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My biggest problem with the game is that so many of the levels seem like fillers. The concept was original and interesting, but once you got that down I don't think you tried very hard to add any more elements to the gameplay.
For me, the object of a puzzle platformer is to change the way the player thinks. You did that successfully... but only once. 3/5
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@Deathstalker13: not only are the instructions redundant, but the game description says that gravity pushes us towards the earth...when it -pulls- us instead. Ah well.
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wow. this is just like a game I played years ago for the playstation one. except you played as a beachball in that and had to collect fruit. Goddammit I so want to play that game again now!
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Error. You claim it has something to do with gravity, but why, then, do you need to walk, with your feet on the ground, over an edge or into a wall? It seems more like you have suction cups on your feet, or something, because you can't just jump over the edge to turn the screen, no, you DIE if you jump over the edge.
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This game starts off idyllic, fun, very nice, et cetera. Then when you get to level 23, it gets a bit annoying, but still pretty easy. Then at level 25 it throws all hopes of being nice out of the water. Thankfully, it's the last level, but it is VERY hard in comparison. It's a little jarring, and I wish the expansion pack would go on like this, adding more puzzles, more complex timing things, and in general keeping that same difficulty level on 25, just more. 4/5, because it's a good game, just WAY too easy at the start.
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Oh yea... The last achievment is currently unachievable. This is what CodeHeads said: "Developer here, You just picked up a bug! Rolling in it was set to the maximum coins in the game (Which were 50). However after some map redesign, this got reduced to 40, thus making it impossible to get this achievement! We are emailing candystand and will send them the amended version shortly.
Sorry about that guys, and congratulations on picking up the error! :P'
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" Though he was back, his world was not how he left it. Everything looked the same, but felt so different. Everthing felt ...Wrong." So sad....
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Achievements: 1:go around the world. 2:toggle 50 levers. 3:cowboy outfit. 4:pirate costume. 5:all costumes. 6:do lvl 25 in hero costume. 7:fall 12 times. 8:collect 40 coins. 9:die by spike 12 times. 10:drop 100 characters after lvl 25. Rate and keep alive! The game is good: 5/5, nice music
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The last level is the only hard level. the moving spikes at the end kept killing me. You have to time the jumps perfectly or else you lose. You have to jump through 3 spikes and advoid one to finish the hardest part of lv. 25.
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The thing about this game is that it is creative. True, it is not as challenging as,say, SHIFT, but the creativity is where it counts. Also, the art is awesome. I love the idea of costumes in any game (specifically GHOST SQUAD woot woot) because they lend a whimsical nature to the game that really should be in all games, I mean, aren't they games? I would for once want to see people rating a game based on how FUN it is and not whether it has badges, is challenging, or has nice artwork. Games are meant to be fun, and this one takes the cake. 5/5
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puzzles are way too easy , the controls aren't very precise and the timing can get quite precise .... I got bored quite fast , just redoing the same action trying to get the timing right
Maybe checkpoints would be a + ? anyway , nice game. 3/5
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Does anyone else keep accidentally killing themselves when the gravity shifts because you jumped too close to the edge of the block?
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Loved it, especially the music. It somehow reminded me of Moby's music. Concept is great although it has been used (a lot) before but you managed to add something dash extra to it. The minimalistic surroundings and graphic made it feel fantastic. Maybe I'm a dreamer but I did enjoy this one a lot. Good job. 3,5/5.