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i agree with all of the above comments saying last level wrecked the game, mad platformer no puzzle, if you say its puzzler keep it puzzler; not straight platformer like 25
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Does the game pause for a half a second every single time you touch a coint for anyone else? that was kind of a wierd direction to go, unless it's just a bug on my end.
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Is it a puzzler or a platformer? Is it the worst of both? Last few levels were more about timed jumps than puzzling. Too frustrating. I gave up on level 24 after about 40 tries. 2/5
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Strang bug, if you teleport after touching a flag, the flag resets to normal and if you touch it again it doesn't do anything. Got myself stuck on level 23 doing that.
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I don't mind puzzle games that turn into platformers to become more difficult, in fact, that would be welcome IF the developers of these games would bother to make it a good platformer first, and that is where this game meets it's fault: It is not a good platformer, but nonetheless tries to be one in the later levels. Three stars.
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I rate this game 4/5 if you don't include the last level. With the last level included, 2/5. I much prefer the puzzle portion of this game to the platformer.
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i'm on the opposite end of a lot of people, i loved that the puzzles didn't get super difficult because i love platformers and it seems a new puzzle game is released weekly. needs a zoom out button but other than that i loved it :)
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I was kinda disappointed. The mechanics are okay, and the concept is decent, but the later levels weren't based on puzzle, but on platforming. After a certain point the entire thing was just making the same jumps over and over again. Kinda meh...
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I am getting really mad at level 23 because at first this game is a puzzle game and once you get more toward the end it becomes all about timing and jumping at the exact right time so you don't brush the spikes and die and have to start all over but I will finish this game someday
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Needs some tweeks in the controls department. If I get annoyed at a game like this, it should be from not knowing how to solve the puzzle, and not from skimming spikes due to a low jump capability.
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Quit @ level 24 I do care if it does have an achievement those that can proceed I applaud you, I hate what was at first puzzle suddenly becomes more about timing and needle fine execution. 3/5
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I'm giving up on level 23. I know, so close to the end, but I hate things where every step has to be perfectly timed or you have to start all over, especially when I thought this was more of a puzzle game.
Also, please add a zoom out feature so you can actually see what your goal is before dying over and over just trying to see the map. One one level I didn't even realize there was a lever I was supposed to get to until I found a walkthrough for it.
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That level 25... reminded me of a Bound map from Starcraft...
Not sure how it fit in a puzzle game, but I guess this was more of a platformer, really...
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Dear god. Amazing game, good music... Only problem I encountered was what I named 'lock key'. Basically when you press a button and the character keeps moving in that direction, whether I'm pressing it or not. It killed me right in front of the flag on level 25. I was basically crying after two hundred and fifty deaths... But I made it!
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Great game, i like how after you win it has a button that makes people fall from the top of the screen to the spikes at the bottom.
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I agree with a lot of the others. I love the concept, the music and design. However, I felt the puzzle part could have been done better. Many of the stages were too direct in how to solve them (eg. spikes on the left.. jump on the right duhhh) and I did not like the idea of having to do leaps of faith. Not being able to see what the levers did most of the time was also kind of a bummer. 3/5
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bug on level 23. if you hit the flag then jump in the warp it won't let you re-capture the flag. gotta die and start over
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The description is kinda wrong. It's not a game about gravity. It's a game about spikes. And I mean - lots of spikes. A little notice - when I'm playing a puzzle game, I'd like a puzzle, not a friggin' jumpfest and deathfest. And I really would like to say "Hell, that was one of a well made game" when I end the last level. After this, all I have to leave here is "YES! A BADGE! NOW I CAN FINALLY LEAVE THIS... THING!"
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level 24 haz totally got me stumped , im like wtf any hints =D , didnt realize i was on level 24 till after maybe 20 or so trys im just like umm hmm ok , i just dont see but only one path , killer game , really enjoying it !
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I went through the entire game fairly quickly, until level 25. I know exactly what I need to do, but the timing to get past the moving spike on the second wall is so stupid I can't get through it. This game was kind for ruined for me, but I'll still give it a 4/5.
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Really nice game, good concept, lvl 25 a bit too much platformer than puzzle but anyway. zooming out would be a nice feature (if I missed it, ignore this ^^*)
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There should really be controls for zooming in and out, like in Level 19, I wasn't paying attention to the preview of the stage and I fell. Zoom in and out controls please.
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Level 20 is broken, the guy can't get hit with spikes when he' s turning the world. Otherwise it's a bit too easy, the only difficult level was 25.