Under rating threshold (hideshow)
i love the difficulty progression depending on how good yuo are but it got so hard that a wave oif enemys wrre invinsible
Under rating threshold (hideshow)
pretty cool idle game, good strategy is to put a white tower somewhere and just upgade that since the prices are weird
Under rating threshold (hideshow)
GOOD STRATEGY YOU SHOULD USE! Focus on ONE tower, in the middle of the path, and upgrade it ONLY! Nothing else needs upgrading if you put the range of the center one at the most. + if you agree!
Under rating threshold (hideshow)
The price/damage is very uneven. You can get further by upgrading 1 tower than trying to upgrade many towers. Even when compared with 3 colored towers.
Under rating threshold (hideshow)
You should add special upgrades or more towers. Maybe a tower that slows. I just want a little more variety in the towers and creeps. But thx for having no flying guys.
Under rating threshold (hideshow)
I just don't see the reason to have more than like 12 towers: you just will no have dmg to kill armored creeps, or you'll have extra dmg for all of creeps... Seem to be pretty common balance issue with most of td games.
Under rating threshold (hideshow)
nice concep, like the song, just needs a few more thing to get a 5/5, such as upgrade all button, and maybe a change background button.
Under rating threshold (hideshow)
really enjoying the game, couple of thing though, armored creeps are overpowered compared to everything else. Also, there should be wave speed upgrade or something, would make this game much more fun. 4 stars
Under rating threshold (hideshow)
You're trying to make an IDLE game but this is not idle.You need to be ON your computer to place towers THEN you need to upgrade your towers.It takes time if you want to be idle.
Under rating threshold (hideshow)
purely out of curiosity, does anyone know if the damage stat has a cap? or if you keep putting points in does it just go up and up and up...
Under rating threshold (hideshow)
I understand what Qweston is thinking, but I think a better approach would be to be able to select multiple towers at once then upgrade each by one and the cost be the total value, that way you could limit tower upgrades to specific ones to maximize damage in some areas while leaving others alone as guide lanes...
Under rating threshold (hideshow)
Got my new strategy up and running. Lets see if it cant beat my old account from years ago which was top5. Watch out leaderboard :P
Under rating threshold (hideshow)
This is a really great idea!! Although I think it is more "endless tower defence" than it is "idle tower defence." I think there needs to be more incentive to let the game run on its own. Maybe buttons like upgrade all towers 1 level (which the game calculates cost), maybe a power boost to all towers when you return to game (leave the game running longer = bigger boost when you return). I don't know just things like that...?? Might not like the ideas and prefer it the way it is, buy thought I'd mention them :) Once again, cool idea!!
Under rating threshold (hideshow)
I have a question, is there any limit to the damage that one tower can do because i got a tower up to 9,600 damage and it costs 1,900,000 money to upgrade it again. There is a limit to the range and fire rate but i haven't yet found a limit to the damage.
Under rating threshold (hideshow)
i found a great way to get money on it :D (it's kinda cheating in a way) you get your level down to about 10-20 then spam the button to start the next wave :D i got lot's really fast
Under rating threshold (hideshow)
I think there should be a fast forward so you can get money faster etc. i want this because when i have nothing to play i watch this and it is kinda boring; thanks
Under rating threshold (hideshow)
a nice addition would be that you could set the enemies your tower targets first. for example: last,first,most hp,armoured,fast