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Beat last stage on 3rd try. when you jump down the left, press space while falling to toggle the lever. Then just complete the level. When you get to the spikes moving back and forth and up and down. Jump over it when it reaches you on the right, then get to the middle spike. Jump right as the 2 meet ( sideways and up and down) then run for the end.
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Btw on level 25 u can hit the switch during your first jump to the left, makes it a bit easier and less frustrating, it still sucks ass though.
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Level 25 is just pure aids, it's too hard to dodge the spikeyballs since the hitbox of your character and the hitbox of the spikes don't match the sprite. I only managed to get through it once and that's after 20 tries only realising after that i had to hit the switch.
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Nice game... but the last stage make all the joy turn into anger ;)
it's really just annoying. I hoped for some more puzzling stage - instead I got a stage that is really just a pain in the ass -_-
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I really don't see why everyone here is complaining about the game being frustrating.. I didn't really have any problems or excessive amount of deaths until I reached level 24. No problems with the controls on my side. I think it's a nice, cute and fun platformer, maybe a little too easy at the beginning. I agree about the timed jumps though, it could have needed a couple more puzzles which get you thinking instead of jumping.
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correction: level 13, 23, and 25 ARE A PAIN IN THE BUTT.
i hate how this is the last level and i can't do it. it's just too aggravating.
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If you instantly jump through the teleporter on 23 after hitting the flag, it goes back down and can not be beaten, you must kill yourself and do it again haha!
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brilliant idea for a game, and the early levels were interesting, but not challenging. The later levels, however dissapointed me, since you need tpo time your jumps perfectly, and had no puzzle aspects. additionally, the animation relied more on levels than the custimizable character. it is due to that I give a 5/5 game a 3/5
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At first I thought not turning the stage while jumping was annoying, but it actually makes this game strategically different from others it would otherwise be too similar to. Good choice!
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Level 16 glitch: go left one turn, jump into the portal closest to you; the one that takes you to the block go right twice on the block. run to the right but dont let the screen tilt, jump over the spikes near the flag and pass it.
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On the last level, i jumped on the left side and managed to pull the lever as i was falling, so i just had to do that part once. i'm so smart. :D
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Glitch: When you get the pirate costume, and switch to it from the cowboy one, then switch back, you have cowboy clothes, but still a scar and black eye.
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Secret achievements:
Fallout: Fall off the map 12 times
Rolling in it!: Collect 40 coins
Ow, pointy: Die by spikes 12 times
It's raining men!: Drop 100 characters
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How is it possible that a game can have 23 fun and interesting levels - and then 2 levels of grinding against bad collision detection to the point where it went from a 4 star to a 2 star THAT QUICKLY... I'm not entirely sure how you did it.
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no idea why everyone found the last level so hard, i did it with 5 deaths. Though the puzzle element did kinda get lost in the final level.
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Dunno if any1 else had this problem but it thought that keys where stickinging and kept on walking until it died and reset. Also brilliant idea as a puzzle but more so just a really bad platformer in that aspect... 2/5