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I think the Notice Me Senpai achievement is broken; I just played four gores in a turn (and ended up being able to take down three enemies in a row via combos) and I got nothing. The crow did 240 damage each (16x multiplier). I'm fairly sure I've also gotten a 3 in one turn, if getting four was the issue... but ah well.
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Game could also use some kind of "new game plus" option since I've replayed it about five times. Also, more fan service, I wish I could scroll down on the muse card.
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Well jeeze girl, if you can't make it as an artist at least you have a promising career as a porn star open to you...
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I really enjoyed this game. I only have two minor suggestions to improve it. The first is obvious; make it longer, add more enemies and cards. Otherwise there's a few minor spelling errors, such as "Creppy" should be "Creepy" unless you mean the drawing was full of crepes. Anyways, great game, I like it a lot, and I'll uprate from four to five if it gets updated to be longer.
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One of the best "game in 10 days" games I have played so far... really neat story and interesting card properties during play. I'd like to see how this game develops outside of the 10-day contest!
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Now this was a fun and interesting little game. The story definitely speaks to artists of all kinds. The art was cute and, at times, kinda sexy. XD Definitely keep working and improving on this game. It could really benefit from more depth and some balancing in the gameplay. And there were numerous grammatical errors, but those are easy fixes. Overall, it was fun and kept me engaged for its duration. Keep up the good work. I look forward to an update for this game.
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The infinite Cycling of Quick Sketch Build up Ideas is kinda broken with my best combo being over 350. It's still a fun game, and an interesting story never the less, even if it is a bit bare bones. Would definitely look forward to perhaps an overhaul without the 10 day time restraint or a sequal, either would be fine. ^.^
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Loved it. Some very different cards with good affects and the way of getting new cards is very interesting. Every enemie had his own personality and the set of phrases for the enemies were good too but i'd realy loved to have more enemies to fight. Sketching is a realy cool card to bad you have to be very lucky to get a second card of it :C. BTW just out of curiosity is there a way to get the promise achievement i can't see how it would register it?
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Wow, this was really fun to play. Storrytelling was pretty meh, but still: As a 10d-game this one really doesn't have to hide behind any other games. It's elaborate, it's mostly balanced (Except for "Quick Sketching", which enables you to get very very long turns.) and last but not least: It has an interesting, new and unique concept. It's not just another boring cardgame. Thanks for your efforts!
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the last guy said he helped but only gave me alot of artist block, i dont think thats a good thing, also it needs a sequel
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Also, all in all i really loved the game, the art Style is awesome and the visible development in character design really stands out.
Furthermore i really love that I finally see a CCG on Kongregate that is not energy based. You rock dev! (y)
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One minor grammar issue, in the victory screen you wrote "total lost time" but it should be "total times lost" or something...
hope im not to nitpicky but you said you welcomed criticism :x
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Quick guide to infinite combos and guaranteed victory. Dolly is your friend, don't kill her, instead keep using ideas+ cards and 'Quick Sketching', the more you use the ability the more idea cards you get to draw every turn/draw/redraw. When prompted which card you want as top priority 'Curiosity' and 'Inspiration' because they are extra cards and for each card it means your hand has 1 more card, additionally you may want 'Muse', 'Rest' or 'Baking' if they do not appear. You will also need some 'Snack Time!' and accumulate some pies, because each is a guaranteed 'Muse' and will buff your ideas. Eventually you will have so many ideas per draw that you can keep redrawing. To finish the game accumulate some 'Gore' and you can buff your attack amount with some 'Passion' and 'Stab'. 3 'Gore' for achievement '5' for guaranteed 300 damage with 'Passion'.
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why to play this game, you are an artist who dreams up a world where a wanderer shanks your bad drawings and out of curiosity of that moment you eat an apple pie which is your muse and then take a nap.
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Wow - actually pretty amazing. I hope you will consider putting in some serious development time into this, developing it into a complete winner.
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wow, that was so much more fun than i expected it to be. not usually into card games but this was really well done. you have a great game on your hands here
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I must say, the combo system was great, but I can't help but feel it made it easy. I got Art Master on my first try with 0 deaths.
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@dev. great game 5/5. small bug note. the notice me senpai acheivement isn't properly awarded if you win the game on the same turn as playing the 4 gores. keep up the great work. look forward to seeing more from you.
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I haven't considered logging into my account for at least 4 months, but I haven't been this excited for a game in an even longer time. Very great game!
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too short, too few cards, no way to play with the decks in any way, lacks any difficulty and seemed to just degrade to playing each row out by quick clicking and not worrying about any real strategy.
good art, and the concept is a good start though. more fleshing out and some padding could make it a great game
I am planning to add some deck building and different characters in the future, it is really difficult making a card game within 10 days, hope you can forgive me.
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Anyone else feeling awful about destroying those friendly guys without a warning? i just want to stack them in the nice box of forgotten things instead of hurting them! :'(
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I really really enjoyed the hell out of this. I really hope you continue or extend on this, as it's a great concept, fun gameplay, and the art is pretty cool too.