpl77

Dec. 20, 2014

Under rating threshold (show) no save, what's the poing? 1/5

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(0)

Verkade

Dec. 20, 2014

Under rating threshold (show) Exclamation mark behind the upgrades changes the picture as far as I can tell.

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(837)

Developer response from ceptri

Yes, that's right

gEasS_53

Dec. 20, 2014

Under rating threshold (show) *scrap that "resulted". Didn't notice it before posting.

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(0)

gEasS_53

Dec. 20, 2014

Under rating threshold (show) I experimented a bit with autoclickers to see about the quantity changes. Here's what I found: Using the autoclicker resulted made the quantity change almost all the time. The strongest effect occured with the frequency set to 1.1 and 1.2 hits per sec, meaning it's not necessarily caused by too fast clicking. Clicking once a second with the mouse caused almost 0 switches(it still did when the clicking was too quick).

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(0)

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