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To get the "Raining Men" achievement faster, press tab until the yellow square shows it is selecting the Button of Doom, then spam enter with two fingers (:
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is there a walkthrough somewhere?? just wonderin. if there is tell me and i'll edit it and I can put it up and everyone + this ok
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i love physics busting puzzle games like this, but this one seemed a little to easy. it seemed most of them was "turn the corner, jump, hit the portal and bam you win" the last level was refreshing though. you saw the end, knew how to get there, but the road was perilous and required good timing and a good amount of trial and error. 3/5 for me.
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Trick to beat level 20, go right without jumping to where as that death ball thingy is and right when it's facing you go back so the screen turns and go back again and you'll go right through it,thumbs up to keep alive.
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Being a huge fan of puzzle games and a hater of platformers, the last level was extremely disappointing. It had no puzzle solving involved, just timed jumps. The earlier levels were a lot more interesting and fun. Also, it is hard to solve a puzzle when you're not presented all the pieces until you jump and die. Definitely needs a zoom-out button or at least a mini-map of the area.
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Puzzle Platformer=fun, the beginning
Blind leap platformer= bad, the middle
Timed platformer with near constant running= terrible, the end
Please do not do that again.
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Did no one else have trouble with the little...er...person randomly continuing on his way alone. I would let go of the arrow keys, and he'd just keep hopping or running along until I clicked on the screen, then he'd stop. I wasn't clicking outside the game b/c I kept the mouse on the game after the first couple times this happened.
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This is a great concept, but the levels do not seem as planned- out as I would like them to be. Level 25 is a great example; The goal itself is very straightforward, but the path you need to take to reach it is cluttered with spikes and such, making it no different from the scores of other platformers out there. I think you could have implemented this concept just that much better.
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Got all the achievments, think lvl 24 was harder then 25 (Which I understood like, isntantly.) Rolling in it confused me a bit but then I remembered there was 1 lvl where I didn't get the coins. Any1 whos ever played a crash bandicoot game can UBER PWN at this game, garauntee.
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Neither unique nor well made. Is there any reason i have to have the hit-box of a late nineties game and have the jumping ability of a paraplegic cancer patient. Games like this don't deserve badges.
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Its weird how I can beat the last level the first try the first time I play it, but cant do it anymore when I try again with the hero costume
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Also you didn't need to make that god-damned jump-master challenge at the end to make it harder, it just shows that you couldn't think of a harder puzzle. Took me like 50 tries, man. Maybe you've just always wanted to make on or something
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Really liked the game until it changed from figuring out the level to an arcade jumping game. 'Avoid the rocks' game is boring. Figuring out which/what way to get the flag was fun. Was going to rate it 5 until level 23, then it became a 1.
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@ people complaining about corners making you turn when trying to jump: IT DOES NOT MATTER, YOU DON'T NEED MAXIMUM DISTANCE TO COMPLETE ANY PUZZLE