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Comments for Aisleen

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dauntless

Jan. 22, 2016

Under rating threshold (show) Fun, unbuggy, clean, original. Great game, keep up the good work.

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(1)

Developer response from cheng3939

Thanks! No problem!

Oakshield

Jan. 22, 2016

Under rating threshold (show) How about starting with a prompt "Mute or Sound". Some of us can't have sound while playing. Good game though.

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(2)

Developer response from cheng3939

Got it! Next upgrade will happened after event ends.

Aw3som3117

Jan. 22, 2016

Under rating threshold (show) It's a bit easy, but the simple card mechanics are fun. Also, I've coded before, and let me tell you, making something good in a short amount of time is harder than you might think, even if you have a good idea.

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(1)

Developer response from cheng3939

Thank you for understanding!It's really not that easy to do all the works just by myself. I will do more next time!

burritodragon

Jan. 22, 2016

Under rating threshold (show) nice game

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(1)

Developer response from cheng3939

Thank you!

HybridVitae

Jan. 22, 2016

Under rating threshold (show) Excellent game concept!! 4/5 (only because I finished the game and never got to see a few of the cards!) I would suggest a "remove from deck" special card (like the opposite of the copy card) to get rid of cards you don't like. I would love a New Game + mode where you get to keep your deck instead of restarting... but if you do this, please allow us to remove a few cards as a reward for finishing.

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(1)

Developer response from cheng3939

I had considered Remove type of cards before, but it can cause the infinite loop very easily(just removing all the cards without draw effect). Keeps deck idea is really nice, I can try it.

M00nshad3

Jan. 22, 2016

Under rating threshold (show) Thank. You. So. Much! My apologies for resorting to punctuating each word but I want to emphasize this. It is so gratifying for an artist like you to take one's comments to heart. You responded calmly, and better yet: Your tweaks and changes have made the game not only more manageable, it has made it more interesting. I have now replayed the game and enjoyed it a lot. Thank you.

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(1)

Developer response from cheng3939

Every comments count, as long as they are good suggestions, we developers can always give it a try. Thank you also!

skaliton

Jan. 22, 2016

Under rating threshold (show) Great game..just a point that should be obvious by the best combo list but the indefinite idea loops tend to make the game pointlessly easy I don't remember the last time I was 'hit' but the last fight was just me circular looping ideas with damage as I got close to 50

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(1)

Developer response from cheng3939

I promise it won't happen in the next game I made. Thanks for the useful comment!

rabenritter

Jan. 22, 2016

Under rating threshold (show) Nice game - definitley a second look diamond. Needs a few more cards an more combos - also to easy. 4 Stars

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(1)

Developer response from cheng3939

Got it, thanks for the suggestion!

CharmDivine

Jan. 22, 2016

Under rating threshold (show) Love it ! The whole concept is really nice and fresh. Keep working on, i would really like to see more of this! 5/5 for me!

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(670)

Developer response from cheng3939

Thank you! I will try my best to do the sequel, maybe a RPG liked game?

Vusa

Jan. 22, 2016

Under rating threshold (show) I am the Art Master!

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(1)

Developer response from cheng3939

Amazing! Keep your passion going and be confident!

skeywhy

Jan. 22, 2016

Under rating threshold (show) everytime I am about to give up on kongragate, something like this comes around. simply a masterpiece 6/5. Please make a version 2 of this game, with more cards and a bit more dynamical battles (e.g. more "feather"-like cards to intercept enemy action and more consecutive enemy actions that can deal significant damage if not intercepted). or just more TITIES ! :D love it, good job. cheers

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(3)

Developer response from cheng3939

Got it! Glad you like this game, it really encourages me to do more than I can, a more improved sequel will definitely come some day, no matter I won or not.

gerrsun

Jan. 22, 2016

Under rating threshold (show) Very enjoyable and I like your art too! Thanks for sharing.

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(1)

Developer response from cheng3939

No problem, thanks for your kind words.

bobikiller

Jan. 22, 2016

Under rating threshold (show) boom ! art master

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(1)

Developer response from cheng3939

Great work my friend!

elfboy676

Jan. 22, 2016

Under rating threshold (show) The most glaring issue that I see with this game is that redrawing your hand and getting cards that increase your lightbulbs is really unbalanced. All you have to do is to keep putting more of those cards in your deck and you have it where you can go through the game without any worry. Besides that, it was a fun game. The whole idea of being able to put cards in your deck on the fly was interesting though it does need to be refined. It was a very enjoyable game and I look forward to seeing how you progress with it.

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(1)

Developer response from cheng3939

I noticed that problem too, so I decide fix it in the new game, since some of the Kongregators really enjoying stacking cards, I will keep that OP mechanism just for this game. (I think some of the players are really smart to noticed that and used it to achieve high score I can't never imagine while I was testing, you guys are the best).

doommaster3

Jan. 22, 2016

Under rating threshold (show) It may not count for much, but, this is the first game I've found that's deserving of a 5/5. I can relate to some of the struggles Aisleen goes through in this story. It also helps that the gameplay is fun, fast paced and, for me at least, something I've never quite seen before. Good work.

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(1)

Developer response from cheng3939

Thank you :) I will make a new version in the future, stay tune!

aquaquake

Jan. 22, 2016

Under rating threshold (show)

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(-7)

Developer response from cheng3939

Sorry for letting you feel like that, it's really hard to fit everyone's taste, I will try my best.

Crimmers

Jan. 22, 2016

Under rating threshold (show) Great game! I beat the game and now I'm a super artist! Only, all my characters have giant breasts!

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(1)

Developer response from cheng3939

Maybe, who knows :)

Possum559

Jan. 22, 2016

Under rating threshold (show) Other than missing a mute button (if you have one I missed it). I love the game. =)

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(183)

Developer response from cheng3939

Got it, I will add it after the event

Radip

Jan. 22, 2016

Under rating threshold (show) Very nice game! I give it a strong 4,5/5. You could introduce several difficulties as this was too easy for me (maybe that's because I play MTG) The concept was very fresh and nice, the titsy artist was great :) both on the visuals and psychology. Advice for the future - add more cards (especialy with negative negative effects)

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(9)

Developer response from cheng3939

Got it! I will definitely do some changes in the future.

moshimoshi

Jan. 22, 2016

Under rating threshold (show) 2 more bugs: 1. I cannot get the achievement of play Gore 3 times. (It showed I have Gore X 3 in the next turn) 2. I finished the game but I did not have the last card.

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(2)

Developer response from cheng3939

Yes, I check the code, the Gore one I put it into a wrong place, will fix it after event ends. You won't want the last card, that is Artist Block from the last boss.

wicked6

Jan. 22, 2016

Under rating threshold (show) Great concept and beautiful music, 4/5. It got a tad tedious near the end most likely because I played the whole game in one go, but it started to get repetitive as the "final boss" of this part slowly had her hp drained to 0 with a few attacks here and there from me. Keep up the good work, the main character is also great.

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(6)

Developer response from cheng3939

I the future I might add more characters and cards, so players can choose who they want to use, thanks for your reply!

moshimoshi

Jan. 22, 2016

Under rating threshold (show) The 3 grey button in the left have bugs. If click them without enough bulb will spin cards forever.

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(3)

Developer response from cheng3939

got it, will fix it after event is ended!

Laecith

Jan. 22, 2016

Under rating threshold (show) I get the feeling that it isn't supposed to play everything so fast you can't see it and feel like you might have a seizure?

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(1)

Developer response from cheng3939

Original thought was like that, might not be a good idea, so might have change it later.

bf842903

Jan. 22, 2016

Under rating threshold (show) 250card, 2.3k combo and 46gore. This is my first game ever archive top on any high score. Thanks Cheng3939 for the Great game 5/5. A bit more dialogue and weapon would be nice

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(1)

Developer response from cheng3939

got it, I will make a whole new game out of it.

killgr

Jan. 21, 2016

Under rating threshold (show) It's too short.

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(8)

Developer response from cheng3939

I know...sorry QQ

Belvis

Jan. 21, 2016

Under rating threshold (show) Hahaha, this Yandere-reference (I guess) is amazing: Achievement "Notice Me Senpai": "Play Gore 3 times in a single turn."

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(3)

zzxxzz3

Jan. 21, 2016

Under rating threshold (show) Also, the ability to redraw all cards and get an idea card (generally inspiration) for 15 idea is OP.

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(0)

Developer response from cheng3939

I was considering balance that, it's really hard to find a balanced point.

flamewolf33

Jan. 21, 2016

Under rating threshold (show) The first time I started the game, it sped through a ton of conversation bubbles without stopping on any of them, so im asuming I missed some sort of tutorial, and now I have no idea what is going on. Is there a way to reset the game so I can see whatever that was I missed?

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(1)

Developer response from cheng3939

Yup, I will try to fix the tutorial problem later, at that moment is really not enough time. But no, conversation bubble currently doesn't affect much.

zzxxzz3

Jan. 21, 2016

Under rating threshold (show) Very solid game. Tip: focus on cards that let you draw cards that themselves draw cards. Sounds obvious, but it works.

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(2)

ninjapao

Jan. 21, 2016

Under rating threshold (show) Expand on this game please; you did this in 10 days; imagine what you could do in like, a month or something. Best game of the comp so far.

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(2)

Developer response from cheng3939

I was planning to make 4 different characters, and can collaborate with each other. Maybe with a different title.

Jimmywift

Jan. 21, 2016

Under rating threshold (show) Cool idea + art, but at the point in the game I currently am at, spamclicking cards until I can't seems to beat every stage.

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(1)

LaazarkGaming

Jan. 21, 2016

Under rating threshold (show) I really liked the story behind this! Good job!

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(1)

Fullmetal21

Jan. 21, 2016

Under rating threshold (show) Great game. Simple as that. Managed to win without dying too! :D

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(5)

mrnnr1

Jan. 21, 2016

Under rating threshold (show) I seems i have overflowed the highscore table with a 42 gore stack into Big Guy for 4e14 dmg ^^ Nice Game!

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(570)

Developer response from cheng3939

Great Job my friend! You reach the boundary I have never thought of, it is really amazing. (It was a designing mistake actually, but I will keep it for you)

Insidias

Jan. 21, 2016

Under rating threshold (show) Its a fun small game, but lacks real alternative strategies to running Wanderer -> Curiosity -> Inspiration -> Ambition -> Wanderer/Stab - Repeat.

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(1)

cheng3939

Jan. 21, 2016

Under rating threshold (show) I was planning to redesign the whole game, maybe a 4 members party with different skills and separate deck, and some special cards can let you change the people on the ground. Rough Thought: Programmer : Focus on attack combo, can choose the card you want to draw Artist : Similar to the Aisleen right now, can change the deck formation really easily Sound Engineer : Good at healing and boosting others, some cards can prevent you from death visiting. Writer/Planner : Good at ideas gaining combo, can't attack or heal

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(1)

Suuljin

Jan. 21, 2016

Under rating threshold (show) Addendum: Notice Me Senpai is definitely broken. Stacked 7 gores in a single turn/fight and it didn't unlock (high damage multipliers can't be displayed btw, x128 just shows as x1). On the plus side, nuking the last boss with a single Big Guy was hilarious.

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(1)

Developer response from cheng3939

I have noticed that too, after the event is ended, I will fix it right away, thanks for the information! I never know someone can deal that much damage in a single turn...wow

Suuljin

Jan. 21, 2016

Under rating threshold (show) Some tips: with a bunch of luck on your first turn, you could finish the entire game in a single turn. To achieve this, always choose inspiration and curiosity whenever a quick redraw offers them. Those are added as extra copies to your deck. Use sketching to copy Wanderers, since they're always idea positive (wanderer -1 into curiosity +2 into XYZ), they deal damage and keep the infinite chain going (sketching also adds permanent copies to your deck). Some other combos are always idea positive, but result in dead ends (baking -> apple pie -> muse -> rest = +6 ideas. muse -> rest = +8). Just always save 15 ideas and use quick redraw if you ever run into too many dead ends.

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(2)

Suuljin

Jan. 21, 2016

Under rating threshold (show) Notice Me Senpai: it seems the 3 gores have to be played not only in the same turn, but also the same battle (turns can last multiple battles). 3 stacked gores (all stacked and pending, not mixed between active and pending) didn't unlock the achievement.

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(1)

Developer response from cheng3939

That was a bug... I will fix it after the event ends, thank you!

Bored5555

Jan. 20, 2016

Under rating threshold (show) I'm seeing all these comments on how hard the game was, but I thought it was pretty easy. Did I luck out, or did no one notice the 3 abilities that your character has (one of which was redraw, which empties your hand and refills them with different cards)? Did it with 1 life, no continues. Going to play again to get the other achievements. Most of my gameplay involved using the redraw ability to get 80+ back to back moves before ending a turn. It's all about Ideas management. Loved the game by the way.

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(1)

Developer response from cheng3939

Thank you! Actually I reduced the difficulty, the very first one I put on was really difficult and the mechanism is not that brilliant.

loingelf

Jan. 20, 2016

Under rating threshold (show) I'd like to play this, but some things aren't able to be clicked, like cards that I have requirements for, or the "slots" mini game when choosing a card. I have to reload the page to get out of it. I'm currently unable to beat the first character because of this, but as soon as the bugs are worked out, I'd love to try again

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(1)

Developer response from cheng3939

If a card have Remain effect, it can't be click, or maybe you are run out of ideas(the resource required by some card) If none of them cause that, please tell me where that problem occurs, I may be able to fix it after the event.

DaeganXavier

Jan. 20, 2016

Under rating threshold (show) I liked the game before the gameplay update - now I'm on the verge of loving it. Yes, it's repetitive, but the gameplay is quick so you can really get into good rhythm of cycling through the cards and wiping out your earlier artwork. I'd love to see this developed further (more bosses, more cards, etc).

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(1)

Developer response from cheng3939

The original gameplay didn't require too much thinking,it was just rewashing your hand and keeping combo goes on , so I decided to change it a little bit, sorry about that. Maybe in the future, there will be more characters and tactics you can play, and thanks for your reply!

Rallik

Jan. 20, 2016

Under rating threshold (show) Nice game. Put 10 more days in it cause it will be worth the effort!

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(1)

Developer response from cheng3939

Yes...Time goes by really fast, spent 6~7 days just painting all the arts, exhausted.

myuhinny

Jan. 20, 2016

Under rating threshold (show) With many games developers always use some cheap tactic to try to make the game seem hard. Cube isn't hard they are spammy if that artist block cards wasn't spammed so much you might actually be able to do something other then dying there were many times where I had 3+ artist blocks in my hand at one time. After awhile I stopped caring what was in my hand and just clicked whatever till the battle was over.

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(1)

Developer response from cheng3939

Wow! Then you must be very lucky!

cheng3939

Jan. 20, 2016

Under rating threshold (show) I quickly change some stupid mechanism I made before, sorry for the bad experience of gameplay before.

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(2)

jacksonas

Jan. 20, 2016

Under rating threshold (show) Great atmosphere, music, artwork, gameplay, I really enjoy this one a lot!

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(5)

Developer response from cheng3939

Thank you!

jacksonas

Jan. 20, 2016

Under rating threshold (show) Those enemies talk kindly to me yet I attack them...I guess that makes me the villain!

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(13)

Developer response from cheng3939

Not exactly, if she decides to draw them again. :)

M00nshad3

Jan. 20, 2016

Under rating threshold (show) Some fundamental aspect of this game must be eluding me. I really want to see the rest of the story, but when the opponent does about half of my max life in damage, while after ten turns I have just about removed a tenth of their life, I simply get bored out of my skull. I don't know if the cube is end-boss or not - unfortunately I probably never will...

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(5)

Developer response from cheng3939

I see...I will try my best to fix the balance problem, and yes, he is the final boss so far...

cheng3939

Jan. 20, 2016

Under rating threshold (show) Hello! I am the developer of this game, it is made for a 10 days game jam, so it might not be perfect right now, and the stories might looks odd due to the rush. Any critics are welcome, I will keep developing it no matter what will happenã„¡

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(933)

DivergentReality

Jan. 20, 2016

Under rating threshold (show) The many levels of sketches and slowly developing art style do well to represent the time spent becoming a skilled artist.

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(897)

Developer response from cheng3939

Everything takes time.

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