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Very inspiring game! I love the story, art, music, gameplay style.
The character is very connectable with too.
Good job!! :3
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You can tell this is a great game right from the start and straight till the end. An original name is a good start, it shows the author gave it at least some thought. Then you have the thumbnail, it isn't just another game with generic "art". Getting deeper into the game there is great drawing/coloring, music and story. I noticed a few details, but it seems you're already aware of them :P. Also, they don't affect a solid 5/5 score. I really hope you make the sequel. And I'll try my hand at drawing Mandy some day :P (don't get your hopes up though, I'm just an amateur and a lazy one at that ...).
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Found a bug. When you click any one of the 3 abilities that requires ideas to be used, the game puts a randomizer on the screen of every card, lasting infinitely (as far as I know) and preventing the player from interacting with the screen. I did test (and reset) all 3 individual abilities at 0 ideas, and got the same result every time.
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First I thought "Meh, nice enough. 4/5"
Then I kept playing. And then I finished the game.
If a game makes me to play it in one sitting without noticing then it gets 5/5.
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can't wait for a sequel, really fun game that didn't overstay its welcome. Fresh ideas are hard to come by so I approve of this highly. I'm excited to see more cards and enemies!
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(https://youtu.be/uTCTP5fVK3c) some of the Kongregators have asked me about the song playing during Mandy's battle,it's a song called Purity , and here you go!
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Hello! I am the developer of this game,planning to fix this game after the game jam is ended , this game does have some problems waiting to be fixed, it includes mute button, card power balance, notice me senpai achievement missing, grammar errors and longer version, if anything I have missed please leave a message or send a mail to me, thank you!
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Nice to see that there's a great game in kongregate once in a while. Can't wait for you to make more of this! Personally the first game to wow me this year hahaha
It's a local save file, only save when you gain any achievement, but the deck and progress won't save(due to there is only 15 character right now). welcome to send me a mail to let me know what you think, thanks!
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can you really achieve that 9,223,372,036,854,775,807 damage dealt in single hit by stacking all those gores...? And if so imo it should be removed, its ridiculous to get attack high like that.
I know...it's a design mistake, and I want to fix it so bad, but due to the game jam rules, I can only do it after the event. So...right now, everyone is playing with this flaws and see how far they can get.
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at first game looked interesting [nice graphics], it very fast became repetitive and boring, even if there is no character progress [health and light bulbs constant] and, so called, deck progress is very slow and bit unlogic [you don't have an idea what you will be drawing - you are retard not an artist], enemies having rising health, are no match, repetitive and boring, repetitive and boring, repetitive and boring, repetitive and boring, repetitive and boring, repetitive and boring, repetitive and boring _ until first boss, which is also no match, but opposite way _ and game turned into, repetitive and boring, grinder
Notice Me Senpai have some bugs, it will be fixed the next version I updated. You can get new cards through skills, but one of the card can only get from the last boss hitting you.
There are some possible situations: 1.your flash player is too old or your computer can't play flash games/ 2. caused by the maintenance if it can work before/ 3.The game is still loading
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way to easy... i never lack attack cards.. though in the fight with the cube, it have those no effect card which is troublesome.
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I can't play this game for some reasons. The game just starts and speeds itself up to infinity and never stops. I've only tried with chrome tho. Is that the problem?
I am not sure, try to update your flash player version first, if it doesn't help, maybe it is caused by the maintenance. Try to contact the website owner and report this problem, thanks!
It auto saves when you got an achievement, it's a short game so it currently don't have midway saving, I will add saving option when this game gets expended.
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Well this is something you don't come across everyday. I personally liked the artwork and the ''story-telling'' more than the overall gameplay and music. All in all, I enjoyed this game, and hope it gets a sequel with better overall gameplay. ;D
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Does anyone know why there's a cap on highscores on kongregate? I just got 1.93428131138340*10^27 damage dealt in 1 hit (84 gores), but in the highscores it's shown as way beneath that. It also shows different scores on the daily/weekly vs all-time/friends.
There will be about 4 person with different types of deck, programmer(Crystal)/artist(Aisleen)/musician/investor, maybe in the sequel and with a different story.
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probably 8th or 9th time i've played through it....
I seriously love this game...just wish that there was more to it. A lot more. I could play this type of game all day.
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It appears to have broken. I was playing it just fine but i navigated away and when I came back, it wouldn't load at all.
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(http://i.imgur.com/RcyLkFs.png) Hello friends! Here is the design of one of the future characters named Crystal Wong, she is a programmer and might appear in the new version, let me know what you guys think of, thank you!
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To sketch a Sketching: 1. Stay healed and refueled to full until you get a Sketching; don't buy any cards and don't do any damage. 2. Play Sketching. 3. Do nothing until you get another Sketching to play, or your HP gets low. 4. Repeat. The first few are very slow, but once you have a good pool of Sketching, you gain full control over your new cards. Curiosity is fuel, Meditation lengthens combo, Inspiration heals/hurts, Gore makes a hilarious Stab sweep. Maintain good ratios.
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Really great game! I enjoyed he artstyle a lot, and the quick paced action of the gameplay was fun. Not to mention the story was developing well over the course of the game, and I really want to see what's in store!
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The few grammar errors jarred me, but the gameplay and story are both interesting. I especially liked getting new cards from skills. I'm blown away by the fact you made this in ten days. Fantastic job, and I hope there's a squeal!
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The balance between choosing to save inspiration for extra damage or more cards creates a really unique and interesting challenge in manging your inspiration and deck management. Keep that in the sequel.