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Comments for Topsy Turvy

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Blaizing

Jan. 22, 2011

Under rating threshold (show) I like how two-thirds of my deaths were in level 25.

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(2)

rosaniko

Jan. 22, 2011

Under rating threshold (show) last level was really retarded, timed jumps dont count for puzzles (well for this one at least)

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(-1)

reppinpgy

Jan. 22, 2011

Under rating threshold (show) beautiful music, simple yet fun game 5/5 for sure! very relaxing, like loops of zen in a puzzle platform style

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(1)

Dudewithpants

Jan. 22, 2011

Under rating threshold (show) "Now whatever you do not press this button! Just kidding... press it. You know you want to." lol

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(1)

Purpleraven

Jan. 22, 2011

Under rating threshold (show) Lv25 was a luck-grind, no puzzle. HIGHLY RECCOMENDED: a key you can hold down to not rotate the map at edges. 3/5

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(-2)

Sanct5

Jan. 22, 2011

Under rating threshold (show) Level 25 is WAY harder than any of the other levels IMHO. Really made the game play feel uneven as I felt unprepared for how difficult it was going to be.

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(1)

Accordion_This

Jan. 22, 2011

Under rating threshold (show) The final level is incredibly poorly designed. When the entire game has been about turning the world around, making the final level a test of timing is stupid. It is especially annoying in the sense that you just get to the same point and then die over and over again. Other than that, the game was alright. It *can* get a bit repetitive sometimes, especially when the floating orbs are involved.

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(1)

jumpyed

Jan. 22, 2011

Under rating threshold (show) 3/5 because of lvl 25, boring tedious and completely different from the enjoyable puzzle levels that started out(ie. lvl 13 ++)

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(0)

Kerma

Jan. 22, 2011

Under rating threshold (show) Ohey, A copy of mindscape. Either than that, it's a mediocre game that starts out sorta fun and gets reduced to mindless drivel when the game starts relying on platforming. 2/5.

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(-1)

130418

Jan. 22, 2011

Under rating threshold (show) @Ceodeheads, sweet game 5 stars. @Greg, why the hell would you make the badge lvl 25?! 5 IQ points.

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(4)

needo2

Jan. 22, 2011

Under rating threshold (show) this reminds me of a PSX game Kula World

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(1)

Allsmylz

Jan. 22, 2011

Under rating threshold (show) cant seem to get past the last level sigh

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(0)

green0z

Jan. 22, 2011

Under rating threshold (show) It's really simple to solve a level, if there are spikes on side, then go the other way. This concept worked for many of the levels which made the game seem a little more boring than it should have....

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(2)

k4mik4ze

Jan. 22, 2011

Under rating threshold (show) decent game but that earn my 4/5 only 'cause of the music

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(1)

chodexs

Jan. 22, 2011

Under rating threshold (show) screw this copy of mindscape

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(0)

Sabreclaw

Jan. 22, 2011

Under rating threshold (show)

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(-3)

cled

Jan. 22, 2011

Under rating threshold (show) i just realised that it was last level wen i was wacthing the comments and saw ppl was having trubble with it. "hey i can relate to that" XD

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(1)

fieryrage

Jan. 22, 2011

Under rating threshold (show) *looks at candystand opening* I remember playing that when I was five.

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(0)

LordBucket

Jan. 22, 2011

Under rating threshold (show) Added from above, the hitbox appears to be a rectangle roughly the average of the width of your head and torso. So deadly things can go clean through your face and not kill you, but they can be ten or so pixels away from your torso and kill you. This needs to be fixed.

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(2)

LordBucket

Jan. 22, 2011

Under rating threshold (show) The hitbox really needs to be adjusted. It's bigger and doesn't match the shape of your guy. A spike can miss your torso by a good ten pixels and still kill you.

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(3)

mammasboy1

Jan. 22, 2011

Under rating threshold (show) He should put a mini map in the top corner so u can see the whole map and see what changes when u flip a switch instead of guessing and dying

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(-1)

LightningDude999

Jan. 22, 2011

Under rating threshold (show) Levels 24 and 25 put me through Hell, but it was all worth it for the Button of Doom >=) 4/5, by the way.

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(1)

Abelard

Jan. 22, 2011

Under rating threshold (show) Level 24 is Not Fun. My daughter is watching me, singing along to the music: "You're doomed, buster! Doo-ooo-oomed, buster!" That is not helping.

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(1)

budman188

Jan. 22, 2011

Under rating threshold (show) to easy make it harder if your gonna make a 2nd one

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(1)

Rafael20x

Jan. 22, 2011

Under rating threshold (show)

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(-3)

nystik

Jan. 22, 2011

Under rating threshold (show) Sluggish controls and lack of puzzling levels at the later levels detracts from a very cool game.

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(0)

rabbit_man

Jan. 22, 2011

Under rating threshold (show) Once you figure out lvl 24 it's not that hard, though I was once killed by an up-side-down spike while I was falling down past it. lvl 25 is just annoying and more about timed jumps as others have said. Overall, not bad, but definitely need a zoom out button and more challenging levels towards the end instead of timing.

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(2)

koop123

Jan. 22, 2011

Under rating threshold (show) not that impressed. Not that much puzzle solving just trick jumping. would have been better if gravity would rotate when your close to a wall or at the very least when a part of your body is touching it not JUST your feet. 1.5/5 There is better out there.

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(-1)

funfunvent

Jan. 22, 2011

Under rating threshold (show) I'm going to have some realy bad nightmares tonight becaus of level 25

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(1)

KillMeLater

Jan. 22, 2011

Under rating threshold (show) love how the game ends with mass murder =D

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(1)

Razack105

Jan. 22, 2011

Under rating threshold (show) Level 23 ARGGGGHHHHHH!!!!!!

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(1)

CupcakeTerror

Jan. 22, 2011

Under rating threshold (show) awesome game. i feel like a loser cause i cant get past # 13!

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(3)

Recklie_Cupcake

Jan. 22, 2011

Under rating threshold (show) when I first started playing, I thought the spikies were grass, considering there are flowers. :X

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(5)

whoisvaibhav

Jan. 22, 2011

Under rating threshold (show) Level 24 - arghh..

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(2)

ThaFurY

Jan. 22, 2011

Under rating threshold (show) Nice game the first few levels. But after that it's just a series of hard timed jumps and little puzzleling. Needs a zoom-out button or a a mini-map, now to often you need to jump for you doom to see where to go. Also the dude is game-wise bigger then the one the player sees, thus hitting spikes and balls and making it much harder then nesissary. 2/5, could have been 4/5 if not for the last few levels.

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(3)

clockworkmage666

Jan. 22, 2011

Under rating threshold (show) planet full of puzzles CHALLANGE ACCPETED

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(1)

Aristolicrat

Jan. 22, 2011

Under rating threshold (show) I died 15 times before level 24. As of right now, I have died 70 times. Not. Cool.

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(11)

napolj2

Jan. 22, 2011

Under rating threshold (show) RE: denecaep and dil5556, about entering a mysterious portal: http://xkcd.com/665/

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(2)

Timmers86

Jan. 22, 2011

Under rating threshold (show)

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(-4)

SWHK125

Jan. 22, 2011

Under rating threshold (show) for the last level, hit the switch as you fall by hugging the wall

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(1)

koen

Jan. 22, 2011

Under rating threshold (show) For people stuck on the last level, every once in a while, the horizontally moving spike ball is timed with vertically moving ones, just as it moves away again, then jump again in the middle to avoid it when its coming back, then you should just have a clearing to make it through, hope this helps !

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(1)

koen

Jan. 22, 2011

Under rating threshold (show) Seriously, add playermade levels and you got yourself a winner here

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(0)

KavuChameleon

Jan. 22, 2011

Under rating threshold (show) 5/5 for first 24 puzzle levels, -20/5 for last level being a different game, average = 4/5.

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(5)

Demoknis

Jan. 22, 2011

Under rating threshold (show) Reminds me of Prince of Persia, JUMP JUMP JUMP JUMP JUMP >.> z.z dissapointing later on, stopped being fun after lvl 15 but kept going for the badge.

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(1)

Demoknis

Jan. 22, 2011

Under rating threshold (show) BAH. sick of jumping those stupid spikes but popping mid air for no reason, or landing on flat pieces of ground and popping... idk if impact is suppose to do that but it's the only way to clear some levels and it only happens about 50% of the time, probably half my deaths were caused by that crap.

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(-1)

estimac

Jan. 22, 2011

Under rating threshold (show) did someone say kula world?

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(1)

Aleha

Jan. 22, 2011

Under rating threshold (show)

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(-3)

RapidPanda

Jan. 22, 2011

Under rating threshold (show) Can the music stay at one level rather than getting alternately really loud and really quiet?

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(2)

RapidPanda

Jan. 22, 2011

Under rating threshold (show) @laxking: Then it would be even LESS of a puzzle game.

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(1)

DragonSpire

Jan. 22, 2011

Under rating threshold (show) The collision detection needs work. Sometimes I don't even think a spike is touching me yet I die anyway. Make it more forgiving.

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(2)

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