Under rating threshold (hideshow)
I don't usually say negative things about games because i understand the work that goes into them. But this game was far too much like mindscape to me to enjoy. Honestly, mindscape was done with more creativity, better graphics, and a better (if not creepier as well) story. I give you credit as an artist, and as a game designer, but not for this game. I give you a 3/5 just because of how few ways you can originally incorporate this type of design into a game and that you did the job remotely well.
Under rating threshold (hideshow)
can the controls get more precise please? I mean, in a game where there is little "smudge" factor to jumping and the turning of the worlds, it is more annoying than fun.
Under rating threshold (hideshow)
Lv 25 @ CodeHeads: Creating a level with inconsistant and a-rythmic(?) pattern isn't a difficult puzzle, it's a poorly designed one. 4/5 for overall concept and design and execution.
Under rating threshold (hideshow)
wow lvl 25 was a pain.
Pro tip. Do the first part of the puzzle as fast as possible, when you round the corner to the second part the horizontal ball should be hitting. Let it hit 2 more times. Immediately after the it bounces back jump in. Good luck and have fun.
Under rating threshold (hideshow)
great game! just finished it, i found it quite creative and enjoyable. Good last level too. I enjoyed the music and art as well.
Under rating threshold (hideshow)
I really do not like this game. It has horrible music, bad gravity switching, stressful, and is boring. You have such a bad start not even a sequel will make the cut. I say to give up, make a completely different game, and pretend this one never happened. 0/5
Under rating threshold (hideshow)
i enjoy games that play with the aspect of different gravities it makes alot mkore dimensions for the puzzles... great game
Under rating threshold (hideshow)
You should make an option to configure the keys. Or at least use WASD as a second option. My up arrow key doesn't work because my brother spilled baby food on my keyboard.
Under rating threshold (hideshow)
Achievements
1. go around the world
2. toggle 50 levers
3. Unlock the Cowboy Outfit
4. Unlock the Pirate Outfit
5. Unlock all costumes.
6. complete the game in the hero costume (that means beat the last level with a character in the hero costume.
7. Fall of the map 12 times
8. Collect all the coins (40)
9. die from spikes 12 times
10. Drop 100 characters on the "red button" screen
Under rating threshold (hideshow)
The sign (which was mysteriously addressed to him) told him to solve the puzzles. Either some god was lazy or really mean...
Under rating threshold (hideshow)
Need a zoom in/out function. I keep jumping and hoping there's going to be something below me. Sometimes I can't even see what the lever did
Under rating threshold (hideshow)
Same cop-out as so many of these games. At stage 20 the game turns from strategy/puzzle solving to a platform game requiring being able to time many jumps to perfection or start over/start over/start over/boring/give-up. Less than ideal jumping mechanics makes it that much worse. Great early levels, good simple graphics, and good sound.
Under rating threshold (hideshow)
For those who like the concept, check out the PS1 game Kula World (I think it was Kula Quest in the US). It's this exact concept, but 3D. It's available to download on PSN too.
Under rating threshold (hideshow)
Fun, uncommon game. It was a little bit short and collision was, well, crap. Your ending levels relied a little too heavily on just adding higher concentrations of hazards and longer runs instead of getting more puzzling. I almost gave up on the last level just because I kept dieing from the crap collisions. just a little more polish and it would be a standout platformer instead of a little lark. Keep up the good work.
Under rating threshold (hideshow)
really nice game, really really nice idea and cool gameplay, the only thing that i can reproach you is that we can't always see what pulling levers change in the map...
5/5 anyway :)
Under rating threshold (hideshow)
I wish there was a zoom out feature so that when I entered a teleporter,I could at least see which direction im facing first.
Under rating threshold (hideshow)
The hitboxes for the moving ball spikes are bad. Level 25 for example, I completely miss hitting them but I still die. The controls were pretty weird for my liking. Up to jump?, it's a platformer, put it to another key. I used Xpadder and and used my controller to get past it.
Under rating threshold (hideshow)
theres a type error in the first intro slide. "...but little did he know what about to happen would change the everything." --there should be a "was" after "what".
Under rating threshold (hideshow)
Three suggestions: 1) The level select screen doesn't show me which levels I didn't get all coins on, so I have to use trial and error to find which levels those were and that is inconvenient. 2) It would be helpful to have some way of seeing the entire level (say, hold down a key on my keyboard) because on some like level 19 I have to take a blind jump into the void and die just to see where I'm supposed to go. And 3) I wish the game also allowed WASD for movement in addition to the arrow keys. Other than those things it's a decent, if short, game but I'd like it more if those things were addressed.