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It's an okay game. I gotta say one problem though: Slowly, the audio seems to get very crunchy. People even say it's consuming data and such. I don't see any sort of "malware" that KmobKiller is making up... Perhaps they're angry at how the game is slowing down THEIR Computer, and they had malware on there that laid dormant, and their scanner just showed it then? Still. I'm willing to think these sort of games (for how they're made) have this common data bit issue in their audio...
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This game has potential if not for the fact that it is malware. It freezes my computer every time I tried to play it. I had to hard reboot the computer to recover. A malware scan after the reboot showed new threats. This happened three times in a row. DO NOT PLAY THIS MALWARE!
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Vey good game! I love the concept, and once you get the hang of the controls it runs very smoothly. People seem to be having trouble moving some pieces, which I think is related to the rotation of the double pieces. At first it's not intuitive how the rotation will go. It would be nice to add a "ghost" piece somehow that shows you which way the rotation will go before you move the piece, with an arrow showing you how to drag it when you hover the mouse over one side of the piece. Might be hard to implement but would minimize peoples' initial frustration. I love the musical element too! 5/5
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New mechanics are introduced far before the mechanics that are already introduced are used to their fullest potential... this might be fine, but then the mechanics are dropped altogether without ever returning.
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I feel like there should be an additional level at the start that shows you that you don't need to get every tile of a certain shape into one contiguous group. You can have two pairs of circles separate from one another.
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Love your games. A great concept, and there are always new mechanics introduced every few levels, so the game doesn't get boring and keeps me playing. Twoje pozostałe gry są doskonałe, więc wiedziałem, że ta nie będzie wyjątkiem :)
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@SocksRock You actually _can_ rotate the 2x1 pieces on level 7; it's just not obvious at first how to do it. Try "dragging them around a corner." :-)
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I like the look of this, but I think I must be missing a game mechanic on lvl 7. Rotating button to solve the piece on the left just fine, but sliding the piece on the right just back and forth, no obvious way to rotate?
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Very well done, but the endless mechanical changes gets too tedious. You never feel like you've solved anything clever, or accomplished anything, only that the rules keep changing.
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Really enjoyed this game. Great puzzles and really interesting mechanics. However, the ending was extremely lackluster
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Wow, how much RAM do you need to run this? it's using far far more than most games do, even after they start leaking memory. I can't tell what I'm supposed to do with this much 'lag' and (as said below) no damned instructions. fun.
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The idea its very original, and the execution is perfect... except for its "cpu hungry" problem. I am sure it can have an even higher rating if you fix it.
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On level 4, the game became very sluggish and my computer crashed. Not just my browser, my whole computer. Running Firefox on a Mac.
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That was a good puzzle! Several comments: 1) Game not working at Chrome for some reason, there is a black screen. 2) After finishing level 25, The game should transfer to a kind of congratulations screen, or at least back to the level select screen, going back to level 1 unexpectedly makes no sense.
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I have to say, $2.00 for the whole game feels like a total scam. I bought it from Steam and for iOS, and I still feel like I'm ripping you off.
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*crack*, what's that sound? you've hit another damn puzzle game out of the park, I don't know how you do it but these are always awesome
Let me put it this way: the demo its a very quick overview of few of games mechanics, without getting deeper in possibilities of using them. So yeah, full game uses them all, is harder (but still not super hard, however there are crux levels) and has 101 levels :)
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Its a good game, it has the right mix of challenging so the solution isn't immediately apparent, but its also easy enough that you don't get frustrated to the point where you don't want to play, at least for me.
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Thx, it works fine now. For the error, I did nothing special, just entered level 19 after 18 (and tried reloading several times.)
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Love the game! Unfortunately I got the same error message as uchik has, using chrome. Not sure of the level but the one where there are 4 blocks that have 4 dots in them. Stuck.
thanks for reporting. Can you please check if it works fine now?
BTW, what are the exact steps to reproduce this issue? Is there something special you did on the level, that always leads to the error?
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stuck on level 19, using firefox. TypeError: Argument 1 of AudioParam.setValueAtTime is not a finite floating-point value.